local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = {} L0_1.group_id = 133001059 L1_1 = {} L1_1.guide_regionID = 59005 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 59002 L3_1.gadget_id = 70290197 L4_1 = {} L4_1.x = 1568.302 L4_1.y = 276.524 L4_1.z = -1028.794 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 231.945 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.persistent = true L3_1.area_id = 10 L2_1[1] = L3_1 gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 59005 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 10 L4_1 = {} L4_1.x = 1563.115 L4_1.y = 276.819 L4_1.z = -1028.131 L3_1.pos = L4_1 L3_1.area_id = 10 L2_1[1] = L3_1 regions = L2_1 L2_1 = {} triggers = L2_1 L2_1 = {} variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 59002 L4_1[1] = L5_1 L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 59005 L4_1[1] = L5_1 L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L2_1[1] = L3_1 suites = L2_1 L2_1 = require L3_1 = "V2_3/WinterCampSnowman" L2_1(L3_1)