local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1 L0_1 = {} L0_1.group_id = 133001275 L1_1 = {} L1_1.monster_id_1 = 520 L1_1.monster_id_2 = 522 L1_1.monster_id_3 = 521 L2_1 = {} L3_1 = {} L3_1.config_id = 516 L3_1.monster_id = 21030101 L4_1 = {} L4_1.x = 1571.94 L4_1.y = 252.229 L4_1.z = -1629.948 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 226.867 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 18 L3_1.drop_id = 1000100 L3_1.area_id = 2 L4_1 = {} L4_1.config_id = 517 L4_1.monster_id = 20010801 L5_1 = {} L5_1.x = 1571.076 L5_1.y = 252.086 L5_1.z = -1641.041 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 266.344 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 18 L4_1.drop_id = 1000100 L4_1.area_id = 2 L5_1 = {} L5_1.config_id = 518 L5_1.monster_id = 21030101 L6_1 = {} L6_1.x = 1555.627 L6_1.y = 252.181 L6_1.z = -1653.801 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 18.312 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 18 L5_1.drop_id = 1000100 L5_1.area_id = 2 L6_1 = {} L6_1.config_id = 519 L6_1.monster_id = 20010801 L7_1 = {} L7_1.x = 1566.251 L7_1.y = 252.086 L7_1.z = -1648.496 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 327.628 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 18 L6_1.drop_id = 1000100 L6_1.area_id = 2 L7_1 = {} L7_1.config_id = 520 L7_1.monster_id = 20010501 L8_1 = {} L8_1.x = 1566.812 L8_1.y = 252.09 L8_1.z = -1631.946 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 199.658 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 12 L7_1.drop_id = 1000100 L7_1.area_id = 2 L8_1 = {} L8_1.config_id = 521 L8_1.monster_id = 20010501 L9_1 = {} L9_1.x = 1558.537 L9_1.y = 252.091 L9_1.z = -1651.241 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 30.494 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 12 L8_1.drop_id = 1000100 L8_1.area_id = 2 L9_1 = {} L9_1.config_id = 522 L9_1.monster_id = 20010501 L10_1 = {} L10_1.x = 1566.551 L10_1.y = 252.087 L10_1.z = -1649.186 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 337.19 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 12 L9_1.drop_id = 1000100 L9_1.area_id = 2 L10_1 = {} L10_1.config_id = 638 L10_1.monster_id = 21010201 L11_1 = {} L11_1.x = 1572.369 L11_1.y = 252.088 L11_1.z = -1643.683 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 294.193 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 12 L10_1.drop_id = 1000100 L10_1.area_id = 2 L11_1 = {} L11_1.config_id = 639 L11_1.monster_id = 21020101 L12_1 = {} L12_1.x = 1572.311 L12_1.y = 252.089 L12_1.z = -1646.889 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 304.165 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 12 L11_1.drop_id = 1000100 L11_1.area_id = 2 L12_1 = {} L12_1.config_id = 640 L12_1.monster_id = 21010201 L13_1 = {} L13_1.x = 1568.71 L13_1.y = 252.087 L13_1.z = -1648.692 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 331.09 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 12 L12_1.drop_id = 1000100 L12_1.area_id = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1000139 L3_1.name = "TIMER_EVENT_139" L4_1 = EventType L4_1 = L4_1.EVENT_TIMER_EVENT L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_TIMER_EVENT_139" L3_1.action = "action_EVENT_TIMER_EVENT_139" L4_1 = {} L4_1.config_id = 1000411 L4_1.name = "ANY_MONSTER_LIVE_411" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_LIVE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_411" L4_1.action = "action_EVENT_ANY_MONSTER_LIVE_411" L5_1 = {} L5_1.config_id = 1000412 L5_1.name = "ANY_MONSTER_DIE_412" L6_1 = EventType L6_1 = L6_1.EVENT_ANY_MONSTER_DIE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_412" L5_1.action = "action_EVENT_ANY_MONSTER_DIE_412" L6_1 = {} L6_1.config_id = 1000413 L6_1.name = "ANY_MONSTER_DIE_413" L7_1 = EventType L7_1 = L7_1.EVENT_ANY_MONSTER_DIE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_ANY_MONSTER_DIE_413" L6_1.action = "action_EVENT_ANY_MONSTER_DIE_413" L7_1 = {} L7_1.config_id = 1000414 L7_1.name = "ANY_MONSTER_DIE_414" L8_1 = EventType L8_1 = L8_1.EVENT_ANY_MONSTER_DIE L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_ANY_MONSTER_DIE_414" L7_1.action = "action_EVENT_ANY_MONSTER_DIE_414" L8_1 = {} L8_1.config_id = 1000415 L8_1.name = "ANY_MONSTER_DIE_415" L9_1 = EventType L9_1 = L9_1.EVENT_ANY_MONSTER_DIE L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_ANY_MONSTER_DIE_415" L8_1.action = "action_EVENT_ANY_MONSTER_DIE_415" L9_1 = {} L9_1.config_id = 1000416 L9_1.name = "ANY_MONSTER_DIE_416" L10_1 = EventType L10_1 = L10_1.EVENT_ANY_MONSTER_DIE L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_ANY_MONSTER_DIE_416" L9_1.action = "action_EVENT_ANY_MONSTER_DIE_416" L10_1 = {} L10_1.config_id = 1000417 L10_1.name = "ANY_MONSTER_DIE_417" L11_1 = EventType L11_1 = L11_1.EVENT_ANY_MONSTER_DIE L10_1.event = L11_1 L10_1.source = "" L10_1.condition = "condition_EVENT_ANY_MONSTER_DIE_417" L10_1.action = "action_EVENT_ANY_MONSTER_DIE_417" L11_1 = {} L11_1.config_id = 1000418 L11_1.name = "ANY_MONSTER_DIE_418" L12_1 = EventType L12_1 = L12_1.EVENT_ANY_MONSTER_DIE L11_1.event = L12_1 L11_1.source = "" L11_1.condition = "condition_EVENT_ANY_MONSTER_DIE_418" L11_1.action = "action_EVENT_ANY_MONSTER_DIE_418" L12_1 = {} L12_1.config_id = 1000419 L12_1.name = "VARIABLE_CHANGE_419" L13_1 = EventType L13_1 = L13_1.EVENT_VARIABLE_CHANGE L12_1.event = L13_1 L12_1.source = "" L12_1.condition = "condition_EVENT_VARIABLE_CHANGE_419" L12_1.action = "action_EVENT_VARIABLE_CHANGE_419" L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "Boss" L3_1.value = 0 L3_1.no_refresh = false L2_1[1] = L3_1 variables = L2_1 L2_1 = {} L2_1.suite = 2 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L5_1 = 516 L6_1 = 517 L7_1 = 518 L8_1 = 519 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "TIMER_EVENT_139" L6_1 = "ANY_MONSTER_LIVE_411" L7_1 = "ANY_MONSTER_DIE_412" L8_1 = "ANY_MONSTER_DIE_413" L9_1 = "ANY_MONSTER_DIE_414" L10_1 = "ANY_MONSTER_DIE_415" L11_1 = "ANY_MONSTER_DIE_416" L12_1 = "ANY_MONSTER_DIE_417" L13_1 = "ANY_MONSTER_DIE_418" L14_1 = "VARIABLE_CHANGE_419" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L4_1[9] = L13_1 L4_1[10] = L14_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L2_1[1] = L3_1 L2_1[2] = L4_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.source_name if "M1" ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_TIMER_EVENT_139 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L5_2 = L1_1.monster_id_1 L4_2.config_id = L5_2 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L5_2 = L1_1.monster_id_2 L4_2.config_id = L5_2 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L5_2 = L1_1.monster_id_3 L4_2.config_id = L5_2 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_TIMER_EVENT_139 = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 518 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_411 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGroupTimerEvent L3_2 = A0_2 L4_2 = 133001275 L5_2 = "M1" L6_2 = 20 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_timerevent_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_411 = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 522 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_412 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "Boss" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_412 = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 521 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_413 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "Boss" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_413 = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 520 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_414 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "Boss" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_414 = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 519 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_415 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "Boss" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_415 = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 518 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_416 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "Boss" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_416 = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 517 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_417 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "Boss" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_417 = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 516 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_418 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "Boss" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_418 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "Boss" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 7 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_419 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 638 L4_2.delay_time = 0.5 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 639 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 640 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "Boss" L5_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_419 = L2_1