local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 220131012 L1_1 = {} L2_1 = {} L2_1.config_id = 12003 L2_1.monster_id = 21010201 L3_1 = {} L3_1.x = 93.138 L3_1.y = 10.53 L3_1.z = -71.097 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 271.158 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.disableWander = true L2_1.pose_id = 9016 L3_1 = {} L3_1.config_id = 12005 L3_1.monster_id = 21010501 L4_1 = {} L4_1.x = 91.82 L4_1.y = 10.531 L4_1.z = -69.008 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 235.948 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.disableWander = true L3_1.pose_id = 9016 L4_1 = {} L4_1.config_id = 12006 L4_1.monster_id = 21010501 L5_1 = {} L5_1.x = 94.402 L5_1.y = 10.53 L5_1.z = -73.211 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 291.584 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.disableWander = true L4_1.pose_id = 9010 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 12002 L2_1.gadget_id = 70310020 L3_1 = {} L3_1.x = 129.169 L3_1.y = -6.82 L3_1.z = -51.372 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.is_use_point_array = true L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 12008 L3_1 = RegionShape L3_1 = L3_1.CUBIC L2_1.shape = L3_1 L3_1 = {} L3_1.x = 5.0 L3_1.y = 80.0 L3_1.z = 80.0 L2_1.size = L3_1 L3_1 = {} L3_1.x = 88.936 L3_1.y = 0.787 L3_1.z = -15.438 L2_1.pos = L3_1 L3_1 = {} L3_1.config_id = 12009 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 3 L4_1 = {} L4_1.x = 130.287 L4_1.y = -6.488 L4_1.z = -52.045 L3_1.pos = L4_1 L1_1[1] = L2_1 L1_1[2] = L3_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1012007 L2_1.name = "VARIABLE_CHANGE_12007" L3_1 = EventType L3_1 = L3_1.EVENT_VARIABLE_CHANGE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_VARIABLE_CHANGE_12007" L2_1.action = "action_EVENT_VARIABLE_CHANGE_12007" L3_1 = {} L3_1.config_id = 1012008 L3_1.name = "ENTER_REGION_12008" L4_1 = EventType L4_1 = L4_1.EVENT_ENTER_REGION L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ENTER_REGION_12008" L3_1.action = "" L4_1 = {} L4_1.config_id = 1012009 L4_1.name = "ENTER_REGION_12009" L5_1 = EventType L5_1 = L5_1.EVENT_ENTER_REGION L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ENTER_REGION_12009" L4_1.action = "action_EVENT_ENTER_REGION_12009" L4_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "Start" L2_1.value = 0 L2_1.no_refresh = false L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 12004 L3_1.monster_id = 21010201 L4_1 = {} L4_1.x = 90.952 L4_1.y = 10.532 L4_1.z = -63.132 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 317.054 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.disableWander = true L3_1.pose_id = 9016 L2_1[1] = L3_1 L1_1.monsters = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 12001 L3_1.gadget_id = 70690011 L4_1 = {} L4_1.x = 134.7 L4_1.y = -8.46 L4_1.z = -51.642 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 12003 L5_1 = 12005 L6_1 = 12006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 12002 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 12009 L3_1[1] = L4_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "VARIABLE_CHANGE_12007" L5_1 = "ENTER_REGION_12009" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 12008 L4_1[1] = L5_1 L3_1.regions = L4_1 L4_1 = {} L5_1 = "ENTER_REGION_12008" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "Start" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_12007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 220131012 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_12007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 12008 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_12008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 12009 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_12009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2 L2_2 = {} L2_2.route_type = 0 L2_2.turn_mode = false L3_2 = ScriptLib L3_2 = L3_2.SetPlatformPointArray L4_2 = A0_2 L5_2 = 12002 L6_2 = 5 L7_2 = {} L8_2 = 4 L9_2 = 3 L10_2 = 2 L11_2 = 1 L7_2[1] = L8_2 L7_2[2] = L9_2 L7_2[3] = L10_2 L7_2[4] = L11_2 L8_2 = L2_2 L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2, L8_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : set_platform_pointArray" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_12009 = L1_1