local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1 L0_1 = {} L0_1.group_id = 220110001 L1_1 = {} L2_1 = {} L2_1.config_id = 1001 L2_1.monster_id = 29040104 L3_1 = {} L3_1.x = 518.625 L3_1.y = 74.167 L3_1.z = 461.735 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.mark_flag = 16 L1_1[1] = L2_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1002 L2_1.gadget_id = 70330048 L3_1 = {} L3_1.x = 548.03 L3_1.y = 87.81 L3_1.z = 406.29 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 1.822 L3_1.y = 1.42 L3_1.z = 2.656 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = GadgetState L3_1 = L3_1.ChestOpened L2_1.state = L3_1 L2_1.mark_flag = 1 L3_1 = {} L3_1.config_id = 1003 L3_1.gadget_id = 70330049 L4_1 = {} L4_1.x = 471.598 L4_1.y = 113.396 L4_1.z = 423.989 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 359.278 L4_1.y = 343.022 L4_1.z = 355.08 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = GadgetState L4_1 = L4_1.ChestOpened L3_1.state = L4_1 L3_1.mark_flag = 1 L4_1 = {} L4_1.config_id = 1004 L4_1.gadget_id = 70330050 L5_1 = {} L5_1.x = 522.27 L5_1.y = 127.4 L5_1.z = 476.04 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 353.003 L5_1.y = 267.852 L5_1.z = 3.454 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = GadgetState L5_1 = L5_1.ChestOpened L4_1.state = L5_1 L4_1.mark_flag = 1 L5_1 = {} L5_1.config_id = 1005 L5_1.gadget_id = 70330050 L6_1 = {} L6_1.x = 556.08 L6_1.y = 124.65 L6_1.z = 449.19 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 356.715 L6_1.y = 358.599 L6_1.z = 23.112 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = GadgetState L6_1 = L6_1.ChestOpened L5_1.state = L6_1 L5_1.mark_flag = 1 L6_1 = {} L6_1.config_id = 1006 L6_1.gadget_id = 70330050 L7_1 = {} L7_1.x = 483.74 L7_1.y = 125.7 L7_1.z = 382.92 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 325.734 L7_1.y = 83.626 L7_1.z = 9.938 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = GadgetState L7_1 = L7_1.ChestOpened L6_1.state = L7_1 L6_1.mark_flag = 1 L7_1 = {} L7_1.config_id = 1007 L7_1.gadget_id = 70330051 L8_1 = {} L8_1.x = 539.02 L8_1.y = 77.2 L8_1.z = 516.34 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 352.808 L8_1.y = 268.267 L8_1.z = 73.931 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = GadgetState L8_1 = L8_1.ChestOpened L7_1.state = L8_1 L7_1.mark_flag = 1 L8_1 = {} L8_1.config_id = 1008 L8_1.gadget_id = 70330052 L9_1 = {} L9_1.x = 559.13 L9_1.y = 81.45 L9_1.z = 498.94 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 336.852 L9_1.y = 46.765 L9_1.z = 353.78 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = GadgetState L9_1 = L9_1.ChestOpened L8_1.state = L9_1 L8_1.mark_flag = 1 L9_1 = {} L9_1.config_id = 1009 L9_1.gadget_id = 70330052 L10_1 = {} L10_1.x = 497.72 L10_1.y = 80.98 L10_1.z = 514.08 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 345.542 L10_1.y = 351.833 L10_1.z = 328.828 L9_1.rot = L10_1 L9_1.level = 1 L10_1 = GadgetState L10_1 = L10_1.ChestOpened L9_1.state = L10_1 L9_1.mark_flag = 1 L10_1 = {} L10_1.config_id = 1010 L10_1.gadget_id = 70330052 L11_1 = {} L11_1.x = 468.86 L11_1.y = 79.21 L11_1.z = 434.53 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 351.879 L11_1.y = 270.528 L11_1.z = 344.0 L10_1.rot = L11_1 L10_1.level = 1 L11_1 = GadgetState L11_1 = L11_1.ChestOpened L10_1.state = L11_1 L10_1.mark_flag = 1 L11_1 = {} L11_1.config_id = 1011 L11_1.gadget_id = 70330053 L12_1 = {} L12_1.x = 456.24 L12_1.y = 82.88 L12_1.z = 472.39 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 36.307 L12_1.y = 13.571 L12_1.z = 307.568 L11_1.rot = L12_1 L11_1.level = 1 L12_1 = GadgetState L12_1 = L12_1.ChestOpened L11_1.state = L12_1 L11_1.mark_flag = 1 L12_1 = {} L12_1.config_id = 1012 L12_1.gadget_id = 70210106 L13_1 = {} L13_1.x = 526.934 L13_1.y = 74.192 L13_1.z = 465.003 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 0.0 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 1 L12_1.drop_tag = "\232\139\165\233\153\128\233\190\153\231\142\139\230\176\180\229\134\176" L12_1.persistent = true L13_1 = {} L13_1.monster_config_id = 1001 L13_1.resin = 60 L13_1.life_time = 1800 L13_1.take_num = 1 L12_1.boss_chest = L13_1 L13_1 = {} L13_1.config_id = 1014 L13_1.gadget_id = 70360001 L14_1 = {} L14_1.x = 500.089 L14_1.y = 74.192 L14_1.z = 453.344 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 0.0 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1001013 L2_1.name = "ANY_MONSTER_DIE_1013" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_1013" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_1013" L3_1 = {} L3_1.config_id = 1001015 L3_1.name = "GADGET_STATE_CHANGE_1015" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_1015" L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_1015" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 1001 L3_1[1] = L4_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 1002 L5_1 = 1003 L6_1 = 1004 L7_1 = 1005 L8_1 = 1006 L9_1 = 1007 L10_1 = 1008 L11_1 = 1009 L12_1 = 1010 L13_1 = 1011 L14_1 = 1014 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L3_1[10] = L13_1 L3_1[11] = L14_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_1013" L5_1 = "GADGET_STATE_CHANGE_1015" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 1001 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_1013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 1014 L5_2 = GadgetState L5_2 = L5_2.Action01 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_1013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 1014 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.Action01 L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_1015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 1012 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_1015 = L1_1