local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133001313 L1_1 = {} L2_1 = {} L2_1.config_id = 1372 L2_1.monster_id = 20040101 L3_1 = {} L3_1.x = 1308.95 L3_1.y = 331.783 L3_1.z = -1942.339 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 36 L2_1.drop_id = 1000100 L2_1.area_id = 2 L1_1[1] = L2_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 3279 L2_1.gadget_id = 70210106 L3_1 = {} L3_1.x = 1309.352 L3_1.y = 330.01 L3_1.z = -1942.557 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 11 L2_1.drop_tag = "\230\151\160\231\155\184\228\185\139\233\155\183" L2_1.showcutscene = true L2_1.persistent = true L3_1 = {} L3_1.monster_config_id = 1372 L3_1.resin = 40 L3_1.life_time = 600 L3_1.take_num = 100 L2_1.boss_chest = L3_1 L2_1.area_id = 2 L3_1 = {} L3_1.config_id = 313001 L3_1.gadget_id = 70360082 L4_1 = {} L4_1.x = 1304.33 L4_1.y = 332.53 L4_1.z = -1913.64 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 165.827 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 15 L3_1.persistent = true L3_1.mark_flag = 1 L3_1.area_id = 2 L4_1 = {} L4_1.config_id = 313002 L4_1.gadget_id = 70360085 L5_1 = {} L5_1.x = 1309.3 L5_1.y = 330.01 L5_1.z = -1942.6 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 15 L4_1.persistent = true L4_1.mark_flag = 1 L4_1.area_id = 2 L5_1 = {} L5_1.config_id = 313003 L5_1.gadget_id = 70360082 L6_1 = {} L6_1.x = 1333.3 L6_1.y = 332.577 L6_1.z = -1925.36 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 237.437 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 15 L5_1.persistent = true L5_1.mark_flag = 1 L5_1.area_id = 2 L6_1 = {} L6_1.config_id = 313004 L6_1.gadget_id = 70360082 L7_1 = {} L7_1.x = 1337.17 L7_1.y = 332.54 L7_1.z = -1953.04 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 290.93 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 15 L6_1.persistent = true L6_1.mark_flag = 1 L6_1.area_id = 2 L7_1 = {} L7_1.config_id = 313005 L7_1.gadget_id = 70360082 L8_1 = {} L8_1.x = 1313.19 L8_1.y = 332.661 L8_1.z = -1971.98 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 355.017 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 15 L7_1.persistent = true L7_1.mark_flag = 1 L7_1.area_id = 2 L8_1 = {} L8_1.config_id = 313006 L8_1.gadget_id = 70360082 L9_1 = {} L9_1.x = 1284.55 L9_1.y = 332.669 L9_1.z = -1958.95 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 56.719 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 15 L8_1.persistent = true L8_1.mark_flag = 1 L8_1.area_id = 2 L9_1 = {} L9_1.config_id = 313007 L9_1.gadget_id = 70360082 L10_1 = {} L10_1.x = 1281.81 L10_1.y = 332.679 L10_1.z = -1931.54 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 110.801 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 15 L9_1.persistent = true L9_1.mark_flag = 1 L9_1.area_id = 2 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 313009 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 35 L3_1 = {} L3_1.x = 1307.247 L3_1.y = 330.026 L3_1.z = -1943.044 L2_1.pos = L3_1 L2_1.area_id = 2 L3_1 = {} L3_1.config_id = 313010 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 45 L4_1 = {} L4_1.x = 1307.717 L4_1.y = 330.026 L4_1.z = -1943.867 L3_1.pos = L4_1 L3_1.area_id = 2 L1_1[1] = L2_1 L1_1[2] = L3_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000488 L2_1.name = "ANY_MONSTER_DIE_488" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_488" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_488" L3_1 = {} L3_1.config_id = 1313009 L3_1.name = "ENTER_REGION_313009" L4_1 = EventType L4_1 = L4_1.EVENT_ENTER_REGION L3_1.event = L4_1 L3_1.source = "1" L3_1.condition = "condition_EVENT_ENTER_REGION_313009" L3_1.action = "action_EVENT_ENTER_REGION_313009" L3_1.trigger_count = 0 L3_1.forbid_guest = false L4_1 = {} L4_1.config_id = 1313010 L4_1.name = "LEAVE_REGION_313010" L5_1 = EventType L5_1 = L5_1.EVENT_LEAVE_REGION L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_LEAVE_REGION_313010" L4_1.action = "action_EVENT_LEAVE_REGION_313010" L4_1.trigger_count = 0 L4_1.forbid_guest = false L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 313008 L3_1.gadget_id = 71000007 L4_1 = {} L4_1.x = 1308.609 L4_1.y = 330.027 L4_1.z = -1942.382 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 15 L3_1.area_id = 2 L2_1[1] = L3_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 1372 L3_1[1] = L4_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 313001 L5_1 = 313002 L6_1 = 313003 L7_1 = 313004 L8_1 = 313005 L9_1 = 313006 L10_1 = 313007 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 313009 L5_1 = 313010 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_488" L5_1 = "ENTER_REGION_313009" L6_1 = "LEAVE_REGION_313010" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_488 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 3279 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 313002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 313001 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 313003 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 313004 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 313005 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 313006 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 313007 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_488 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 313009 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_313009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = A0_2.uid if L2_2 ~= 0 then L2_2 = {} L3_2 = {} L4_2 = 1 L5_2 = regions L5_2 = #L5_2 L6_2 = 1 for L7_2 = L4_2, L5_2, L6_2 do L8_2 = regions L8_2 = L8_2[L7_2] L8_2 = L8_2.config_id if L8_2 == 313009 then L8_2 = regions L2_2 = L8_2[L7_2] end L8_2 = regions L8_2 = L8_2[L7_2] L8_2 = L8_2.config_id if L8_2 == 313010 then L8_2 = regions L3_2 = L8_2[L7_2] end end L4_2 = TrySetPlayerEyePoint L5_2 = A0_2 L6_2 = L2_2 L7_2 = L3_2 L8_2 = 0 L9_2 = {} L10_2 = 0 L9_2[1] = L10_2 L4_2(L5_2, L6_2, L7_2, L8_2, L9_2) end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_313009 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 313010 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_LEAVE_REGION_313010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A0_2.uid if L2_2 ~= 0 then L2_2 = ScriptLib L2_2 = L2_2.ClearPlayerEyePoint L3_2 = A0_2 L4_2 = 313009 L2_2(L3_2, L4_2) end L2_2 = 0 return L2_2 end action_EVENT_LEAVE_REGION_313010 = L1_1 L1_1 = require L2_1 = "TD_Lib" L1_1(L2_1)