local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = {} L0_1.group_id = 220119008 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 8003 L2_1.gadget_id = 70360288 L3_1 = {} L3_1.x = -4.98 L3_1.y = -1.16 L3_1.z = 19.769 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 180.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = GadgetState L3_1 = L3_1.GearAction1 L2_1.state = L3_1 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 8001 L3_1.gadget_id = 70360170 L4_1 = {} L4_1.x = -8.521 L4_1.y = -1.183 L4_1.z = 16.738 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 8002 L4_1.gadget_id = 70360001 L5_1 = {} L5_1.x = -8.521 L5_1.y = -0.659 L5_1.z = 16.738 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1008004 L3_1.name = "GADGET_CREATE_8004" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_CREATE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_CREATE_8004" L3_1.action = "action_EVENT_GADGET_CREATE_8004" L4_1 = {} L4_1.config_id = 1008005 L4_1.name = "SELECT_OPTION_8005" L5_1 = EventType L5_1 = L5_1.EVENT_SELECT_OPTION L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_SELECT_OPTION_8005" L4_1.action = "action_EVENT_SELECT_OPTION_8005" L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.triggers = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 8003 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1