local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1 L0_1 = {} L0_1.group_id = 133001049 L1_1 = {} L1_1.GroupID = 133001049 L1_1.AGRegionConfigID = 49046 L1_1.AGName = "ActivityAbility_ToMoon_FoodChallenge_Part1" L1_1.AGKey = "_Activity_ToMoon_Part1_Level" L1_1.ChallengeRegionConfigID = 49046 L1_1.ChallengeID = 111168 L1_1.TriggerTag = 49013 L1_1.TargetTriggerTime = 1 L1_1.AreaID = 2 L1_1.OverKey = "OverKey" L1_1.WatchKey = "save" L2_1 = {} L3_1 = {} L4_1 = 3 L5_1 = 4 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1[1] = L3_1 L3_1 = {} L4_1 = 3 L5_1 = 5 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1[2] = L3_1 L3_1 = {} L4_1 = 3 L5_1 = 6 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1[3] = L3_1 L3_1 = {} L4_1 = {} L4_1.config_id = 49001 L4_1.monster_id = 20010601 L5_1 = {} L5_1.x = 1889.138 L5_1.y = 196.27 L5_1.z = -1462.853 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 260.939 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134" L4_1.disableWander = true L5_1 = {} L6_1 = 1007 L7_1 = 1033 L8_1 = 6110 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.affix = L5_1 L4_1.isElite = true L4_1.isOneoff = true L4_1.area_id = 2 L4_1.guest_ban_drop = 63 L3_1[49001] = L4_1 L4_1 = {} L4_1.config_id = 49002 L4_1.monster_id = 20010801 L5_1 = {} L5_1.x = 1887.484 L5_1.y = 196.164 L5_1.z = -1454.311 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 142.961 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L4_1.disableWander = true L5_1 = {} L6_1 = 4139 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.isOneoff = true L4_1.area_id = 2 L4_1.guest_ban_drop = 63 L3_1[49002] = L4_1 L4_1 = {} L4_1.config_id = 49003 L4_1.monster_id = 20010501 L5_1 = {} L5_1.x = 1885.544 L5_1.y = 197.373 L5_1.z = -1473.165 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 9.719 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.disableWander = true L5_1 = {} L6_1 = 4139 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.isOneoff = true L4_1.area_id = 2 L4_1.guest_ban_drop = 63 L3_1[49003] = L4_1 L4_1 = {} L4_1.config_id = 49004 L4_1.monster_id = 20010501 L5_1 = {} L5_1.x = 1884.294 L5_1.y = 197.366 L5_1.z = -1473.55 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 9.719 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.disableWander = true L5_1 = {} L6_1 = 4139 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.isOneoff = true L4_1.area_id = 2 L4_1.guest_ban_drop = 63 L3_1[49004] = L4_1 L4_1 = {} L4_1.config_id = 49022 L4_1.monster_id = 20010801 L5_1 = {} L5_1.x = 1886.234 L5_1.y = 196.157 L5_1.z = -1454.696 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 142.961 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L4_1.disableWander = true L5_1 = {} L6_1 = 4139 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.isOneoff = true L4_1.area_id = 2 L4_1.guest_ban_drop = 63 L3_1[49022] = L4_1 L4_1 = {} L4_1.config_id = 49023 L4_1.monster_id = 21010401 L5_1 = {} L5_1.x = 1901.592 L5_1.y = 197.521 L5_1.z = -1464.169 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 214.598 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L4_1.disableWander = true L5_1 = {} L6_1 = 4139 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.isOneoff = true L4_1.area_id = 2 L4_1.guest_ban_drop = 63 L3_1[49023] = L4_1 L4_1 = {} L4_1.config_id = 49024 L4_1.monster_id = 21010401 L5_1 = {} L5_1.x = 1901.074 L5_1.y = 197.524 L5_1.z = -1462.327 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 214.598 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L4_1.disableWander = true L5_1 = {} L6_1 = 4139 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.isOneoff = true L4_1.area_id = 2 L4_1.guest_ban_drop = 63 L3_1[49024] = L4_1 L4_1 = {} L4_1.config_id = 49031 L4_1.monster_id = 20011001 L5_1 = {} L5_1.x = 1901.952 L5_1.y = 197.525 L5_1.z = -1463.272 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 281.461 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.disableWander = true L5_1 = {} L6_1 = 4139 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.isOneoff = true L4_1.area_id = 2 L4_1.guest_ban_drop = 63 L3_1[49031] = L4_1 L4_1 = {} L4_1.config_id = 49032 L4_1.monster_id = 20011001 L5_1 = {} L5_1.x = 1900.702 L5_1.y = 197.518 L5_1.z = -1463.657 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 281.461 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.disableWander = true L5_1 = {} L6_1 = 4139 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.isOneoff = true L4_1.area_id = 2 L4_1.guest_ban_drop = 63 L3_1[49032] = L4_1 L4_1 = {} L4_1.config_id = 49035 L4_1.monster_id = 21010902 L5_1 = {} L5_1.x = 1886.88 L5_1.y = 196.158 L5_1.z = -1455.515 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 170.599 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.disableWander = true L5_1 = {} L6_1 = 4139 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.isOneoff = true L4_1.area_id = 2 L4_1.guest_ban_drop = 63 L3_1[49035] = L4_1 L4_1 = {} L4_1.config_id = 49036 L4_1.monster_id = 21010902 L5_1 = {} L5_1.x = 1886.519 L5_1.y = 196.162 L5_1.z = -1453.445 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 170.599 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.disableWander = true L5_1 = {} L6_1 = 4139 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.isOneoff = true L4_1.area_id = 2 L4_1.guest_ban_drop = 63 L3_1[49036] = L4_1 L4_1 = {} L4_1.config_id = 49038 L4_1.monster_id = 21010401 L5_1 = {} L5_1.x = 1895.759 L5_1.y = 198.845 L5_1.z = -1470.067 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 322.617 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L4_1.disableWander = true L5_1 = {} L6_1 = 4139 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.isOneoff = true L4_1.area_id = 2 L4_1.guest_ban_drop = 63 L3_1[49038] = L4_1 L4_1 = {} L4_1.config_id = 49039 L4_1.monster_id = 21010701 L5_1 = {} L5_1.x = 1887.002 L5_1.y = 196.16 L5_1.z = -1454.685 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 33.137 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.disableWander = true L5_1 = {} L6_1 = 4139 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.isOneoff = true L4_1.area_id = 2 L4_1.guest_ban_drop = 63 L3_1[49039] = L4_1 L4_1 = {} L4_1.config_id = 49042 L4_1.monster_id = 21010701 L5_1 = {} L5_1.x = 1887.727 L5_1.y = 196.167 L5_1.z = -1453.574 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 33.137 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.disableWander = true L5_1 = {} L6_1 = 4139 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.isOneoff = true L4_1.area_id = 2 L4_1.guest_ban_drop = 63 L3_1[49042] = L4_1 monsters = L3_1 L3_1 = {} npcs = L3_1 L3_1 = {} L4_1 = {} L4_1.config_id = 49005 L4_1.gadget_id = 70300085 L5_1 = {} L5_1.x = 1887.016 L5_1.y = 195.702 L5_1.z = -1454.336 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 15 L4_1.persistent = true L4_1.area_id = 2 L3_1[49005] = L4_1 L4_1 = {} L4_1.config_id = 49006 L4_1.gadget_id = 70300085 L5_1 = {} L5_1.x = 1884.766 L5_1.y = 196.91 L5_1.z = -1473.158 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 15 L4_1.persistent = true L4_1.area_id = 2 L3_1[49006] = L4_1 L4_1 = {} L4_1.config_id = 49007 L4_1.gadget_id = 70300081 L5_1 = {} L5_1.x = 1908.527 L5_1.y = 197.185 L5_1.z = -1463.66 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 3.835 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 15 L4_1.persistent = true L4_1.area_id = 2 L3_1[49007] = L4_1 L4_1 = {} L4_1.config_id = 49008 L4_1.gadget_id = 70300081 L5_1 = {} L5_1.x = 1899.827 L5_1.y = 196.934 L5_1.z = -1451.583 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 318.405 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 15 L4_1.persistent = true L4_1.area_id = 2 L3_1[49008] = L4_1 L4_1 = {} L4_1.config_id = 49009 L4_1.gadget_id = 70300081 L5_1 = {} L5_1.x = 1888.763 L5_1.y = 195.668 L5_1.z = -1444.757 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 2.911 L5_1.y = 274.62 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 15 L4_1.persistent = true L4_1.area_id = 2 L3_1[49009] = L4_1 L4_1 = {} L4_1.config_id = 49010 L4_1.gadget_id = 70300081 L5_1 = {} L5_1.x = 1899.961 L5_1.y = 198.139 L5_1.z = -1479.086 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 43.149 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 15 L4_1.persistent = true L4_1.area_id = 2 L3_1[49010] = L4_1 L4_1 = {} L4_1.config_id = 49011 L4_1.gadget_id = 70300081 L5_1 = {} L5_1.x = 1884.37 L5_1.y = 196.873 L5_1.z = -1482.795 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 355.075 L5_1.y = 79.544 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 15 L4_1.persistent = true L4_1.area_id = 2 L3_1[49011] = L4_1 L4_1 = {} L4_1.config_id = 49019 L4_1.gadget_id = 70690012 L5_1 = {} L5_1.x = 1895.881 L5_1.y = 195.822 L5_1.z = -1457.192 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.persistent = true L4_1.area_id = 2 L3_1[49019] = L4_1 L4_1 = {} L4_1.config_id = 49021 L4_1.gadget_id = 70300085 L5_1 = {} L5_1.x = 1901.205 L5_1.y = 197.062 L5_1.z = -1463.28 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 15 L4_1.persistent = true L4_1.area_id = 2 L3_1[49021] = L4_1 L4_1 = {} L4_1.config_id = 49025 L4_1.gadget_id = 70220005 L5_1 = {} L5_1.x = 1901.489 L5_1.y = 197.0 L5_1.z = -1459.69 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 2 L3_1[49025] = L4_1 L4_1 = {} L4_1.config_id = 49026 L4_1.gadget_id = 70220005 L5_1 = {} L5_1.x = 1899.713 L5_1.y = 196.994 L5_1.z = -1459.517 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 2 L3_1[49026] = L4_1 L4_1 = {} L4_1.config_id = 49027 L4_1.gadget_id = 70220005 L5_1 = {} L5_1.x = 1890.1 L5_1.y = 196.156 L5_1.z = -1452.123 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 2 L3_1[49027] = L4_1 L4_1 = {} L4_1.config_id = 49028 L4_1.gadget_id = 70220005 L5_1 = {} L5_1.x = 1889.061 L5_1.y = 195.902 L5_1.z = -1451.761 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 2 L3_1[49028] = L4_1 L4_1 = {} L4_1.config_id = 49029 L4_1.gadget_id = 70220005 L5_1 = {} L5_1.x = 1887.893 L5_1.y = 197.045 L5_1.z = -1470.886 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 2 L3_1[49029] = L4_1 L4_1 = {} L4_1.config_id = 49030 L4_1.gadget_id = 70220005 L5_1 = {} L5_1.x = 1886.952 L5_1.y = 197.002 L5_1.z = -1471.537 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 2 L3_1[49030] = L4_1 L4_1 = {} L4_1.config_id = 49044 L4_1.gadget_id = 70217008 L5_1 = {} L5_1.x = 1890.611 L5_1.y = 196.352 L5_1.z = -1462.685 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 268.556 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.chest_drop_id = 21500009 L4_1.drop_count = 1 L4_1.isOneoff = true L4_1.persistent = true L4_1.autopick = true L4_1.guest_ban_drop = 63 L4_1.area_id = 2 L3_1[49044] = L4_1 gadgets = L3_1 L3_1 = {} L4_1 = {} L4_1.config_id = 49012 L5_1 = RegionShape L5_1 = L5_1.CYLINDER L4_1.shape = L5_1 L4_1.radius = 100 L5_1 = {} L5_1.x = 1888.375 L5_1.y = 196.274 L5_1.z = -1463.323 L4_1.pos = L5_1 L4_1.height = 100.0 L4_1.area_id = 2 L3_1[49012] = L4_1 L4_1 = {} L4_1.config_id = 49016 L5_1 = RegionShape L5_1 = L5_1.SPHERE L4_1.shape = L5_1 L4_1.radius = 70 L5_1 = {} L5_1.x = 1888.133 L5_1.y = 196.173 L5_1.z = -1462.536 L4_1.pos = L5_1 L4_1.area_id = 2 L3_1[49016] = L4_1 L4_1 = {} L4_1.config_id = 49046 L5_1 = RegionShape L5_1 = L5_1.CYLINDER L4_1.shape = L5_1 L4_1.radius = 60 L5_1 = {} L5_1.x = 1888.375 L5_1.y = 196.274 L5_1.z = -1463.323 L4_1.pos = L5_1 L4_1.height = 100.0 L4_1.area_id = 2 L3_1[49046] = L4_1 regions = L3_1 L3_1 = {} L4_1 = {} L4_1.config_id = 1049012 L4_1.name = "ENTER_REGION_49012" L5_1 = EventType L5_1 = L5_1.EVENT_ENTER_REGION L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ENTER_REGION_49012" L4_1.action = "action_EVENT_ENTER_REGION_49012" L5_1 = {} L5_1.config_id = 1049013 L5_1.name = "ANY_MONSTER_DIE_49013" L6_1 = EventType L6_1 = L6_1.EVENT_ANY_MONSTER_DIE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_49013" L5_1.action = "action_EVENT_ANY_MONSTER_DIE_49013" L5_1.trigger_count = 0 L5_1.tag = "49013" L6_1 = {} L6_1.config_id = 1049014 L6_1.name = "CHALLENGE_SUCCESS_49014" L7_1 = EventType L7_1 = L7_1.EVENT_CHALLENGE_SUCCESS L6_1.event = L7_1 L6_1.source = "1111680" L6_1.condition = "" L6_1.action = "action_EVENT_CHALLENGE_SUCCESS_49014" L7_1 = {} L7_1.config_id = 1049015 L7_1.name = "MONSTER_BATTLE_49015" L8_1 = EventType L9_1 = "EVENT_MONSTER_BATTLE" L8_1 = L8_1[L9_1] L7_1.event = L8_1 L7_1.source = "" L8_1 = "condition_EVENT_MONSTER_BATTLE_49015" L7_1.condition = L8_1 L8_1 = "action_EVENT_MONSTER_BATTLE_49015" L7_1.action = L8_1 L8_1 = {} L9_1 = 1049016 L8_1.config_id = L9_1 L9_1 = "ENTER_REGION_49016" L8_1.name = L9_1 L9_1 = EventType L9_1 = L9_1.EVENT_ENTER_REGION L8_1.event = L9_1 L8_1.source = "" L9_1 = "condition_EVENT_ENTER_REGION_49016" L8_1.condition = L9_1 L9_1 = "action_EVENT_ENTER_REGION_49016" L8_1.action = L9_1 L9_1 = {} L10_1 = 1049017 L9_1.config_id = L10_1 L10_1 = "TIME_AXIS_PASS_49017" L9_1.name = L10_1 L10_1 = EventType L11_1 = "EVENT_TIME_AXIS_PASS" L10_1 = L10_1[L11_1] L9_1.event = L10_1 L10_1 = "T1" L9_1.source = L10_1 L10_1 = "condition_EVENT_TIME_AXIS_PASS_49017" L9_1.condition = L10_1 L10_1 = "action_EVENT_TIME_AXIS_PASS_49017" L9_1.action = L10_1 L10_1 = {} L11_1 = 1049018 L10_1.config_id = L11_1 L11_1 = "TIME_AXIS_PASS_49018" L10_1.name = L11_1 L11_1 = EventType L12_1 = "EVENT_TIME_AXIS_PASS" L11_1 = L11_1[L12_1] L10_1.event = L11_1 L11_1 = "T2" L10_1.source = L11_1 L11_1 = "condition_EVENT_TIME_AXIS_PASS_49018" L10_1.condition = L11_1 L11_1 = "action_EVENT_TIME_AXIS_PASS_49018" L10_1.action = L11_1 L11_1 = {} L12_1 = 1049037 L11_1.config_id = L12_1 L12_1 = "GADGET_STATE_CHANGE_49037" L11_1.name = L12_1 L12_1 = EventType L13_1 = "EVENT_GADGET_STATE_CHANGE" L12_1 = L12_1[L13_1] L11_1.event = L12_1 L11_1.source = "" L12_1 = "condition_EVENT_GADGET_STATE_CHANGE_49037" L11_1.condition = L12_1 L12_1 = "action_EVENT_GADGET_STATE_CHANGE_49037" L11_1.action = L12_1 L12_1 = {} L13_1 = 1049045 L12_1.config_id = L13_1 L13_1 = "TIME_AXIS_PASS_49045" L12_1.name = L13_1 L13_1 = EventType L14_1 = "EVENT_TIME_AXIS_PASS" L13_1 = L13_1[L14_1] L12_1.event = L13_1 L13_1 = "waitBundleEnd" L12_1.source = L13_1 L12_1.condition = "" L13_1 = "action_EVENT_TIME_AXIS_PASS_49045" L12_1.action = L13_1 L13_1 = {} L14_1 = 1049046 L13_1.config_id = L14_1 L14_1 = "ENTER_REGION_49046" L13_1.name = L14_1 L14_1 = EventType L14_1 = L14_1.EVENT_ENTER_REGION L13_1.event = L14_1 L13_1.source = "" L14_1 = "condition_EVENT_ENTER_REGION_49046" L13_1.condition = L14_1 L13_1.action = "" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L3_1[10] = L13_1 triggers = L3_1 L3_1 = "variables" L4_1 = {} L5_1 = {} L6_1 = "configId" L5_1[L6_1] = 1 L5_1.name = "save" L6_1 = "value" L5_1[L6_1] = 0 L6_1 = "no_refresh" L5_1[L6_1] = true L6_1 = {} L7_1 = "configId" L6_1[L7_1] = 2 L7_1 = "IS_BOSS_DEAD" L6_1.name = L7_1 L7_1 = "value" L6_1[L7_1] = 0 L7_1 = "no_refresh" L6_1[L7_1] = true L7_1 = {} L8_1 = "configId" L7_1[L8_1] = 3 L7_1.name = "OverKey" L8_1 = "value" L7_1[L8_1] = 0 L8_1 = "no_refresh" L9_1 = false L7_1[L8_1] = L9_1 L8_1 = {} L9_1 = "configId" L8_1[L9_1] = 4 L9_1 = "stage" L8_1.name = L9_1 L9_1 = "value" L8_1[L9_1] = 1 L9_1 = "no_refresh" L8_1[L9_1] = true L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 _ENV[L3_1] = L4_1 L3_1 = "init_config" L4_1 = {} L5_1 = "suite" L4_1[L5_1] = 1 L5_1 = "end_suite" L4_1[L5_1] = 0 L5_1 = "rand_suite" L6_1 = false L4_1[L5_1] = L6_1 _ENV[L3_1] = L4_1 L3_1 = "suites" L4_1 = {} L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L7_1 = 49012 L8_1 = 49046 L6_1[1] = L7_1 L6_1[2] = L8_1 L5_1.regions = L6_1 L6_1 = {} L7_1 = "ENTER_REGION_49012" L8_1 = "ANY_MONSTER_DIE_49013" L9_1 = "CHALLENGE_SUCCESS_49014" L10_1 = "GADGET_STATE_CHANGE_49037" L11_1 = "TIME_AXIS_PASS_49045" L12_1 = "ENTER_REGION_49046" L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L6_1[4] = L10_1 L6_1[5] = L11_1 L6_1[6] = L12_1 L5_1.triggers = L6_1 L6_1 = "rand_weight" L5_1[L6_1] = 100 L6_1 = {} L7_1 = {} L6_1.monsters = L7_1 L7_1 = {} L8_1 = 49005 L9_1 = 49006 L10_1 = 49007 L11_1 = 49008 L12_1 = 49009 L13_1 = 49010 L14_1 = 49011 L15_1 = 49021 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L7_1[4] = L11_1 L7_1[5] = L12_1 L7_1[6] = L13_1 L7_1[7] = L14_1 L7_1[8] = L15_1 L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L6_1.triggers = L7_1 L7_1 = "rand_weight" L6_1[L7_1] = 100 L7_1 = {} L8_1 = {} L9_1 = 49001 L8_1[1] = L9_1 L7_1.monsters = L8_1 L8_1 = {} L9_1 = 49019 L8_1[1] = L9_1 L7_1.gadgets = L8_1 L8_1 = {} L7_1.regions = L8_1 L8_1 = {} L7_1.triggers = L8_1 L8_1 = "rand_weight" L7_1[L8_1] = 100 L8_1 = {} L9_1 = {} L10_1 = 49002 L11_1 = 49022 L12_1 = 49023 L13_1 = 49024 L14_1 = 49038 L9_1[1] = L10_1 L9_1[2] = L11_1 L9_1[3] = L12_1 L9_1[4] = L13_1 L9_1[5] = L14_1 L8_1.monsters = L9_1 L9_1 = {} L10_1 = 49025 L11_1 = 49026 L9_1[1] = L10_1 L9_1[2] = L11_1 L8_1.gadgets = L9_1 L9_1 = {} L8_1.regions = L9_1 L9_1 = {} L10_1 = "MONSTER_BATTLE_49015" L11_1 = "TIME_AXIS_PASS_49017" L9_1[1] = L10_1 L9_1[2] = L11_1 L8_1.triggers = L9_1 L9_1 = "rand_weight" L8_1[L9_1] = 100 L9_1 = {} L10_1 = {} L11_1 = 49031 L12_1 = 49032 L13_1 = 49039 L14_1 = 49042 L10_1[1] = L11_1 L10_1[2] = L12_1 L10_1[3] = L13_1 L10_1[4] = L14_1 L9_1.monsters = L10_1 L10_1 = {} L11_1 = 49029 L12_1 = 49030 L10_1[1] = L11_1 L10_1[2] = L12_1 L9_1.gadgets = L10_1 L10_1 = {} L11_1 = 49016 L10_1[1] = L11_1 L9_1.regions = L10_1 L10_1 = {} L11_1 = "ENTER_REGION_49016" L12_1 = "TIME_AXIS_PASS_49018" L10_1[1] = L11_1 L10_1[2] = L12_1 L9_1.triggers = L10_1 L10_1 = "rand_weight" L9_1[L10_1] = 100 L10_1 = {} L11_1 = {} L12_1 = 49003 L13_1 = 49004 L14_1 = 49035 L15_1 = 49036 L11_1[1] = L12_1 L11_1[2] = L13_1 L11_1[3] = L14_1 L11_1[4] = L15_1 L10_1.monsters = L11_1 L11_1 = {} L12_1 = 49027 L13_1 = 49028 L11_1[1] = L12_1 L11_1[2] = L13_1 L10_1.gadgets = L11_1 L11_1 = {} L10_1.regions = L11_1 L11_1 = {} L10_1.triggers = L11_1 L11_1 = "rand_weight" L10_1[L11_1] = 100 L11_1 = {} L12_1 = {} L11_1.monsters = L12_1 L12_1 = {} L13_1 = 49044 L12_1[1] = L13_1 L11_1.gadgets = L12_1 L12_1 = {} L11_1.regions = L12_1 L12_1 = {} L11_1.triggers = L12_1 L12_1 = "rand_weight" L11_1[L12_1] = 100 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 _ENV[L3_1] = L4_1 function L3_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 49012 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_49012 = L3_1 function L3_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133001049 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_49012 = L3_1 function L3_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 49001 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_49013 = L3_1 function L3_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "save" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "IS_BOSS_DEAD" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_49013 = L3_1 function L3_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133001049 L5_2 = 7 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133001049 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RemoveEntityByConfigId L3_2 = A0_2 L4_2 = 133001049 L5_2 = EntityType L5_2 = L5_2.GADGET L6_2 = 49019 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : remove_gadget_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_SUCCESS_49014 = L3_1 L3_1 = "condition_EVENT_MONSTER_BATTLE_49015" function L4_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 49001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L3_1] = L4_1 L3_1 = "action_EVENT_MONSTER_BATTLE_49015" function L4_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.InitTimeAxis L3_2 = A0_2 L4_2 = "T1" L5_2 = {} L6_2 = 60 L5_2[1] = L6_2 L6_2 = false L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = 0 return L2_2 end _ENV[L3_1] = L4_1 L3_1 = "condition_EVENT_ENTER_REGION_49016" function L4_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 49016 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L3_1] = L4_1 L3_1 = "action_EVENT_ENTER_REGION_49016" function L4_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.InitTimeAxis L3_2 = A0_2 L4_2 = "T2" L5_2 = {} L6_2 = 60 L5_2[1] = L6_2 L6_2 = false L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = 0 return L2_2 end _ENV[L3_1] = L4_1 L3_1 = "condition_EVENT_TIME_AXIS_PASS_49017" function L4_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "IS_BOSS_DEAD" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "stage" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L3_1] = L4_1 L3_1 = "action_EVENT_TIME_AXIS_PASS_49017" function L4_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "stage" L5_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 400069 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133001049 L5_2 = 5 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.KillExtraGroupSuite L3_2 = A0_2 L4_2 = 133001049 L5_2 = 4 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.RemoveExtraGroupSuite L3_2 = A0_2 L4_2 = 133001049 L5_2 = 4 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end _ENV[L3_1] = L4_1 L3_1 = "condition_EVENT_TIME_AXIS_PASS_49018" function L4_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "IS_BOSS_DEAD" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "stage" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L3_1] = L4_1 L3_1 = "action_EVENT_TIME_AXIS_PASS_49018" function L4_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "stage" L5_2 = 3 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 400069 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133001049 L5_2 = 6 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.KillExtraGroupSuite L3_2 = A0_2 L4_2 = 133001049 L5_2 = 5 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.RemoveExtraGroupSuite L3_2 = A0_2 L4_2 = 133001049 L5_2 = 5 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end _ENV[L3_1] = L4_1 L3_1 = "condition_EVENT_GADGET_STATE_CHANGE_49037" function L4_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 49044 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.ChestOpened L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end _ENV[L3_1] = L4_1 L3_1 = "action_EVENT_GADGET_STATE_CHANGE_49037" function L4_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "OverKey" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.InitTimeAxis L3_2 = A0_2 L4_2 = "waitBundleEnd" L5_2 = {} L6_2 = 3 L5_2[1] = L6_2 L6_2 = false L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = 0 return L2_2 end _ENV[L3_1] = L4_1 L3_1 = "action_EVENT_TIME_AXIS_PASS_49045" function L4_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = {} L2_2.x = 1910.817 L2_2.y = 205 L2_2.z = -1458 L3_2 = {} L3_2.x = 0 L3_2.y = 0 L3_2.z = 0 L4_2 = ScriptLib L4_2 = L4_2.BeginCameraSceneLook L5_2 = A0_2 L6_2 = {} L6_2.look_pos = L2_2 L6_2.is_allow_input = true L6_2.duration = 3 L6_2.is_force = true L6_2.is_broadcast = false L6_2.is_recover_keep_current = true L6_2.delay = 0 L6_2.is_set_follow_pos = false L6_2.follow_pos = L3_2 L6_2.is_force_walk = false L6_2.is_change_play_mode = false L6_2.is_set_screen_XY = false L6_2.screen_x = 0 L6_2.screen_y = 0 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.ShowReminder L5_2 = A0_2 L6_2 = 400071 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : active_reminder_ui" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = 0 return L4_2 end _ENV[L3_1] = L4_1 L3_1 = "condition_EVENT_ENTER_REGION_49046" function L4_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 49046 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L3_1] = L4_1 L3_1 = "require" L3_1 = _ENV[L3_1] L4_1 = "V2_1/MoonlitCamp" L3_1(L4_1)