local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1, L27_1, L28_1, L29_1, L30_1, L31_1, L32_1, L33_1, L34_1, L35_1, L36_1, L37_1, L38_1, L39_1, L40_1, L41_1, L42_1, L43_1 L0_1 = {} L0_1.group_id = 220013005 L1_1 = {} L2_1 = {} L2_1.config_id = 5001 L2_1.monster_id = 21020201 L3_1 = {} L3_1.x = 343.051 L3_1.y = -12.854 L3_1.z = 251.635 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.disableWander = true L3_1 = {} L3_1.config_id = 5002 L3_1.monster_id = 20011201 L4_1 = {} L4_1.x = 354.608 L4_1.y = -12.853 L4_1.z = 262.622 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 5003 L4_1.monster_id = 20011201 L5_1 = {} L5_1.x = 332.458 L5_1.y = -12.714 L5_1.z = 254.33 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 5004 L5_1.monster_id = 20011201 L6_1 = {} L6_1.x = 330.718 L6_1.y = -12.622 L6_1.z = 264.997 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L6_1.config_id = 5005 L6_1.monster_id = 20011201 L7_1 = {} L7_1.x = 332.048 L7_1.y = -12.893 L7_1.z = 275.984 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 5006 L7_1.monster_id = 20011201 L8_1 = {} L8_1.x = 353.749 L8_1.y = -12.853 L8_1.z = 275.445 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = {} L8_1.config_id = 5007 L8_1.monster_id = 20011201 L9_1 = {} L9_1.x = 341.984 L9_1.y = -12.742 L9_1.z = 265.803 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = {} L9_1.config_id = 5008 L9_1.monster_id = 20011201 L10_1 = {} L10_1.x = 326.841 L10_1.y = -11.354 L10_1.z = 281.976 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L10_1 = {} L10_1.config_id = 5009 L10_1.monster_id = 20011201 L11_1 = {} L11_1.x = 359.756 L11_1.y = -11.353 L11_1.z = 281.596 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L11_1 = {} L11_1.config_id = 5010 L11_1.monster_id = 20011201 L12_1 = {} L12_1.x = 355.673 L12_1.y = -12.622 L12_1.z = 251.498 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 0.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L12_1 = {} L12_1.config_id = 5011 L12_1.monster_id = 22010201 L13_1 = {} L13_1.x = 342.995 L13_1.y = -12.741 L13_1.z = 259.201 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 0.0 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 1 L12_1.disableWander = true L13_1 = {} L13_1.config_id = 5012 L13_1.monster_id = 20011001 L14_1 = {} L14_1.x = 351.614 L14_1.y = -12.758 L14_1.z = 255.573 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 0.0 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 1 L13_1.disableWander = true L14_1 = {} L14_1.config_id = 5013 L14_1.monster_id = 20011001 L15_1 = {} L15_1.x = 334.522 L15_1.y = -12.758 L15_1.z = 257.178 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 0.0 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 1 L14_1.disableWander = true L15_1 = {} L15_1.config_id = 5014 L15_1.monster_id = 22010301 L16_1 = {} L16_1.x = 343.04 L16_1.y = -12.758 L16_1.z = 252.545 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 0.0 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L16_1 = {} L16_1.config_id = 5015 L16_1.monster_id = 20010501 L17_1 = {} L17_1.x = 338.268 L17_1.y = -12.741 L17_1.z = 264.891 L16_1.pos = L17_1 L17_1 = {} L17_1.x = 0.0 L17_1.y = 0.0 L17_1.z = 0.0 L16_1.rot = L17_1 L16_1.level = 1 L17_1 = {} L17_1.config_id = 5016 L17_1.monster_id = 20010601 L18_1 = {} L18_1.x = 347.843 L18_1.y = -12.741 L18_1.z = 259.709 L17_1.pos = L18_1 L18_1 = {} L18_1.x = 0.0 L18_1.y = 0.0 L18_1.z = 0.0 L17_1.rot = L18_1 L17_1.level = 1 L17_1.disableWander = true L18_1 = {} L18_1.config_id = 5017 L18_1.monster_id = 20010701 L19_1 = {} L19_1.x = 336.532 L19_1.y = -12.741 L19_1.z = 259.423 L18_1.pos = L19_1 L19_1 = {} L19_1.x = 0.0 L19_1.y = 0.0 L19_1.z = 0.0 L18_1.rot = L19_1 L18_1.level = 1 L18_1.disableWander = true L19_1 = {} L19_1.config_id = 5018 L19_1.monster_id = 21020101 L20_1 = {} L20_1.x = 348.51 L20_1.y = -12.742 L20_1.z = 255.9 L19_1.pos = L20_1 L20_1 = {} L20_1.x = 0.0 L20_1.y = 0.0 L20_1.z = 0.0 L19_1.rot = L20_1 L19_1.level = 1 L19_1.disableWander = true L20_1 = {} L20_1.config_id = 5019 L20_1.monster_id = 21020101 L21_1 = {} L21_1.x = 337.772 L21_1.y = -12.742 L21_1.z = 255.934 L20_1.pos = L21_1 L21_1 = {} L21_1.x = 0.0 L21_1.y = 0.0 L21_1.z = 0.0 L20_1.rot = L21_1 L20_1.level = 1 L20_1.disableWander = true L21_1 = {} L21_1.config_id = 5020 L21_1.monster_id = 22010201 L22_1 = {} L22_1.x = 342.748 L22_1.y = -12.742 L22_1.z = 255.725 L21_1.pos = L22_1 L22_1 = {} L22_1.x = 0.0 L22_1.y = 0.0 L22_1.z = 0.0 L21_1.rot = L22_1 L21_1.level = 1 L22_1 = {} L22_1.config_id = 5021 L22_1.monster_id = 20010901 L23_1 = {} L23_1.x = 342.919 L23_1.y = -12.742 L23_1.z = 261.113 L22_1.pos = L23_1 L23_1 = {} L23_1.x = 0.0 L23_1.y = 0.0 L23_1.z = 0.0 L22_1.rot = L23_1 L22_1.level = 1 L23_1 = {} L23_1.config_id = 5022 L23_1.monster_id = 20011101 L24_1 = {} L24_1.x = 337.68 L24_1.y = -12.741 L24_1.z = 264.156 L23_1.pos = L24_1 L24_1 = {} L24_1.x = 0.0 L24_1.y = 0.0 L24_1.z = 0.0 L23_1.rot = L24_1 L23_1.level = 1 L24_1 = {} L24_1.config_id = 5023 L24_1.monster_id = 20011501 L25_1 = {} L25_1.x = 348.735 L25_1.y = -12.741 L25_1.z = 258.328 L24_1.pos = L25_1 L25_1 = {} L25_1.x = 0.0 L25_1.y = 0.0 L25_1.z = 0.0 L24_1.rot = L25_1 L24_1.level = 1 L25_1 = {} L25_1.config_id = 5024 L25_1.monster_id = 20010501 L26_1 = {} L26_1.x = 345.984 L26_1.y = -12.741 L26_1.z = 262.632 L25_1.pos = L26_1 L26_1 = {} L26_1.x = 0.0 L26_1.y = 0.0 L26_1.z = 0.0 L25_1.rot = L26_1 L25_1.level = 1 L26_1 = {} L26_1.config_id = 5025 L26_1.monster_id = 20010601 L27_1 = {} L27_1.x = 346.958 L27_1.y = -12.741 L27_1.z = 258.435 L26_1.pos = L27_1 L27_1 = {} L27_1.x = 0.0 L27_1.y = 0.0 L27_1.z = 0.0 L26_1.rot = L27_1 L26_1.level = 1 L27_1 = {} L27_1.config_id = 5026 L27_1.monster_id = 20010701 L28_1 = {} L28_1.x = 337.063 L28_1.y = -12.741 L28_1.z = 259.059 L27_1.pos = L28_1 L28_1 = {} L28_1.x = 0.0 L28_1.y = 0.0 L28_1.z = 0.0 L27_1.rot = L28_1 L27_1.level = 1 L28_1 = {} L28_1.config_id = 5027 L28_1.monster_id = 20010501 L29_1 = {} L29_1.x = 350.2 L29_1.y = -12.741 L29_1.z = 263.828 L28_1.pos = L29_1 L29_1 = {} L29_1.x = 0.0 L29_1.y = 0.0 L29_1.z = 0.0 L28_1.rot = L29_1 L28_1.level = 1 L29_1 = {} L29_1.config_id = 5028 L29_1.monster_id = 20010501 L30_1 = {} L30_1.x = 335.823 L30_1.y = -12.741 L30_1.z = 264.248 L29_1.pos = L30_1 L30_1 = {} L30_1.x = 0.0 L30_1.y = 0.0 L30_1.z = 0.0 L29_1.rot = L30_1 L29_1.level = 1 L30_1 = {} L30_1.config_id = 5029 L30_1.monster_id = 21020201 L31_1 = {} L31_1.x = 342.479 L31_1.y = -12.854 L31_1.z = 251.647 L30_1.pos = L31_1 L31_1 = {} L31_1.x = 0.0 L31_1.y = 0.0 L31_1.z = 0.0 L30_1.rot = L31_1 L30_1.level = 1 L30_1.disableWander = true L31_1 = {} L31_1.config_id = 5030 L31_1.monster_id = 21010501 L32_1 = {} L32_1.x = 351.503 L32_1.y = -11.354 L32_1.z = 244.459 L31_1.pos = L32_1 L32_1 = {} L32_1.x = 0.0 L32_1.y = 0.0 L32_1.z = 0.0 L31_1.rot = L32_1 L31_1.level = 1 L31_1.disableWander = true L32_1 = {} L32_1.config_id = 5031 L32_1.monster_id = 21010701 L33_1 = {} L33_1.x = 350.802 L33_1.y = -12.758 L33_1.z = 258.149 L32_1.pos = L33_1 L33_1 = {} L33_1.x = 0.0 L33_1.y = 0.0 L33_1.z = 0.0 L32_1.rot = L33_1 L32_1.level = 1 L32_1.disableWander = true L33_1 = {} L33_1.config_id = 5032 L33_1.monster_id = 21010701 L34_1 = {} L34_1.x = 335.162 L34_1.y = -12.758 L34_1.z = 257.68 L33_1.pos = L34_1 L34_1 = {} L34_1.x = 0.0 L34_1.y = 0.0 L34_1.z = 0.0 L33_1.rot = L34_1 L33_1.level = 1 L33_1.disableWander = true L34_1 = {} L34_1.config_id = 5033 L34_1.monster_id = 22010201 L35_1 = {} L35_1.x = 348.179 L35_1.y = -12.741 L35_1.z = 259.508 L34_1.pos = L35_1 L35_1 = {} L35_1.x = 0.0 L35_1.y = 0.0 L35_1.z = 0.0 L34_1.rot = L35_1 L34_1.level = 1 L34_1.disableWander = true L35_1 = {} L35_1.config_id = 5034 L35_1.monster_id = 22010301 L36_1 = {} L36_1.x = 336.864 L36_1.y = -12.741 L36_1.z = 259.744 L35_1.pos = L36_1 L36_1 = {} L36_1.x = 0.0 L36_1.y = 0.0 L36_1.z = 0.0 L35_1.rot = L36_1 L35_1.level = 1 L35_1.disableWander = true L36_1 = {} L36_1.config_id = 5035 L36_1.monster_id = 20010801 L37_1 = {} L37_1.x = 347.189 L37_1.y = -12.741 L37_1.z = 265.433 L36_1.pos = L37_1 L37_1 = {} L37_1.x = 0.0 L37_1.y = 0.0 L37_1.z = 0.0 L36_1.rot = L37_1 L36_1.level = 1 L37_1 = {} L37_1.config_id = 5036 L37_1.monster_id = 20010801 L38_1 = {} L38_1.x = 351.573 L38_1.y = -12.758 L38_1.z = 262.85 L37_1.pos = L38_1 L38_1 = {} L38_1.x = 0.0 L38_1.y = 0.0 L38_1.z = 0.0 L37_1.rot = L38_1 L37_1.level = 1 L38_1 = {} L38_1.config_id = 5037 L38_1.monster_id = 22010301 L39_1 = {} L39_1.x = 342.692 L39_1.y = -12.741 L39_1.z = 259.766 L38_1.pos = L39_1 L39_1 = {} L39_1.x = 0.0 L39_1.y = 0.0 L39_1.z = 0.0 L38_1.rot = L39_1 L38_1.level = 1 L38_1.disableWander = true L39_1 = {} L39_1.config_id = 5038 L39_1.monster_id = 20010601 L40_1 = {} L40_1.x = 347.322 L40_1.y = -12.741 L40_1.z = 262.195 L39_1.pos = L40_1 L40_1 = {} L40_1.x = 0.0 L40_1.y = 0.0 L40_1.z = 0.0 L39_1.rot = L40_1 L39_1.level = 1 L39_1.disableWander = true L40_1 = {} L40_1.config_id = 5039 L40_1.monster_id = 20010701 L41_1 = {} L41_1.x = 336.928 L41_1.y = -12.741 L41_1.z = 262.619 L40_1.pos = L41_1 L41_1 = {} L41_1.x = 0.0 L41_1.y = 0.0 L41_1.z = 0.0 L40_1.rot = L41_1 L40_1.level = 1 L40_1.disableWander = true L41_1 = {} L41_1.config_id = 5040 L41_1.monster_id = 20010501 L42_1 = {} L42_1.x = 346.951 L42_1.y = -12.742 L42_1.z = 256.824 L41_1.pos = L42_1 L42_1 = {} L42_1.x = 0.0 L42_1.y = 0.0 L42_1.z = 0.0 L41_1.rot = L42_1 L41_1.level = 1 L42_1 = {} L42_1.config_id = 5041 L42_1.monster_id = 20010501 L43_1 = {} L43_1.x = 338.19 L43_1.y = -12.742 L43_1.z = 256.592 L42_1.pos = L43_1 L43_1 = {} L43_1.x = 0.0 L43_1.y = 0.0 L43_1.z = 0.0 L42_1.rot = L43_1 L42_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 L1_1[16] = L17_1 L1_1[17] = L18_1 L1_1[18] = L19_1 L1_1[19] = L20_1 L1_1[20] = L21_1 L1_1[21] = L22_1 L1_1[22] = L23_1 L1_1[23] = L24_1 L1_1[24] = L25_1 L1_1[25] = L26_1 L1_1[26] = L27_1 L1_1[27] = L28_1 L1_1[28] = L29_1 L1_1[29] = L30_1 L1_1[30] = L31_1 L1_1[31] = L32_1 L1_1[32] = L33_1 L1_1[33] = L34_1 L1_1[34] = L35_1 L1_1[35] = L36_1 L1_1[36] = L37_1 L1_1[37] = L38_1 L1_1[38] = L39_1 L1_1[39] = L40_1 L1_1[40] = L41_1 L1_1[41] = L42_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 5042 L2_1.gadget_id = 70320002 L3_1 = {} L3_1.x = 361.454 L3_1.y = -11.354 L3_1.z = 268.22 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 270.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = GadgetState L3_1 = L3_1.GearStart L2_1.state = L3_1 L3_1 = {} L3_1.config_id = 5043 L3_1.gadget_id = 70320002 L4_1 = {} L4_1.x = 361.701 L4_1.y = -11.354 L4_1.z = 258.306 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 270.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L4_1 = {} L4_1.config_id = 5044 L4_1.gadget_id = 70320002 L5_1 = {} L5_1.x = 325.386 L5_1.y = -11.354 L5_1.z = 258.05 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 90.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = GadgetState L5_1 = L5_1.GearStart L4_1.state = L5_1 L5_1 = {} L5_1.config_id = 5045 L5_1.gadget_id = 70320002 L6_1 = {} L6_1.x = 325.153 L6_1.y = -11.354 L6_1.z = 268.143 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 90.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = GadgetState L6_1 = L6_1.GearStart L5_1.state = L6_1 L6_1 = {} L6_1.config_id = 5046 L6_1.gadget_id = 70220010 L7_1 = {} L7_1.x = 359.32 L7_1.y = -11.353 L7_1.z = 266.495 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 213.708 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 5047 L7_1.gadget_id = 70220010 L8_1 = {} L8_1.x = 350.747 L8_1.y = -12.742 L8_1.z = 265.641 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 263.576 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = {} L8_1.config_id = 5048 L8_1.gadget_id = 70220010 L9_1 = {} L9_1.x = 335.37 L9_1.y = -12.758 L9_1.z = 266.08 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 353.618 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = {} L9_1.config_id = 5049 L9_1.gadget_id = 70220010 L10_1 = {} L10_1.x = 350.97 L10_1.y = -12.758 L10_1.z = 255.448 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 151.714 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L10_1 = {} L10_1.config_id = 5050 L10_1.gadget_id = 70220010 L11_1 = {} L11_1.x = 334.959 L11_1.y = -12.758 L11_1.z = 255.879 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 118.399 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L11_1 = {} L11_1.config_id = 5051 L11_1.gadget_id = 70220010 L12_1 = {} L12_1.x = 342.904 L12_1.y = -12.742 L12_1.z = 261.14 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 39.787 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L12_1 = {} L12_1.config_id = 5052 L12_1.gadget_id = 70220010 L13_1 = {} L13_1.x = 343.095 L13_1.y = -12.741 L13_1.z = 267.308 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 299.248 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 1 L13_1 = {} L13_1.config_id = 5053 L13_1.gadget_id = 70220010 L14_1 = {} L14_1.x = 358.193 L14_1.y = -11.347 L14_1.z = 258.741 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 63.687 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 1 L14_1 = {} L14_1.config_id = 5054 L14_1.gadget_id = 70220010 L15_1 = {} L15_1.x = 327.776 L15_1.y = -11.354 L15_1.z = 260.544 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 49.86 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 1 L15_1 = {} L15_1.config_id = 5055 L15_1.gadget_id = 70211011 L16_1 = {} L16_1.x = 343.505 L16_1.y = -12.758 L16_1.z = 253.398 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 0.0 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L15_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183" L15_1.showcutscene = true L15_1.isOneoff = true L16_1 = {} L16_1.config_id = 5056 L16_1.gadget_id = 70211011 L17_1 = {} L17_1.x = 343.442 L17_1.y = -12.758 L17_1.z = 253.649 L16_1.pos = L17_1 L17_1 = {} L17_1.x = 0.0 L17_1.y = 0.0 L17_1.z = 0.0 L16_1.rot = L17_1 L16_1.level = 1 L16_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183" L16_1.showcutscene = true L16_1.isOneoff = true L17_1 = {} L17_1.config_id = 5057 L17_1.gadget_id = 70211011 L18_1 = {} L18_1.x = 343.483 L18_1.y = -12.758 L18_1.z = 253.649 L17_1.pos = L18_1 L18_1 = {} L18_1.x = 0.0 L18_1.y = 0.0 L18_1.z = 0.0 L17_1.rot = L18_1 L17_1.level = 1 L17_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183" L17_1.showcutscene = true L17_1.isOneoff = true L18_1 = {} L18_1.config_id = 5058 L18_1.gadget_id = 70211011 L19_1 = {} L19_1.x = 343.451 L19_1.y = -12.758 L19_1.z = 253.634 L18_1.pos = L19_1 L19_1 = {} L19_1.x = 0.0 L19_1.y = 0.0 L19_1.z = 0.0 L18_1.rot = L19_1 L18_1.level = 1 L18_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183" L18_1.showcutscene = true L18_1.isOneoff = true L19_1 = {} L19_1.config_id = 5059 L19_1.gadget_id = 70211011 L20_1 = {} L20_1.x = 343.509 L20_1.y = -12.758 L20_1.z = 253.634 L19_1.pos = L20_1 L20_1 = {} L20_1.x = 0.0 L20_1.y = 0.0 L20_1.z = 0.0 L19_1.rot = L20_1 L19_1.level = 1 L19_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183" L19_1.showcutscene = true L19_1.isOneoff = true L20_1 = {} L20_1.config_id = 5060 L20_1.gadget_id = 70211011 L21_1 = {} L21_1.x = 343.605 L21_1.y = -12.758 L21_1.z = 253.634 L20_1.pos = L21_1 L21_1 = {} L21_1.x = 0.0 L21_1.y = 0.0 L21_1.z = 0.0 L20_1.rot = L21_1 L20_1.level = 1 L20_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183" L20_1.showcutscene = true L20_1.isOneoff = true L21_1 = {} L21_1.config_id = 5061 L21_1.gadget_id = 70211011 L22_1 = {} L22_1.x = 343.597 L22_1.y = -12.758 L22_1.z = 253.634 L21_1.pos = L22_1 L22_1 = {} L22_1.x = 0.0 L22_1.y = 0.0 L22_1.z = 0.0 L21_1.rot = L22_1 L21_1.level = 1 L21_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183" L21_1.showcutscene = true L21_1.isOneoff = true L22_1 = {} L22_1.config_id = 5062 L22_1.gadget_id = 70211011 L23_1 = {} L23_1.x = 343.407 L23_1.y = -12.758 L23_1.z = 253.634 L22_1.pos = L23_1 L23_1 = {} L23_1.x = 0.0 L23_1.y = 0.0 L23_1.z = 0.0 L22_1.rot = L23_1 L22_1.level = 1 L22_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183" L22_1.showcutscene = true L22_1.isOneoff = true L23_1 = {} L23_1.config_id = 5063 L23_1.gadget_id = 70211011 L24_1 = {} L24_1.x = 343.486 L24_1.y = -12.758 L24_1.z = 253.634 L23_1.pos = L24_1 L24_1 = {} L24_1.x = 0.0 L24_1.y = 0.0 L24_1.z = 0.0 L23_1.rot = L24_1 L23_1.level = 1 L23_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183" L23_1.showcutscene = true L23_1.isOneoff = true L24_1 = {} L24_1.config_id = 5064 L24_1.gadget_id = 70350002 L25_1 = {} L25_1.x = 343.306 L25_1.y = -11.397 L25_1.z = 240.244 L24_1.pos = L25_1 L25_1 = {} L25_1.x = 0.0 L25_1.y = 0.0 L25_1.z = 0.0 L24_1.rot = L25_1 L24_1.level = 1 L25_1 = {} L25_1.config_id = 5065 L25_1.gadget_id = 70220023 L26_1 = {} L26_1.x = 343.279 L26_1.y = -12.741 L27_1 = 267.12 L26_1.z = L27_1 L25_1.pos = L26_1 L26_1 = {} L26_1.x = 0.0 L27_1 = 314.858 L26_1.y = L27_1 L26_1.z = 0.0 L25_1.rot = L26_1 L25_1.level = 1 L26_1 = {} L27_1 = 5066 L26_1.config_id = L27_1 L26_1.gadget_id = 70220023 L27_1 = {} L28_1 = 350.133 L27_1.x = L28_1 L27_1.y = -12.741 L28_1 = 263.489 L27_1.z = L28_1 L26_1.pos = L27_1 L27_1 = {} L27_1.x = 0.0 L28_1 = 153.961 L27_1.y = L28_1 L27_1.z = 0.0 L26_1.rot = L27_1 L26_1.level = 1 L27_1 = {} L28_1 = 5067 L27_1.config_id = L28_1 L27_1.gadget_id = 70220023 L28_1 = {} L29_1 = 336.172 L28_1.x = L29_1 L28_1.y = -12.741 L29_1 = 263.223 L28_1.z = L29_1 L27_1.pos = L28_1 L28_1 = {} L28_1.x = 0.0 L29_1 = 44.673 L28_1.y = L29_1 L28_1.z = 0.0 L27_1.rot = L28_1 L27_1.level = 1 L28_1 = {} L29_1 = 5068 L28_1.config_id = L29_1 L28_1.gadget_id = 70220023 L29_1 = {} L30_1 = 340.948 L29_1.x = L30_1 L29_1.y = -12.741 L30_1 = 259.37 L29_1.z = L30_1 L28_1.pos = L29_1 L29_1 = {} L29_1.x = 0.0 L30_1 = 136.698 L29_1.y = L30_1 L29_1.z = 0.0 L28_1.rot = L29_1 L28_1.level = 1 L29_1 = {} L30_1 = 5069 L29_1.config_id = L30_1 L29_1.gadget_id = 70220023 L30_1 = {} L31_1 = 347.486 L30_1.x = L31_1 L30_1.y = -12.741 L31_1 = 257.567 L30_1.z = L31_1 L29_1.pos = L30_1 L30_1 = {} L30_1.x = 0.0 L31_1 = 99.155 L30_1.y = L31_1 L30_1.z = 0.0 L29_1.rot = L30_1 L29_1.level = 1 L30_1 = {} L31_1 = 5070 L30_1.config_id = L31_1 L30_1.gadget_id = 70220023 L31_1 = {} L32_1 = 343.014 L31_1.x = L32_1 L31_1.y = -12.758 L32_1 = 253.618 L31_1.z = L32_1 L30_1.pos = L31_1 L31_1 = {} L31_1.x = 0.0 L32_1 = 325.771 L31_1.y = L32_1 L31_1.z = 0.0 L30_1.rot = L31_1 L30_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 L1_1[16] = L17_1 L1_1[17] = L18_1 L1_1[18] = L19_1 L1_1[19] = L20_1 L1_1[20] = L21_1 L1_1[21] = L22_1 L1_1[22] = L23_1 L1_1[23] = L24_1 L1_1[24] = L25_1 L1_1[25] = L26_1 L1_1[26] = L27_1 L1_1[27] = L28_1 L1_1[28] = L29_1 L1_1[29] = L30_1 gadgets = L1_1 L1_1 = "regions" L2_1 = {} L3_1 = {} L4_1 = 11 L3_1.config_id = L4_1 L4_1 = "shape" L5_1 = "RegionShape" L5_1 = _ENV[L5_1] L6_1 = "SPHERE" L5_1 = L5_1[L6_1] L3_1[L4_1] = L5_1 L4_1 = "radius" L5_1 = 1.68 L3_1[L4_1] = L5_1 L4_1 = {} L5_1 = 353.899 L4_1.x = L5_1 L4_1.y = -12.714 L5_1 = 262.749 L4_1.z = L5_1 L3_1.pos = L4_1 L4_1 = {} L5_1 = 12 L4_1.config_id = L5_1 L5_1 = "shape" L6_1 = "RegionShape" L6_1 = _ENV[L6_1] L7_1 = "SPHERE" L6_1 = L6_1[L7_1] L4_1[L5_1] = L6_1 L5_1 = "radius" L6_1 = 2.94 L4_1[L5_1] = L6_1 L5_1 = {} L6_1 = 332.071 L5_1.x = L6_1 L5_1.y = -12.854 L6_1 = 254.249 L5_1.z = L6_1 L4_1.pos = L5_1 L5_1 = {} L6_1 = 13 L5_1.config_id = L6_1 L6_1 = "shape" L7_1 = "RegionShape" L7_1 = _ENV[L7_1] L8_1 = "SPHERE" L7_1 = L7_1[L8_1] L5_1[L6_1] = L7_1 L6_1 = "radius" L7_1 = 1.8 L5_1[L6_1] = L7_1 L6_1 = {} L7_1 = 330.436 L6_1.x = L7_1 L7_1 = -12.342 L6_1.y = L7_1 L7_1 = 264.748 L6_1.z = L7_1 L5_1.pos = L6_1 L6_1 = {} L7_1 = 14 L6_1.config_id = L7_1 L7_1 = "shape" L8_1 = "RegionShape" L8_1 = _ENV[L8_1] L9_1 = "SPHERE" L8_1 = L8_1[L9_1] L6_1[L7_1] = L8_1 L7_1 = "radius" L8_1 = 1.76 L6_1[L7_1] = L8_1 L7_1 = {} L8_1 = 329.969 L7_1.x = L8_1 L8_1 = -12.078 L7_1.y = L8_1 L8_1 = 277.094 L7_1.z = L8_1 L6_1.pos = L7_1 L7_1 = {} L8_1 = 15 L7_1.config_id = L8_1 L8_1 = "shape" L9_1 = "RegionShape" L9_1 = _ENV[L9_1] L10_1 = "SPHERE" L9_1 = L9_1[L10_1] L7_1[L8_1] = L9_1 L8_1 = "radius" L9_1 = 2.97 L7_1[L8_1] = L9_1 L8_1 = {} L9_1 = 354.598 L8_1.x = L9_1 L8_1.y = -12.853 L9_1 = 275.951 L8_1.z = L9_1 L7_1.pos = L8_1 L8_1 = {} L9_1 = 16 L8_1.config_id = L9_1 L9_1 = "shape" L10_1 = "RegionShape" L10_1 = _ENV[L10_1] L11_1 = "SPHERE" L10_1 = L10_1[L11_1] L8_1[L9_1] = L10_1 L9_1 = "radius" L10_1 = 3.24 L8_1[L9_1] = L10_1 L9_1 = {} L10_1 = 341.938 L9_1.x = L10_1 L9_1.y = -12.742 L10_1 = 265.524 L9_1.z = L10_1 L8_1.pos = L9_1 L9_1 = {} L10_1 = 17 L9_1.config_id = L10_1 L10_1 = "shape" L11_1 = "RegionShape" L11_1 = _ENV[L11_1] L12_1 = "SPHERE" L11_1 = L11_1[L12_1] L9_1[L10_1] = L11_1 L10_1 = "radius" L11_1 = 3.42 L9_1[L10_1] = L11_1 L10_1 = {} L11_1 = 325.071 L10_1.x = L11_1 L10_1.y = -11.353 L11_1 = 283.269 L10_1.z = L11_1 L9_1.pos = L10_1 L10_1 = {} L11_1 = 18 L10_1.config_id = L11_1 L11_1 = "shape" L12_1 = "RegionShape" L12_1 = _ENV[L12_1] L13_1 = "SPHERE" L12_1 = L12_1[L13_1] L10_1[L11_1] = L12_1 L11_1 = "radius" L12_1 = 3.16 L10_1[L11_1] = L12_1 L11_1 = {} L12_1 = 362.686 L11_1.x = L12_1 L12_1 = -11.302 L11_1.y = L12_1 L12_1 = 281.213 L11_1.z = L12_1 L10_1.pos = L11_1 L11_1 = {} L12_1 = 19 L11_1.config_id = L12_1 L12_1 = "shape" L13_1 = "RegionShape" L13_1 = _ENV[L13_1] L14_1 = "SPHERE" L13_1 = L13_1[L14_1] L11_1[L12_1] = L13_1 L12_1 = "radius" L13_1 = 5 L11_1[L12_1] = L13_1 L12_1 = {} L13_1 = 358.496 L12_1.x = L13_1 L13_1 = -11.383 L12_1.y = L13_1 L13_1 = 250.091 L12_1.z = L13_1 L11_1.pos = L12_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 _ENV[L1_1] = L2_1 L1_1 = "triggers" L2_1 = {} L3_1 = {} L4_1 = 1000011 L3_1.config_id = L4_1 L4_1 = "name" L5_1 = "ENTER_REGION_11" L3_1[L4_1] = L5_1 L4_1 = "event" L5_1 = "EventType" L5_1 = _ENV[L5_1] L6_1 = "EVENT_ENTER_REGION" L5_1 = L5_1[L6_1] L3_1[L4_1] = L5_1 L4_1 = "source" L5_1 = "" L3_1[L4_1] = L5_1 L4_1 = "condition" L5_1 = "condition_EVENT_ENTER_REGION_11" L3_1[L4_1] = L5_1 L4_1 = "action" L5_1 = "action_EVENT_ENTER_REGION_11" L3_1[L4_1] = L5_1 L4_1 = "forbid_guest" L5_1 = false L3_1[L4_1] = L5_1 L4_1 = {} L5_1 = 1000012 L4_1.config_id = L5_1 L5_1 = "name" L6_1 = "ENTER_REGION_12" L4_1[L5_1] = L6_1 L5_1 = "event" L6_1 = "EventType" L6_1 = _ENV[L6_1] L7_1 = "EVENT_ENTER_REGION" L6_1 = L6_1[L7_1] L4_1[L5_1] = L6_1 L5_1 = "source" L6_1 = "" L4_1[L5_1] = L6_1 L5_1 = "condition" L6_1 = "condition_EVENT_ENTER_REGION_12" L4_1[L5_1] = L6_1 L5_1 = "action" L6_1 = "action_EVENT_ENTER_REGION_12" L4_1[L5_1] = L6_1 L5_1 = "forbid_guest" L6_1 = false L4_1[L5_1] = L6_1 L5_1 = {} L6_1 = 1000013 L5_1.config_id = L6_1 L6_1 = "name" L7_1 = "ENTER_REGION_13" L5_1[L6_1] = L7_1 L6_1 = "event" L7_1 = "EventType" L7_1 = _ENV[L7_1] L8_1 = "EVENT_ENTER_REGION" L7_1 = L7_1[L8_1] L5_1[L6_1] = L7_1 L6_1 = "source" L7_1 = "" L5_1[L6_1] = L7_1 L6_1 = "condition" L7_1 = "condition_EVENT_ENTER_REGION_13" L5_1[L6_1] = L7_1 L6_1 = "action" L7_1 = "action_EVENT_ENTER_REGION_13" L5_1[L6_1] = L7_1 L6_1 = "forbid_guest" L7_1 = false L5_1[L6_1] = L7_1 L6_1 = {} L7_1 = 1000014 L6_1.config_id = L7_1 L7_1 = "name" L8_1 = "ENTER_REGION_14" L6_1[L7_1] = L8_1 L7_1 = "event" L8_1 = "EventType" L8_1 = _ENV[L8_1] L9_1 = "EVENT_ENTER_REGION" L8_1 = L8_1[L9_1] L6_1[L7_1] = L8_1 L7_1 = "source" L8_1 = "" L6_1[L7_1] = L8_1 L7_1 = "condition" L8_1 = "condition_EVENT_ENTER_REGION_14" L6_1[L7_1] = L8_1 L7_1 = "action" L8_1 = "action_EVENT_ENTER_REGION_14" L6_1[L7_1] = L8_1 L7_1 = "forbid_guest" L8_1 = false L6_1[L7_1] = L8_1 L7_1 = {} L8_1 = 1000015 L7_1.config_id = L8_1 L8_1 = "name" L9_1 = "ENTER_REGION_15" L7_1[L8_1] = L9_1 L8_1 = "event" L9_1 = "EventType" L9_1 = _ENV[L9_1] L10_1 = "EVENT_ENTER_REGION" L9_1 = L9_1[L10_1] L7_1[L8_1] = L9_1 L8_1 = "source" L9_1 = "" L7_1[L8_1] = L9_1 L8_1 = "condition" L9_1 = "condition_EVENT_ENTER_REGION_15" L7_1[L8_1] = L9_1 L8_1 = "action" L9_1 = "action_EVENT_ENTER_REGION_15" L7_1[L8_1] = L9_1 L8_1 = "forbid_guest" L9_1 = false L7_1[L8_1] = L9_1 L8_1 = {} L9_1 = 1000016 L8_1.config_id = L9_1 L9_1 = "name" L10_1 = "ENTER_REGION_16" L8_1[L9_1] = L10_1 L9_1 = "event" L10_1 = "EventType" L10_1 = _ENV[L10_1] L11_1 = "EVENT_ENTER_REGION" L10_1 = L10_1[L11_1] L8_1[L9_1] = L10_1 L9_1 = "source" L10_1 = "" L8_1[L9_1] = L10_1 L9_1 = "condition" L10_1 = "condition_EVENT_ENTER_REGION_16" L8_1[L9_1] = L10_1 L9_1 = "action" L10_1 = "action_EVENT_ENTER_REGION_16" L8_1[L9_1] = L10_1 L9_1 = "forbid_guest" L10_1 = false L8_1[L9_1] = L10_1 L9_1 = {} L10_1 = 1000017 L9_1.config_id = L10_1 L10_1 = "name" L11_1 = "ENTER_REGION_17" L9_1[L10_1] = L11_1 L10_1 = "event" L11_1 = "EventType" L11_1 = _ENV[L11_1] L12_1 = "EVENT_ENTER_REGION" L11_1 = L11_1[L12_1] L9_1[L10_1] = L11_1 L10_1 = "source" L11_1 = "" L9_1[L10_1] = L11_1 L10_1 = "condition" L11_1 = "condition_EVENT_ENTER_REGION_17" L9_1[L10_1] = L11_1 L10_1 = "action" L11_1 = "action_EVENT_ENTER_REGION_17" L9_1[L10_1] = L11_1 L10_1 = "forbid_guest" L11_1 = false L9_1[L10_1] = L11_1 L10_1 = {} L11_1 = 1000018 L10_1.config_id = L11_1 L11_1 = "name" L12_1 = "ENTER_REGION_18" L10_1[L11_1] = L12_1 L11_1 = "event" L12_1 = "EventType" L12_1 = _ENV[L12_1] L13_1 = "EVENT_ENTER_REGION" L12_1 = L12_1[L13_1] L10_1[L11_1] = L12_1 L11_1 = "source" L12_1 = "" L10_1[L11_1] = L12_1 L11_1 = "condition" L12_1 = "condition_EVENT_ENTER_REGION_18" L10_1[L11_1] = L12_1 L11_1 = "action" L12_1 = "action_EVENT_ENTER_REGION_18" L10_1[L11_1] = L12_1 L11_1 = "forbid_guest" L12_1 = false L10_1[L11_1] = L12_1 L11_1 = {} L12_1 = 1000019 L11_1.config_id = L12_1 L12_1 = "name" L13_1 = "ENTER_REGION_19" L11_1[L12_1] = L13_1 L12_1 = "event" L13_1 = "EventType" L13_1 = _ENV[L13_1] L14_1 = "EVENT_ENTER_REGION" L13_1 = L13_1[L14_1] L11_1[L12_1] = L13_1 L12_1 = "source" L13_1 = "" L11_1[L12_1] = L13_1 L12_1 = "condition" L13_1 = "condition_EVENT_ENTER_REGION_19" L11_1[L12_1] = L13_1 L12_1 = "action" L13_1 = "action_EVENT_ENTER_REGION_19" L11_1[L12_1] = L13_1 L12_1 = "forbid_guest" L13_1 = false L11_1[L12_1] = L13_1 L12_1 = {} L13_1 = 1000029 L12_1.config_id = L13_1 L13_1 = "name" L14_1 = "DUNGEON_SETTLE_29" L12_1[L13_1] = L14_1 L13_1 = "event" L14_1 = "EventType" L14_1 = _ENV[L14_1] L15_1 = "EVENT_DUNGEON_SETTLE" L14_1 = L14_1[L15_1] L12_1[L13_1] = L14_1 L13_1 = "source" L14_1 = "" L12_1[L13_1] = L14_1 L13_1 = "condition" L14_1 = "condition_EVENT_DUNGEON_SETTLE_29" L12_1[L13_1] = L14_1 L13_1 = "action" L14_1 = "action_EVENT_DUNGEON_SETTLE_29" L12_1[L13_1] = L14_1 L13_1 = {} L14_1 = 1000030 L13_1.config_id = L14_1 L14_1 = "name" L15_1 = "DUNGEON_SETTLE_30" L13_1[L14_1] = L15_1 L14_1 = "event" L15_1 = "EventType" L15_1 = _ENV[L15_1] L16_1 = "EVENT_DUNGEON_SETTLE" L15_1 = L15_1[L16_1] L13_1[L14_1] = L15_1 L14_1 = "source" L15_1 = "" L13_1[L14_1] = L15_1 L14_1 = "condition" L15_1 = "condition_EVENT_DUNGEON_SETTLE_30" L13_1[L14_1] = L15_1 L14_1 = "action" L15_1 = "action_EVENT_DUNGEON_SETTLE_30" L13_1[L14_1] = L15_1 L14_1 = {} L15_1 = 1000031 L14_1.config_id = L15_1 L15_1 = "name" L16_1 = "DUNGEON_SETTLE_31" L14_1[L15_1] = L16_1 L15_1 = "event" L16_1 = "EventType" L16_1 = _ENV[L16_1] L17_1 = "EVENT_DUNGEON_SETTLE" L16_1 = L16_1[L17_1] L14_1[L15_1] = L16_1 L15_1 = "source" L16_1 = "" L14_1[L15_1] = L16_1 L15_1 = "condition" L16_1 = "condition_EVENT_DUNGEON_SETTLE_31" L14_1[L15_1] = L16_1 L15_1 = "action" L16_1 = "action_EVENT_DUNGEON_SETTLE_31" L14_1[L15_1] = L16_1 L15_1 = {} L16_1 = 1000032 L15_1.config_id = L16_1 L16_1 = "name" L17_1 = "DUNGEON_SETTLE_32" L15_1[L16_1] = L17_1 L16_1 = "event" L17_1 = "EventType" L17_1 = _ENV[L17_1] L18_1 = "EVENT_DUNGEON_SETTLE" L17_1 = L17_1[L18_1] L15_1[L16_1] = L17_1 L16_1 = "source" L17_1 = "" L15_1[L16_1] = L17_1 L16_1 = "condition" L17_1 = "condition_EVENT_DUNGEON_SETTLE_32" L15_1[L16_1] = L17_1 L16_1 = "action" L17_1 = "action_EVENT_DUNGEON_SETTLE_32" L15_1[L16_1] = L17_1 L16_1 = {} L17_1 = 1000033 L16_1.config_id = L17_1 L17_1 = "name" L18_1 = "DUNGEON_SETTLE_33" L16_1[L17_1] = L18_1 L17_1 = "event" L18_1 = "EventType" L18_1 = _ENV[L18_1] L19_1 = "EVENT_DUNGEON_SETTLE" L18_1 = L18_1[L19_1] L16_1[L17_1] = L18_1 L17_1 = "source" L18_1 = "" L16_1[L17_1] = L18_1 L17_1 = "condition" L18_1 = "condition_EVENT_DUNGEON_SETTLE_33" L16_1[L17_1] = L18_1 L17_1 = "action" L18_1 = "action_EVENT_DUNGEON_SETTLE_33" L16_1[L17_1] = L18_1 L17_1 = {} L18_1 = 1000034 L17_1.config_id = L18_1 L18_1 = "name" L19_1 = "DUNGEON_SETTLE_34" L17_1[L18_1] = L19_1 L18_1 = "event" L19_1 = "EventType" L19_1 = _ENV[L19_1] L20_1 = "EVENT_DUNGEON_SETTLE" L19_1 = L19_1[L20_1] L17_1[L18_1] = L19_1 L18_1 = "source" L19_1 = "" L17_1[L18_1] = L19_1 L18_1 = "condition" L19_1 = "condition_EVENT_DUNGEON_SETTLE_34" L17_1[L18_1] = L19_1 L18_1 = "action" L19_1 = "action_EVENT_DUNGEON_SETTLE_34" L17_1[L18_1] = L19_1 L18_1 = {} L19_1 = 1000035 L18_1.config_id = L19_1 L19_1 = "name" L20_1 = "DUNGEON_SETTLE_35" L18_1[L19_1] = L20_1 L19_1 = "event" L20_1 = "EventType" L20_1 = _ENV[L20_1] L21_1 = "EVENT_DUNGEON_SETTLE" L20_1 = L20_1[L21_1] L18_1[L19_1] = L20_1 L19_1 = "source" L20_1 = "" L18_1[L19_1] = L20_1 L19_1 = "condition" L20_1 = "condition_EVENT_DUNGEON_SETTLE_35" L18_1[L19_1] = L20_1 L19_1 = "action" L20_1 = "action_EVENT_DUNGEON_SETTLE_35" L18_1[L19_1] = L20_1 L19_1 = {} L20_1 = 1000036 L19_1.config_id = L20_1 L20_1 = "name" L21_1 = "DUNGEON_SETTLE_36" L19_1[L20_1] = L21_1 L20_1 = "event" L21_1 = "EventType" L21_1 = _ENV[L21_1] L22_1 = "EVENT_DUNGEON_SETTLE" L21_1 = L21_1[L22_1] L19_1[L20_1] = L21_1 L20_1 = "source" L21_1 = "" L19_1[L20_1] = L21_1 L20_1 = "condition" L21_1 = "condition_EVENT_DUNGEON_SETTLE_36" L19_1[L20_1] = L21_1 L20_1 = "action" L21_1 = "action_EVENT_DUNGEON_SETTLE_36" L19_1[L20_1] = L21_1 L20_1 = {} L21_1 = 1000037 L20_1.config_id = L21_1 L21_1 = "name" L22_1 = "DUNGEON_SETTLE_37" L20_1[L21_1] = L22_1 L21_1 = "event" L22_1 = "EventType" L22_1 = _ENV[L22_1] L23_1 = "EVENT_DUNGEON_SETTLE" L22_1 = L22_1[L23_1] L20_1[L21_1] = L22_1 L21_1 = "source" L22_1 = "" L20_1[L21_1] = L22_1 L21_1 = "condition" L22_1 = "condition_EVENT_DUNGEON_SETTLE_37" L20_1[L21_1] = L22_1 L21_1 = "action" L22_1 = "action_EVENT_DUNGEON_SETTLE_37" L20_1[L21_1] = L22_1 L21_1 = {} L22_1 = 1000042 L21_1.config_id = L22_1 L22_1 = "name" L23_1 = "ANY_MONSTER_DIE_42" L21_1[L22_1] = L23_1 L22_1 = "event" L23_1 = "EventType" L23_1 = _ENV[L23_1] L24_1 = "EVENT_ANY_MONSTER_DIE" L23_1 = L23_1[L24_1] L21_1[L22_1] = L23_1 L22_1 = "source" L23_1 = "" L21_1[L22_1] = L23_1 L22_1 = "condition" L23_1 = "condition_EVENT_ANY_MONSTER_DIE_42" L21_1[L22_1] = L23_1 L22_1 = "action" L23_1 = "action_EVENT_ANY_MONSTER_DIE_42" L21_1[L22_1] = L23_1 L22_1 = "trigger_count" L23_1 = 0 L21_1[L22_1] = L23_1 L22_1 = {} L23_1 = 1000043 L22_1.config_id = L23_1 L23_1 = "name" L24_1 = "ANY_MONSTER_DIE_43" L22_1[L23_1] = L24_1 L23_1 = "event" L24_1 = "EventType" L24_1 = _ENV[L24_1] L25_1 = "EVENT_ANY_MONSTER_DIE" L24_1 = L24_1[L25_1] L22_1[L23_1] = L24_1 L23_1 = "source" L24_1 = "" L22_1[L23_1] = L24_1 L23_1 = "condition" L24_1 = "condition_EVENT_ANY_MONSTER_DIE_43" L22_1[L23_1] = L24_1 L23_1 = "action" L24_1 = "action_EVENT_ANY_MONSTER_DIE_43" L22_1[L23_1] = L24_1 L23_1 = "trigger_count" L24_1 = 0 L22_1[L23_1] = L24_1 L23_1 = {} L24_1 = 1000044 L23_1.config_id = L24_1 L24_1 = "name" L25_1 = "ANY_MONSTER_DIE_44" L23_1[L24_1] = L25_1 L24_1 = "event" L25_1 = "EventType" L25_1 = _ENV[L25_1] L26_1 = "EVENT_ANY_MONSTER_DIE" L25_1 = L25_1[L26_1] L23_1[L24_1] = L25_1 L24_1 = "source" L25_1 = "" L23_1[L24_1] = L25_1 L24_1 = "condition" L25_1 = "condition_EVENT_ANY_MONSTER_DIE_44" L23_1[L24_1] = L25_1 L24_1 = "action" L25_1 = "action_EVENT_ANY_MONSTER_DIE_44" L23_1[L24_1] = L25_1 L24_1 = "trigger_count" L25_1 = 0 L23_1[L24_1] = L25_1 L24_1 = {} L25_1 = 1000045 L24_1.config_id = L25_1 L25_1 = "name" L26_1 = "ANY_MONSTER_DIE_45" L24_1[L25_1] = L26_1 L25_1 = "event" L26_1 = "EventType" L26_1 = _ENV[L26_1] L27_1 = "EVENT_ANY_MONSTER_DIE" L26_1 = L26_1[L27_1] L24_1[L25_1] = L26_1 L25_1 = "source" L26_1 = "" L24_1[L25_1] = L26_1 L25_1 = "condition" L26_1 = "condition_EVENT_ANY_MONSTER_DIE_45" L24_1[L25_1] = L26_1 L25_1 = "action" L26_1 = "action_EVENT_ANY_MONSTER_DIE_45" L24_1[L25_1] = L26_1 L25_1 = "trigger_count" L26_1 = 0 L24_1[L25_1] = L26_1 L25_1 = {} L26_1 = 1000046 L25_1.config_id = L26_1 L26_1 = "name" L27_1 = "ANY_MONSTER_DIE_46" L25_1[L26_1] = L27_1 L26_1 = "event" L27_1 = "EventType" L27_1 = _ENV[L27_1] L28_1 = "EVENT_ANY_MONSTER_DIE" L27_1 = L27_1[L28_1] L25_1[L26_1] = L27_1 L26_1 = "source" L27_1 = "" L25_1[L26_1] = L27_1 L26_1 = "condition" L27_1 = "condition_EVENT_ANY_MONSTER_DIE_46" L25_1[L26_1] = L27_1 L26_1 = "action" L27_1 = "action_EVENT_ANY_MONSTER_DIE_46" L25_1[L26_1] = L27_1 L26_1 = "trigger_count" L27_1 = 0 L25_1[L26_1] = L27_1 L26_1 = {} L27_1 = 1000047 L26_1.config_id = L27_1 L27_1 = "name" L28_1 = "ANY_MONSTER_DIE_47" L26_1[L27_1] = L28_1 L27_1 = "event" L28_1 = "EventType" L28_1 = _ENV[L28_1] L29_1 = "EVENT_ANY_MONSTER_DIE" L28_1 = L28_1[L29_1] L26_1[L27_1] = L28_1 L27_1 = "source" L28_1 = "" L26_1[L27_1] = L28_1 L27_1 = "condition" L28_1 = "condition_EVENT_ANY_MONSTER_DIE_47" L26_1[L27_1] = L28_1 L27_1 = "action" L28_1 = "action_EVENT_ANY_MONSTER_DIE_47" L26_1[L27_1] = L28_1 L27_1 = "trigger_count" L28_1 = 0 L26_1[L27_1] = L28_1 L27_1 = {} L28_1 = 1000048 L27_1.config_id = L28_1 L28_1 = "name" L29_1 = "ANY_MONSTER_DIE_48" L27_1[L28_1] = L29_1 L28_1 = "event" L29_1 = "EventType" L29_1 = _ENV[L29_1] L30_1 = "EVENT_ANY_MONSTER_DIE" L29_1 = L29_1[L30_1] L27_1[L28_1] = L29_1 L28_1 = "source" L29_1 = "" L27_1[L28_1] = L29_1 L28_1 = "condition" L29_1 = "condition_EVENT_ANY_MONSTER_DIE_48" L27_1[L28_1] = L29_1 L28_1 = "action" L29_1 = "action_EVENT_ANY_MONSTER_DIE_48" L27_1[L28_1] = L29_1 L28_1 = "trigger_count" L29_1 = 0 L27_1[L28_1] = L29_1 L28_1 = {} L29_1 = 1000049 L28_1.config_id = L29_1 L29_1 = "name" L30_1 = "ANY_MONSTER_DIE_49" L28_1[L29_1] = L30_1 L29_1 = "event" L30_1 = "EventType" L30_1 = _ENV[L30_1] L31_1 = "EVENT_ANY_MONSTER_DIE" L30_1 = L30_1[L31_1] L28_1[L29_1] = L30_1 L29_1 = "source" L30_1 = "" L28_1[L29_1] = L30_1 L29_1 = "condition" L30_1 = "condition_EVENT_ANY_MONSTER_DIE_49" L28_1[L29_1] = L30_1 L29_1 = "action" L30_1 = "action_EVENT_ANY_MONSTER_DIE_49" L28_1[L29_1] = L30_1 L29_1 = "trigger_count" L30_1 = 0 L28_1[L29_1] = L30_1 L29_1 = {} L30_1 = 1000050 L29_1.config_id = L30_1 L30_1 = "name" L31_1 = "ANY_MONSTER_DIE_50" L29_1[L30_1] = L31_1 L30_1 = "event" L31_1 = "EventType" L31_1 = _ENV[L31_1] L32_1 = "EVENT_ANY_MONSTER_DIE" L31_1 = L31_1[L32_1] L29_1[L30_1] = L31_1 L30_1 = "source" L31_1 = "" L29_1[L30_1] = L31_1 L30_1 = "condition" L31_1 = "condition_EVENT_ANY_MONSTER_DIE_50" L29_1[L30_1] = L31_1 L30_1 = "action" L31_1 = "action_EVENT_ANY_MONSTER_DIE_50" L29_1[L30_1] = L31_1 L30_1 = "trigger_count" L31_1 = 0 L29_1[L30_1] = L31_1 L30_1 = {} L31_1 = 1000051 L30_1.config_id = L31_1 L31_1 = "name" L32_1 = "ANY_MONSTER_DIE_51" L30_1[L31_1] = L32_1 L31_1 = "event" L32_1 = "EventType" L32_1 = _ENV[L32_1] L33_1 = "EVENT_ANY_MONSTER_DIE" L32_1 = L32_1[L33_1] L30_1[L31_1] = L32_1 L31_1 = "source" L32_1 = "" L30_1[L31_1] = L32_1 L31_1 = "condition" L32_1 = "condition_EVENT_ANY_MONSTER_DIE_51" L30_1[L31_1] = L32_1 L31_1 = "action" L32_1 = "" L30_1[L31_1] = L32_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L2_1[11] = L13_1 L2_1[12] = L14_1 L2_1[13] = L15_1 L2_1[14] = L16_1 L2_1[15] = L17_1 L2_1[16] = L18_1 L2_1[17] = L19_1 L2_1[18] = L20_1 L2_1[19] = L21_1 L2_1[20] = L22_1 L2_1[21] = L23_1 L2_1[22] = L24_1 L2_1[23] = L25_1 L2_1[24] = L26_1 L2_1[25] = L27_1 L2_1[26] = L28_1 L2_1[27] = L29_1 L2_1[28] = L30_1 _ENV[L1_1] = L2_1 L1_1 = "variables" L2_1 = {} _ENV[L1_1] = L2_1 L1_1 = "init_config" L2_1 = {} L3_1 = "suite" L2_1[L3_1] = 1 L3_1 = "end_suite" L4_1 = 0 L2_1[L3_1] = L4_1 L3_1 = "rand_suite" L2_1[L3_1] = true _ENV[L1_1] = L2_1 L1_1 = "suites" L2_1 = {} L3_1 = {} L4_1 = {} L5_1 = 5001 L4_1[1] = L5_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 5042 L6_1 = 5043 L7_1 = 5044 L8_1 = 5045 L9_1 = 5064 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.gadgets = L4_1 L4_1 = "regions" L5_1 = {} L6_1 = 11 L7_1 = 12 L8_1 = 13 L9_1 = 14 L10_1 = 15 L11_1 = 16 L12_1 = 17 L13_1 = 18 L14_1 = 19 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L5_1[6] = L11_1 L5_1[7] = L12_1 L5_1[8] = L13_1 L5_1[9] = L14_1 L3_1[L4_1] = L5_1 L4_1 = "triggers" L5_1 = {} L6_1 = "ENTER_REGION_11" L7_1 = "ENTER_REGION_12" L8_1 = "ENTER_REGION_13" L9_1 = "ENTER_REGION_14" L10_1 = "ENTER_REGION_15" L11_1 = "ENTER_REGION_16" L12_1 = "ENTER_REGION_17" L13_1 = "ENTER_REGION_18" L14_1 = "ENTER_REGION_19" L15_1 = "DUNGEON_SETTLE_29" L16_1 = "ANY_MONSTER_DIE_51" L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L5_1[6] = L11_1 L5_1[7] = L12_1 L5_1[8] = L13_1 L5_1[9] = L14_1 L5_1[10] = L15_1 L5_1[11] = L16_1 L3_1[L4_1] = L5_1 L4_1 = "rand_weight" L5_1 = 100 L3_1[L4_1] = L5_1 L4_1 = {} L5_1 = {} L6_1 = 5011 L7_1 = 5012 L8_1 = 5013 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.monsters = L5_1 L5_1 = {} L6_1 = 5064 L5_1[1] = L6_1 L4_1.gadgets = L5_1 L5_1 = "regions" L6_1 = {} L4_1[L5_1] = L6_1 L5_1 = "triggers" L6_1 = {} L7_1 = "DUNGEON_SETTLE_30" L6_1[1] = L7_1 L4_1[L5_1] = L6_1 L5_1 = "rand_weight" L6_1 = 100 L4_1[L5_1] = L6_1 L5_1 = {} L6_1 = {} L7_1 = 5014 L8_1 = 5015 L9_1 = 5016 L10_1 = 5017 L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L6_1[4] = L10_1 L5_1.monsters = L6_1 L6_1 = {} L7_1 = 5064 L6_1[1] = L7_1 L5_1.gadgets = L6_1 L6_1 = "regions" L7_1 = {} L5_1[L6_1] = L7_1 L6_1 = "triggers" L7_1 = {} L8_1 = "DUNGEON_SETTLE_31" L7_1[1] = L8_1 L5_1[L6_1] = L7_1 L6_1 = "rand_weight" L7_1 = 100 L5_1[L6_1] = L7_1 L6_1 = {} L7_1 = {} L8_1 = 5018 L9_1 = 5019 L10_1 = 5020 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L6_1.monsters = L7_1 L7_1 = {} L8_1 = 5047 L9_1 = 5048 L10_1 = 5049 L11_1 = 5050 L12_1 = 5051 L13_1 = 5052 L14_1 = 5053 L15_1 = 5054 L16_1 = 5064 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L7_1[4] = L11_1 L7_1[5] = L12_1 L7_1[6] = L13_1 L7_1[7] = L14_1 L7_1[8] = L15_1 L7_1[9] = L16_1 L6_1.gadgets = L7_1 L7_1 = "regions" L8_1 = {} L6_1[L7_1] = L8_1 L7_1 = "triggers" L8_1 = {} L9_1 = "DUNGEON_SETTLE_32" L8_1[1] = L9_1 L6_1[L7_1] = L8_1 L7_1 = "rand_weight" L8_1 = 100 L6_1[L7_1] = L8_1 L7_1 = {} L8_1 = {} L9_1 = 5021 L10_1 = 5022 L11_1 = 5023 L8_1[1] = L9_1 L8_1[2] = L10_1 L8_1[3] = L11_1 L7_1.monsters = L8_1 L8_1 = {} L9_1 = 5047 L10_1 = 5048 L11_1 = 5049 L12_1 = 5050 L13_1 = 5051 L14_1 = 5052 L15_1 = 5053 L16_1 = 5054 L17_1 = 5064 L8_1[1] = L9_1 L8_1[2] = L10_1 L8_1[3] = L11_1 L8_1[4] = L12_1 L8_1[5] = L13_1 L8_1[6] = L14_1 L8_1[7] = L15_1 L8_1[8] = L16_1 L8_1[9] = L17_1 L7_1.gadgets = L8_1 L8_1 = "regions" L9_1 = {} L7_1[L8_1] = L9_1 L8_1 = "triggers" L9_1 = {} L10_1 = "DUNGEON_SETTLE_33" L9_1[1] = L10_1 L7_1[L8_1] = L9_1 L8_1 = "rand_weight" L9_1 = 100 L7_1[L8_1] = L9_1 L8_1 = {} L9_1 = {} L10_1 = 5024 L11_1 = 5025 L12_1 = 5026 L13_1 = 5027 L14_1 = 5028 L9_1[1] = L10_1 L9_1[2] = L11_1 L9_1[3] = L12_1 L9_1[4] = L13_1 L9_1[5] = L14_1 L8_1.monsters = L9_1 L9_1 = {} L10_1 = 5064 L9_1[1] = L10_1 L8_1.gadgets = L9_1 L9_1 = "regions" L10_1 = {} L8_1[L9_1] = L10_1 L9_1 = "triggers" L10_1 = {} L11_1 = "DUNGEON_SETTLE_34" L10_1[1] = L11_1 L8_1[L9_1] = L10_1 L9_1 = "rand_weight" L10_1 = 100 L8_1[L9_1] = L10_1 L9_1 = {} L10_1 = {} L11_1 = 5029 L12_1 = 5030 L13_1 = 5031 L14_1 = 5032 L10_1[1] = L11_1 L10_1[2] = L12_1 L10_1[3] = L13_1 L10_1[4] = L14_1 L9_1.monsters = L10_1 L10_1 = {} L11_1 = 5064 L12_1 = 5065 L13_1 = 5066 L14_1 = 5067 L15_1 = 5068 L16_1 = 5069 L17_1 = 5070 L10_1[1] = L11_1 L10_1[2] = L12_1 L10_1[3] = L13_1 L10_1[4] = L14_1 L10_1[5] = L15_1 L10_1[6] = L16_1 L10_1[7] = L17_1 L9_1.gadgets = L10_1 L10_1 = "regions" L11_1 = {} L9_1[L10_1] = L11_1 L10_1 = "triggers" L11_1 = {} L12_1 = "DUNGEON_SETTLE_35" L11_1[1] = L12_1 L9_1[L10_1] = L11_1 L10_1 = "rand_weight" L11_1 = 100 L9_1[L10_1] = L11_1 L10_1 = {} L11_1 = {} L12_1 = 5033 L13_1 = 5034 L14_1 = 5035 L15_1 = 5036 L11_1[1] = L12_1 L11_1[2] = L13_1 L11_1[3] = L14_1 L11_1[4] = L15_1 L10_1.monsters = L11_1 L11_1 = {} L12_1 = 5064 L11_1[1] = L12_1 L10_1.gadgets = L11_1 L11_1 = "regions" L12_1 = {} L10_1[L11_1] = L12_1 L11_1 = "triggers" L12_1 = {} L13_1 = "DUNGEON_SETTLE_36" L12_1[1] = L13_1 L10_1[L11_1] = L12_1 L11_1 = "rand_weight" L12_1 = 100 L10_1[L11_1] = L12_1 L11_1 = {} L12_1 = {} L13_1 = 5037 L14_1 = 5038 L15_1 = 5039 L16_1 = 5040 L17_1 = 5041 L12_1[1] = L13_1 L12_1[2] = L14_1 L12_1[3] = L15_1 L12_1[4] = L16_1 L12_1[5] = L17_1 L11_1.monsters = L12_1 L12_1 = {} L13_1 = 5064 L12_1[1] = L13_1 L11_1.gadgets = L12_1 L12_1 = "regions" L13_1 = {} L11_1[L12_1] = L13_1 L12_1 = "triggers" L13_1 = {} L14_1 = "DUNGEON_SETTLE_37" L13_1[1] = L14_1 L11_1[L12_1] = L13_1 L12_1 = "rand_weight" L13_1 = 100 L11_1[L12_1] = L13_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_ENTER_REGION_11" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 11 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_ENTER_REGION_11" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 5002 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_ENTER_REGION_12" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 12 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_ENTER_REGION_12" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 5003 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_ENTER_REGION_13" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 13 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_ENTER_REGION_13" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 5004 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_ENTER_REGION_14" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 14 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_ENTER_REGION_14" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 5005 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_ENTER_REGION_15" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 15 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_ENTER_REGION_15" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 5006 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_ENTER_REGION_16" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 16 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_ENTER_REGION_16" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 5007 L4_2.delay_time = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_ENTER_REGION_17" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 17 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_ENTER_REGION_17" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 5008 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_ENTER_REGION_18" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 18 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_ENTER_REGION_18" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 5009 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_ENTER_REGION_19" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 19 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_ENTER_REGION_19" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 5010 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_DUNGEON_SETTLE_29" function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_DUNGEON_SETTLE_29" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 5055 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : dungeon_settle" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_DUNGEON_SETTLE_30" function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_DUNGEON_SETTLE_30" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 5056 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : dungeon_settle" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_DUNGEON_SETTLE_31" function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_DUNGEON_SETTLE_31" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 5057 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : dungeon_settle" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_DUNGEON_SETTLE_32" function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_DUNGEON_SETTLE_32" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 5058 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : dungeon_settle" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_DUNGEON_SETTLE_33" function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_DUNGEON_SETTLE_33" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 5059 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : dungeon_settle" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_DUNGEON_SETTLE_34" function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_DUNGEON_SETTLE_34" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 5060 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : dungeon_settle" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_DUNGEON_SETTLE_35" function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_DUNGEON_SETTLE_35" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 5061 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : dungeon_settle" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_DUNGEON_SETTLE_36" function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_DUNGEON_SETTLE_36" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 5062 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : dungeon_settle" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_DUNGEON_SETTLE_37" function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_DUNGEON_SETTLE_37" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 5063 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : dungeon_settle" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_ANY_MONSTER_DIE_42" function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 5005 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_ANY_MONSTER_DIE_42" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 5005 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_ANY_MONSTER_DIE_43" function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 5002 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_ANY_MONSTER_DIE_43" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 5002 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_ANY_MONSTER_DIE_44" function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 5003 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_ANY_MONSTER_DIE_44" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 5003 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_ANY_MONSTER_DIE_45" function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 5004 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_ANY_MONSTER_DIE_45" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 5004 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_ANY_MONSTER_DIE_46" function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 5006 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_ANY_MONSTER_DIE_46" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 5006 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_ANY_MONSTER_DIE_47" function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 5007 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_ANY_MONSTER_DIE_47" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 5007 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_ANY_MONSTER_DIE_48" function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 5008 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_ANY_MONSTER_DIE_48" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 5008 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_ANY_MONSTER_DIE_49" function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 5009 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_ANY_MONSTER_DIE_49" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 5009 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_ANY_MONSTER_DIE_50" function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 5010 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_ANY_MONSTER_DIE_50" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 5010 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_ANY_MONSTER_DIE_51" function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 5001 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1