local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1 L0_1 = {} L0_1.group_id = 220102004 L1_1 = {} L1_1.max_gear = 4 L1_1.timer = 10 L1_1.group_id = 220102004 L1_1.gadget_1 = 4001 L1_1.gadget_2 = 4002 L1_1.gadget_3 = 4003 L1_1.gadget_4 = 4005 L1_1.gadget_chest = 4004 L2_1 = {} L3_1 = {} L3_1.config_id = 4016 L3_1.monster_id = 21010201 L4_1 = {} L4_1.x = -37.181 L4_1.y = 1.946 L4_1.z = 86.62 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 300.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.disableWander = true L3_1.pose_id = 9016 L4_1 = {} L4_1.config_id = 4017 L4_1.monster_id = 21010201 L5_1 = {} L5_1.x = -54.896 L5_1.y = 14.702 L5_1.z = 20.298 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.disableWander = true L4_1.pose_id = 9003 L2_1[1] = L3_1 L2_1[2] = L4_1 monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 4001 L3_1.gadget_id = 70900009 L4_1 = {} L4_1.x = -80.723 L4_1.y = 4.39 L4_1.z = 13.977 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 346.847 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = GadgetState L4_1 = L4_1.Action01 L3_1.state = L4_1 L3_1.persistent = true L4_1 = {} L4_1.config_id = 4002 L4_1.gadget_id = 70900009 L5_1 = {} L5_1.x = -72.3 L5_1.y = 4.352 L5_1.z = 26.902 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 345.047 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = GadgetState L5_1 = L5_1.Action01 L4_1.state = L5_1 L4_1.persistent = true L5_1 = {} L5_1.config_id = 4003 L5_1.gadget_id = 70900009 L6_1 = {} L6_1.x = -69.635 L6_1.y = 4.348 L6_1.z = 29.586 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 75.147 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = GadgetState L6_1 = L6_1.Action01 L5_1.state = L6_1 L5_1.persistent = true L6_1 = {} L6_1.config_id = 4005 L6_1.gadget_id = 70900009 L7_1 = {} L7_1.x = -77.894 L7_1.y = 4.421 L7_1.z = 11.302 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 16.047 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = GadgetState L7_1 = L7_1.Action01 L6_1.state = L7_1 L6_1.persistent = true L7_1 = {} L7_1.config_id = 4010 L7_1.gadget_id = 70350025 L8_1 = {} L8_1.x = -88.695 L8_1.y = 12.591 L8_1.z = 21.593 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 90.0 L8_1.z = 180.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = {} L8_1.config_id = 4011 L8_1.gadget_id = 70900201 L9_1 = {} L9_1.x = -95.72 L9_1.y = 8.322 L9_1.z = 42.373 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = {} L9_1.config_id = 4012 L9_1.gadget_id = 70211101 L10_1 = {} L10_1.x = -120.837 L10_1.y = 8.507 L10_1.z = 50.613 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 180.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 11 L9_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\146\131\230\156\136" L9_1.isOneoff = true L9_1.persistent = true L10_1 = {} L10_1.config_id = 4014 L10_1.gadget_id = 70211101 L11_1 = {} L11_1.x = -9.997 L11_1.y = 1.931 L11_1.z = 80.733 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 340.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 11 L10_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\146\131\230\156\136" L10_1.isOneoff = true L10_1.persistent = true L11_1 = {} L11_1.config_id = 4015 L11_1.gadget_id = 70900201 L12_1 = {} L12_1.x = -77.768 L12_1.y = 15.269 L12_1.z = 83.528 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 0.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L12_1 = {} L12_1.config_id = 4018 L12_1.gadget_id = 70220014 L13_1 = {} L13_1.x = -55.901 L13_1.y = 14.697 L13_1.z = 20.336 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 0.0 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 1 L13_1 = {} L13_1.config_id = 4019 L13_1.gadget_id = 70360002 L14_1 = {} L14_1.x = -74.461 L14_1.y = 4.334 L14_1.z = 21.46 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 90.0 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 1 L14_1 = GadgetState L14_1 = L14_1.GearStop L13_1.state = L14_1 L14_1 = {} L14_1.config_id = 4020 L14_1.gadget_id = 70220026 L15_1 = {} L15_1.x = -57.13 L15_1.y = 14.698 L15_1.z = 20.639 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 60.0 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 1 L15_1 = {} L15_1.config_id = 4022 L15_1.gadget_id = 70900201 L16_1 = {} L16_1.x = -76.054 L16_1.y = 8.086 L16_1.z = 51.694 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 0.0 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L16_1 = {} L16_1.config_id = 4024 L16_1.gadget_id = 70900201 L17_1 = {} L17_1.x = -102.66 L17_1.y = 8.513 L17_1.z = 66.554 L16_1.pos = L17_1 L17_1 = {} L17_1.x = 0.0 L17_1.y = 0.0 L17_1.z = 0.0 L16_1.rot = L17_1 L16_1.level = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L2_1[11] = L13_1 L2_1[12] = L14_1 L2_1[13] = L15_1 L2_1[14] = L16_1 gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 4013 L4_1 = RegionShape L4_1 = L4_1.CUBIC L3_1.shape = L4_1 L4_1 = {} L4_1.x = 5.0 L4_1.y = 5.0 L4_1.z = 10.0 L3_1.size = L4_1 L4_1 = {} L4_1.x = -95.865 L4_1.y = 9.119 L4_1.z = 46.478 L3_1.pos = L4_1 L4_1 = {} L4_1.config_id = 4023 L5_1 = RegionShape L5_1 = L5_1.CUBIC L4_1.shape = L5_1 L5_1 = {} L5_1.x = 5.0 L5_1.y = 5.0 L5_1.z = 5.0 L4_1.size = L5_1 L5_1 = {} L5_1.x = -76.531 L5_1.y = 7.164 L5_1.z = 51.744 L4_1.pos = L5_1 L5_1 = {} L5_1.config_id = 4025 L6_1 = RegionShape L6_1 = L6_1.CUBIC L5_1.shape = L6_1 L6_1 = {} L6_1.x = 5.0 L6_1.y = 5.0 L6_1.z = 5.0 L5_1.size = L6_1 L6_1 = {} L6_1.x = -102.573 L6_1.y = 8.332 L6_1.z = 67.886 L5_1.pos = L6_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1004004 L3_1.name = "GADGET_STATE_CHANGE_4004" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_4004" L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_4004" L4_1 = {} L4_1.config_id = 1004006 L4_1.name = "GADGET_STATE_CHANGE_4006" L5_1 = EventType L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_4006" L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_4006" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1004007 L5_1.name = "TIMER_EVENT_4007" L6_1 = EventType L6_1 = L6_1.EVENT_TIMER_EVENT L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_TIMER_EVENT_4007" L5_1.action = "action_EVENT_TIMER_EVENT_4007" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1004008 L6_1.name = "VARIABLE_CHANGE_4008" L7_1 = EventType L7_1 = L7_1.EVENT_VARIABLE_CHANGE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_VARIABLE_CHANGE_4008" L6_1.action = "action_EVENT_VARIABLE_CHANGE_4008" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1004009 L7_1.name = "GADGET_STATE_CHANGE_4009" L8_1 = EventType L8_1 = L8_1.EVENT_GADGET_STATE_CHANGE L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_4009" L7_1.action = "action_EVENT_GADGET_STATE_CHANGE_4009" L8_1 = {} L8_1.config_id = 1004013 L8_1.name = "ENTER_REGION_4013" L9_1 = EventType L9_1 = L9_1.EVENT_ENTER_REGION L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_ENTER_REGION_4013" L8_1.action = "action_EVENT_ENTER_REGION_4013" L9_1 = {} L9_1.config_id = 1004021 L9_1.name = "SELECT_OPTION_4021" L10_1 = EventType L10_1 = L10_1.EVENT_SELECT_OPTION L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_SELECT_OPTION_4021" L9_1.action = "action_EVENT_SELECT_OPTION_4021" L10_1 = {} L10_1.config_id = 1004023 L10_1.name = "ENTER_REGION_4023" L11_1 = EventType L11_1 = L11_1.EVENT_ENTER_REGION L10_1.event = L11_1 L10_1.source = "" L10_1.condition = "condition_EVENT_ENTER_REGION_4023" L10_1.action = "action_EVENT_ENTER_REGION_4023" L11_1 = {} L11_1.config_id = 1004025 L11_1.name = "ENTER_REGION_4025" L12_1 = EventType L12_1 = L12_1.EVENT_ENTER_REGION L11_1.event = L12_1 L11_1.source = "" L11_1.condition = "condition_EVENT_ENTER_REGION_4025" L11_1.action = "action_EVENT_ENTER_REGION_4025" L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "active_count" L3_1.value = 0 L3_1.no_refresh = false L2_1[1] = L3_1 variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L5_1 = 4016 L6_1 = 4017 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 4001 L6_1 = 4002 L7_1 = 4003 L8_1 = 4005 L9_1 = 4010 L10_1 = 4012 L11_1 = 4014 L12_1 = 4018 L13_1 = 4019 L14_1 = 4020 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L4_1[9] = L13_1 L4_1[10] = L14_1 L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 4013 L6_1 = 4023 L7_1 = 4025 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.regions = L4_1 L4_1 = {} L5_1 = "GADGET_STATE_CHANGE_4004" L6_1 = "GADGET_STATE_CHANGE_4006" L7_1 = "TIMER_EVENT_4007" L8_1 = "VARIABLE_CHANGE_4008" L9_1 = "ENTER_REGION_4013" L10_1 = "SELECT_OPTION_4021" L11_1 = "ENTER_REGION_4023" L12_1 = "ENTER_REGION_4025" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L2_1[1] = L3_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 4019 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.ChestOpened L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_4004 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptions L3_2 = A0_2 L4_2 = {} L5_2 = 7 L4_2[1] = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_work_options" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_4004 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = L1_1.gadget_1 L3_2 = A1_2.param2 if L2_2 ~= L3_2 then L2_2 = L1_1.gadget_2 L3_2 = A1_2.param2 if L2_2 ~= L3_2 then L2_2 = L1_1.gadget_3 L3_2 = A1_2.param2 if L2_2 ~= L3_2 then L2_2 = L1_1.gadget_4 L3_2 = A1_2.param2 if L2_2 ~= L3_2 then L2_2 = false return L2_2 end end end end L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_4006 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "active_count" L2_2 = L2_2(L3_2, L4_2) if 0 == L2_2 then L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 1001 L5_2 = 1 L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) end L2_2 = A1_2.param1 L3_2 = GadgetState L3_2 = L3_2.Action01 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "active_count" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = A1_2.param1 L3_2 = GadgetState L3_2 = L3_2.Action02 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "active_count" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.CreateGroupTimerEvent L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = tostring L6_2 = A1_2.param2 L5_2 = L5_2(L6_2) L6_2 = L1_1.timer L2_2(L3_2, L4_2, L5_2, L6_2) else L2_2 = -1 return L2_2 end end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_4006 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.source_name L3_2 = tostring L4_2 = L1_1.gadget_1 L3_2 = L3_2(L4_2) if L2_2 ~= L3_2 then L2_2 = A1_2.source_name L3_2 = tostring L4_2 = L1_1.gadget_2 L3_2 = L3_2(L4_2) if L2_2 ~= L3_2 then L2_2 = A1_2.source_name L3_2 = tostring L4_2 = L1_1.gadget_3 L3_2 = L3_2(L4_2) if L2_2 ~= L3_2 then L2_2 = A1_2.source_name L3_2 = tostring L4_2 = L1_1.gadget_4 L3_2 = L3_2(L4_2) if L2_2 ~= L3_2 then L2_2 = false return L2_2 end end end end L2_2 = true return L2_2 end condition_EVENT_TIMER_EVENT_4007 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = tonumber L5_2 = A1_2.source_name L4_2 = L4_2(L5_2) L5_2 = GadgetState L5_2 = L5_2.Action01 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_TIMER_EVENT_4007 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param1 if L2_2 == -1 then L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 1001 L5_2 = 4 L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) end L2_2 = A1_2.param1 L3_2 = L1_1.max_gear if L2_2 ~= L3_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_4008 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.CancelGroupTimerEvent L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = tostring L6_2 = L1_1.gadget_1 L5_2, L6_2 = L5_2(L6_2) L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.CancelGroupTimerEvent L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = tostring L6_2 = L1_1.gadget_2 L5_2, L6_2 = L5_2(L6_2) L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.CancelGroupTimerEvent L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = tostring L6_2 = L1_1.gadget_3 L5_2, L6_2 = L5_2(L6_2) L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.CancelGroupTimerEvent L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = tostring L6_2 = L1_1.gadget_4 L5_2, L6_2 = L5_2(L6_2) L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = L1_1.gadget_1 if L2_2 ~= 0 then L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.gadget_1 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2(L3_2, L4_2, L5_2) end L2_2 = L1_1.gadget_2 if L2_2 ~= 0 then L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.gadget_2 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2(L3_2, L4_2, L5_2) end L2_2 = L1_1.gadget_3 if L2_2 ~= 0 then L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.gadget_3 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2(L3_2, L4_2, L5_2) end L2_2 = L1_1.gadget_4 if L2_2 ~= 0 then L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.gadget_4 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2(L3_2, L4_2, L5_2) end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 220102004 L5_2 = 4019 L6_2 = GadgetState L6_2 = L6_2.ChestOpened L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 1001 L5_2 = 3 L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_4008 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 4004 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_4009 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 220102004 L5_2 = 4010 L6_2 = GadgetState L6_2 = L6_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_4009 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 4013 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_4013 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 4011 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 4022 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_4013 = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 4019 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param2 if 7 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_SELECT_OPTION_4021 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.DelWorktopOptionByGroupId L3_2 = A0_2 L4_2 = 220102004 L5_2 = 4019 L6_2 = 7 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : del_work_options_by_group_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 220102004 L5_2 = 4010 L6_2 = GadgetState L6_2 = L6_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 220102003 L5_2 = {} L4_2.monsters = L5_2 L5_2 = {} L6_2 = 3024 L5_2[1] = L6_2 L4_2.gadgets = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 4011 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 4019 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_SELECT_OPTION_4021 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 4023 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_4023 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 220102004 L5_2 = {} L4_2.monsters = L5_2 L5_2 = {} L6_2 = 4022 L5_2[1] = L6_2 L4_2.gadgets = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 4024 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_4023 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 4025 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_4025 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 220102004 L5_2 = {} L4_2.monsters = L5_2 L5_2 = {} L6_2 = 4024 L5_2[1] = L6_2 L4_2.gadgets = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 4015 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_4025 = L2_1