local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 220127003 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 3001 L2_1.gadget_id = 70800168 L3_1 = {} L3_1.x = 11.98 L3_1.y = 43.92 L3_1.z = 101.33 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 358.299 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.persistent = true L3_1 = {} L3_1.config_id = 3002 L3_1.gadget_id = 70800168 L4_1 = {} L4_1.x = 34.28 L4_1.y = 44.11 L4_1.z = 79.53 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 1.714 L4_1.y = 90.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.persistent = true L4_1 = {} L4_1.config_id = 3003 L4_1.gadget_id = 70800168 L5_1 = {} L5_1.x = 60.82 L5_1.y = 43.89 L5_1.z = 53.08 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.persistent = true L5_1 = {} L5_1.config_id = 3004 L5_1.gadget_id = 70800168 L6_1 = {} L6_1.x = 60.48 L6_1.y = 51.53 L6_1.z = 101.062 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 358.887 L6_1.y = 0.442 L6_1.z = 0.215 L5_1.rot = L6_1 L5_1.level = 1 L5_1.persistent = true L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "isUnlock1" L2_1.value = 0 L2_1.no_refresh = true L3_1 = {} L3_1.configId = 2 L3_1.name = "isUnlock2" L3_1.value = 0 L3_1.no_refresh = true L4_1 = {} L4_1.configId = 3 L4_1.name = "isUnlock3" L4_1.value = 0 L4_1.no_refresh = true L5_1 = {} L5_1.configId = 4 L5_1.name = "isUnlock4" L5_1.value = 0 L5_1.no_refresh = true L6_1 = {} L6_1.configId = 5 L6_1.name = "isUnlock5" L6_1.value = 0 L6_1.no_refresh = true L7_1 = {} L7_1.configId = 6 L7_1.name = "BridgeState" L7_1.value = 0 L7_1.no_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 3001 L5_1 = 3002 L6_1 = 3003 L7_1 = 3004 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1