local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = {} L0_1.group_id = 133001291 L1_1 = {} L2_1 = {} L2_1.config_id = 1245 L2_1.monster_id = 21020201 L3_1 = {} L3_1.x = 1551.991 L3_1.y = 291.054 L3_1.z = -1174.109 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 136.684 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L2_1.disableWander = true L2_1.pose_id = 401 L2_1.area_id = 2 L3_1 = {} L3_1.config_id = 1282 L3_1.monster_id = 21010101 L4_1 = {} L4_1.x = 1556.594 L4_1.y = 291.44 L4_1.z = -1183.913 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 193.581 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L3_1.area_id = 2 L4_1 = {} L4_1.config_id = 1287 L4_1.monster_id = 21020101 L5_1 = {} L5_1.x = 1538.185 L5_1.y = 292.418 L5_1.z = -1189.965 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 51.823 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L4_1.area_id = 2 L5_1 = {} L5_1.config_id = 1288 L5_1.monster_id = 21010601 L6_1 = {} L6_1.x = 1538.314 L6_1.y = 292.817 L6_1.z = -1193.28 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 71.612 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L5_1.area_id = 2 L6_1 = {} L6_1.config_id = 1289 L6_1.monster_id = 21010601 L7_1 = {} L7_1.x = 1535.415 L7_1.y = 292.606 L7_1.z = -1190.471 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 47.17 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L6_1.area_id = 2 L7_1 = {} L7_1.config_id = 1290 L7_1.monster_id = 21010901 L8_1 = {} L8_1.x = 1558.249 L8_1.y = 297.966 L8_1.z = -1167.33 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 179.931 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L7_1.area_id = 2 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 3191 L2_1.gadget_id = 70300078 L3_1 = {} L3_1.x = 1550.69 L3_1.y = 291.343 L3_1.z = -1172.304 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 6.895 L3_1.y = 56.155 L3_1.z = 351.177 L2_1.rot = L3_1 L2_1.level = 1 L2_1.area_id = 2 L3_1 = {} L3_1.config_id = 3192 L3_1.gadget_id = 70300090 L4_1 = {} L4_1.x = 1557.998 L4_1.y = 292.282 L4_1.z = -1167.167 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 57.878 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 2 L4_1 = {} L4_1.config_id = 3197 L4_1.gadget_id = 70300101 L5_1 = {} L5_1.x = 1557.331 L5_1.y = 291.103 L5_1.z = -1186.339 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 2 L5_1 = {} L5_1.config_id = 3198 L5_1.gadget_id = 70300101 L6_1 = {} L6_1.x = 1543.954 L6_1.y = 291.806 L6_1.z = -1176.318 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.area_id = 2 L6_1 = {} L6_1.config_id = 3199 L6_1.gadget_id = 70300086 L7_1 = {} L7_1.x = 1561.24 L7_1.y = 293.115 L7_1.z = -1189.85 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 356.217 L7_1.y = 352.788 L7_1.z = 90.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.area_id = 2 L7_1 = {} L7_1.config_id = 3200 L7_1.gadget_id = 70300086 L8_1 = {} L8_1.x = 1544.283 L8_1.y = 292.566 L8_1.z = -1175.72 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 343.59 L8_1.y = 336.243 L8_1.z = 82.065 L7_1.rot = L8_1 L7_1.level = 1 L7_1.area_id = 2 L8_1 = {} L8_1.config_id = 3201 L8_1.gadget_id = 70300084 L9_1 = {} L9_1.x = 1567.677 L9_1.y = 290.353 L9_1.z = -1179.973 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 5.406 L9_1.y = 5.891 L9_1.z = 358.376 L8_1.rot = L9_1 L8_1.level = 1 L8_1.area_id = 2 L9_1 = {} L9_1.config_id = 3202 L9_1.gadget_id = 70300084 L10_1 = {} L10_1.x = 1562.416 L10_1.y = 290.033 L10_1.z = -1171.729 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 284.615 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.area_id = 2 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000497 L2_1.name = "SPECIFIC_GADGET_HP_CHANGE_497" L3_1 = EventType L3_1 = L3_1.EVENT_SPECIFIC_GADGET_HP_CHANGE L2_1.event = L3_1 L2_1.source = "3197" L2_1.condition = "condition_EVENT_SPECIFIC_GADGET_HP_CHANGE_497" L2_1.action = "action_EVENT_SPECIFIC_GADGET_HP_CHANGE_497" L3_1 = {} L3_1.config_id = 1000498 L3_1.name = "SPECIFIC_GADGET_HP_CHANGE_498" L4_1 = EventType L4_1 = L4_1.EVENT_SPECIFIC_GADGET_HP_CHANGE L3_1.event = L4_1 L3_1.source = "3198" L3_1.condition = "condition_EVENT_SPECIFIC_GADGET_HP_CHANGE_498" L3_1.action = "action_EVENT_SPECIFIC_GADGET_HP_CHANGE_498" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "ison" L2_1.value = 0 L2_1.no_refresh = false L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 3203 L3_1.gadget_id = 70300084 L4_1 = {} L4_1.x = 1547.08 L4_1.y = 293.113 L4_1.z = -1193.479 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 118.245 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 2 L2_1[1] = L3_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 1245 L5_1 = 1282 L6_1 = 1290 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 3191 L5_1 = 3192 L6_1 = 3197 L7_1 = 3198 L8_1 = 3199 L9_1 = 3200 L10_1 = 3201 L11_1 = 3202 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "SPECIFIC_GADGET_HP_CHANGE_497" L5_1 = "SPECIFIC_GADGET_HP_CHANGE_498" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.type L3_2 = EventType L3_2 = L3_2.EVENT_SPECIFIC_GADGET_HP_CHANGE if L2_2 == L3_2 then L2_2 = A1_2.param3 if not (50 < L2_2) then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if 2 < L2_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "ison" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_SPECIFIC_GADGET_HP_CHANGE_497 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = {} L2_2.x = 1550 L2_2.y = 292 L2_2.z = -1179 L3_2 = ScriptLib L3_2 = L3_2.ScenePlaySound L4_2 = A0_2 L5_2 = {} L5_2.play_pos = L2_2 L5_2.sound_name = "LevelHornSound001" L5_2.play_type = 1 L5_2.is_broadcast = false L3_2 = L3_2(L4_2, L5_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_soundplay" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = {} L3_2.x = 1550 L3_2.y = 292 L3_2.z = -1179 L4_2 = ScriptLib L4_2 = L4_2.ShowReminderRadius L5_2 = A0_2 L6_2 = 400004 L7_2 = L3_2 L8_2 = 50 L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : active_reminder_ui_bypos" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.CreateMonster L5_2 = A0_2 L6_2 = {} L6_2.config_id = 1287 L6_2.delay_time = 0 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : create_monster" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.CreateMonster L5_2 = A0_2 L6_2 = {} L6_2.config_id = 1289 L6_2.delay_time = 0 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : create_monster" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.CreateMonster L5_2 = A0_2 L6_2 = {} L6_2.config_id = 1288 L6_2.delay_time = 0 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : create_monster" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.SetGroupVariableValue L5_2 = A0_2 L6_2 = "ison" L7_2 = 1 L4_2 = L4_2(L5_2, L6_2, L7_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : set_groupVariable" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = 0 return L4_2 end action_EVENT_SPECIFIC_GADGET_HP_CHANGE_497 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.type L3_2 = EventType L3_2 = L3_2.EVENT_SPECIFIC_GADGET_HP_CHANGE if L2_2 == L3_2 then L2_2 = A1_2.param3 if not (50 < L2_2) then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if 2 < L2_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "ison" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_SPECIFIC_GADGET_HP_CHANGE_498 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = {} L2_2.x = 1542 L2_2.y = 292 L2_2.z = -1173 L3_2 = ScriptLib L3_2 = L3_2.ScenePlaySound L4_2 = A0_2 L5_2 = {} L5_2.play_pos = L2_2 L5_2.sound_name = "LevelHornSound001" L5_2.play_type = 1 L5_2.is_broadcast = false L3_2 = L3_2(L4_2, L5_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_soundplay" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = {} L3_2.x = 1542 L3_2.y = 292 L3_2.z = -1173 L4_2 = ScriptLib L4_2 = L4_2.ShowReminderRadius L5_2 = A0_2 L6_2 = 400004 L7_2 = L3_2 L8_2 = 50 L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : active_reminder_ui_bypos" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.CreateMonster L5_2 = A0_2 L6_2 = {} L6_2.config_id = 1287 L6_2.delay_time = 0 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : create_monster" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.CreateMonster L5_2 = A0_2 L6_2 = {} L6_2.config_id = 1289 L6_2.delay_time = 0 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : create_monster" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.CreateMonster L5_2 = A0_2 L6_2 = {} L6_2.config_id = 1288 L6_2.delay_time = 0 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : create_monster" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.SetGroupVariableValue L5_2 = A0_2 L6_2 = "ison" L7_2 = 1 L4_2 = L4_2(L5_2, L6_2, L7_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : set_groupVariable" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = 0 return L4_2 end action_EVENT_SPECIFIC_GADGET_HP_CHANGE_498 = L1_1