local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1 L0_1 = {} L0_1.group_id = 220010001 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1001 L2_1.gadget_id = 70350002 L3_1 = {} L3_1.x = 28.452 L3_1.y = 12.839 L3_1.z = 48.155 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 90.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 1002 L3_1.gadget_id = 70360021 L4_1 = {} L4_1.x = 160.793 L4_1.y = -10.0 L4_1.z = 10.019 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.route_id = 20010012 L4_1 = {} L4_1.config_id = 1003 L4_1.gadget_id = 70360021 L5_1 = {} L5_1.x = 160.278 L5_1.y = -36.0 L5_1.z = 55.183 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 180.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = GadgetState L5_1 = L5_1.GearStart L4_1.state = L5_1 L4_1.route_id = 20010011 L5_1 = {} L5_1.config_id = 1004 L5_1.gadget_id = 70360021 L6_1 = {} L6_1.x = 299.617 L6_1.y = -8.0 L6_1.z = 9.202 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = GadgetState L6_1 = L6_1.GearStart L5_1.state = L6_1 L5_1.route_id = 20010014 L6_1 = {} L6_1.config_id = 1005 L6_1.gadget_id = 70360021 L7_1 = {} L7_1.x = 299.617 L7_1.y = -40.0 L7_1.z = 54.618 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 180.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = GadgetState L7_1 = L7_1.GearStart L6_1.state = L7_1 L6_1.route_id = 20010013 L7_1 = {} L7_1.config_id = 1007 L7_1.gadget_id = 70690006 L8_1 = {} L8_1.x = 107.564 L8_1.y = 5.201 L8_1.z = 62.076 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 90.0 L8_1.y = 180.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = GadgetState L8_1 = L8_1.GearStart L7_1.state = L8_1 L8_1 = {} L8_1.config_id = 1008 L8_1.gadget_id = 70690006 L9_1 = {} L9_1.x = 105.446 L9_1.y = -9.735 L9_1.z = 14.09 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 90.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = {} L9_1.config_id = 1009 L9_1.gadget_id = 70690006 L10_1 = {} L10_1.x = 231.236 L10_1.y = -33.904 L10_1.z = 54.578 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 90.0 L10_1.y = 180.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L10_1 = {} L10_1.config_id = 1010 L10_1.gadget_id = 70690006 L11_1 = {} L11_1.x = 233.413 L11_1.y = -24.319 L11_1.z = 7.33 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 90.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L11_1 = {} L11_1.config_id = 1011 L11_1.gadget_id = 70360021 L12_1 = {} L12_1.x = 299.617 L12_1.y = -1.997 L12_1.z = 9.202 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 0.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L12_1 = GadgetState L12_1 = L12_1.GearStart L11_1.state = L12_1 L11_1.route_id = 20010014 L12_1 = {} L12_1.config_id = 1012 L12_1.gadget_id = 70360021 L13_1 = {} L13_1.x = 299.617 L13_1.y = -45.951 L13_1.z = 54.62 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 180.0 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 1 L13_1 = GadgetState L13_1 = L13_1.GearStart L12_1.state = L13_1 L12_1.route_id = 20010013 L13_1 = {} L13_1.config_id = 1013 L13_1.gadget_id = 70360021 L14_1 = {} L14_1.x = 299.617 L14_1.y = 3.695 L14_1.z = 9.202 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 0.0 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 1 L14_1 = GadgetState L14_1 = L14_1.GearStart L13_1.state = L14_1 L13_1.route_id = 20010014 L14_1 = {} L14_1.config_id = 1014 L14_1.gadget_id = 70360021 L15_1 = {} L15_1.x = 299.617 L15_1.y = -51.644 L15_1.z = 54.589 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 180.0 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 1 L15_1 = GadgetState L15_1 = L15_1.GearStart L14_1.state = L15_1 L14_1.route_id = 20010013 L15_1 = {} L15_1.config_id = 1015 L15_1.gadget_id = 70360021 L16_1 = {} L16_1.x = 232.0 L16_1.y = 5.0 L16_1.z = 44.0 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 90.0 L16_1.y = 180.0 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L16_1 = GadgetState L16_1 = L16_1.GearStart L15_1.state = L16_1 L15_1.route_id = 20010016 L16_1 = {} L16_1.config_id = 1016 L16_1.gadget_id = 70360021 L17_1 = {} L17_1.x = 230.0 L17_1.y = 5.0 L17_1.z = 22.0 L16_1.pos = L17_1 L17_1 = {} L17_1.x = 90.0 L17_1.y = 180.0 L17_1.z = 0.0 L16_1.rot = L17_1 L16_1.level = 1 L17_1 = GadgetState L17_1 = L17_1.GearStart L16_1.state = L17_1 L16_1.route_id = 20010017 L17_1 = {} L17_1.config_id = 1017 L17_1.gadget_id = 70690006 L18_1 = {} L18_1.x = 208.559 L18_1.y = -42.653 L18_1.z = -22.072 L17_1.pos = L18_1 L18_1 = {} L18_1.x = 90.0 L18_1.y = 180.0 L18_1.z = 0.0 L17_1.rot = L18_1 L17_1.level = 1 L18_1 = {} L18_1.config_id = 1018 L18_1.gadget_id = 70690006 L19_1 = {} L19_1.x = 204.498 L19_1.y = -28.26 L19_1.z = -70.075 L18_1.pos = L19_1 L19_1 = {} L19_1.x = 90.0 L19_1.y = 0.0 L19_1.z = 0.0 L18_1.rot = L19_1 L18_1.level = 1 L19_1 = {} L19_1.config_id = 1019 L19_1.gadget_id = 70900201 L20_1 = {} L20_1.x = 192.809 L20_1.y = -32.513 L20_1.z = 31.582 L19_1.pos = L20_1 L20_1 = {} L20_1.x = 0.0 L20_1.y = 86.335 L20_1.z = 0.0 L19_1.rot = L20_1 L19_1.level = 1 L20_1 = {} L20_1.config_id = 1020 L20_1.gadget_id = 70900201 L21_1 = {} L21_1.x = 365.738 L21_1.y = -33.58 L21_1.z = 32.243 L20_1.pos = L21_1 L21_1 = {} L21_1.x = 0.0 L21_1.y = 86.335 L21_1.z = 0.0 L20_1.rot = L21_1 L20_1.level = 1 L21_1 = {} L21_1.config_id = 1021 L21_1.gadget_id = 70690006 L22_1 = {} L22_1.x = 352.569 L22_1.y = -70.0 L22_1.z = 32.793 L21_1.pos = L22_1 L22_1 = {} L22_1.x = 0.0 L22_1.y = 0.0 L22_1.z = 0.0 L21_1.rot = L22_1 L21_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 L1_1[16] = L17_1 L1_1[17] = L18_1 L1_1[18] = L19_1 L1_1[19] = L20_1 L1_1[20] = L21_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 56 L3_1 = RegionShape L3_1 = L3_1.CUBIC L2_1.shape = L3_1 L3_1 = {} L3_1.x = 20.0 L3_1.y = 15.0 L3_1.z = 30.0 L2_1.size = L3_1 L3_1 = {} L3_1.x = 66.072 L3_1.y = 11.319 L3_1.z = 41.488 L2_1.pos = L3_1 L3_1 = {} L3_1.config_id = 64 L4_1 = RegionShape L4_1 = L4_1.CUBIC L3_1.shape = L4_1 L4_1 = {} L4_1.x = 20.0 L4_1.y = 10.0 L4_1.z = 20.0 L3_1.size = L4_1 L4_1 = {} L4_1.x = 196.194 L4_1.y = -29.973 L4_1.z = 29.252 L3_1.pos = L4_1 L1_1[1] = L2_1 L1_1[2] = L3_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000056 L2_1.name = "ENTER_REGION_56" L3_1 = EventType L3_1 = L3_1.EVENT_ENTER_REGION L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ENTER_REGION_56" L2_1.action = "action_EVENT_ENTER_REGION_56" L2_1.forbid_guest = false L3_1 = {} L3_1.config_id = 1000058 L3_1.name = "TIMER_EVENT_58" L4_1 = EventType L4_1 = L4_1.EVENT_TIMER_EVENT L3_1.event = L4_1 L3_1.source = "W1_1" L3_1.condition = "" L3_1.action = "action_EVENT_TIMER_EVENT_58" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1000059 L4_1.name = "TIMER_EVENT_59" L5_1 = EventType L5_1 = L5_1.EVENT_TIMER_EVENT L4_1.event = L5_1 L4_1.source = "W1_2" L4_1.condition = "" L4_1.action = "action_EVENT_TIMER_EVENT_59" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1000064 L5_1.name = "ENTER_REGION_64" L6_1 = EventType L6_1 = L6_1.EVENT_ENTER_REGION L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ENTER_REGION_64" L5_1.action = "action_EVENT_ENTER_REGION_64" L5_1.forbid_guest = false L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 1001 L5_1 = 1002 L6_1 = 1003 L7_1 = 1004 L8_1 = 1005 L9_1 = 1007 L10_1 = 1008 L11_1 = 1009 L12_1 = 1010 L13_1 = 1011 L14_1 = 1012 L15_1 = 1013 L16_1 = 1014 L17_1 = 1015 L18_1 = 1016 L19_1 = 1021 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L3_1[10] = L13_1 L3_1[11] = L14_1 L3_1[12] = L15_1 L3_1[13] = L16_1 L3_1[14] = L17_1 L3_1[15] = L18_1 L3_1[16] = L19_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 56 L3_1[1] = L4_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ENTER_REGION_56" L5_1 = "TIMER_EVENT_58" L6_1 = "TIMER_EVENT_59" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 1019 L4_1[1] = L5_1 L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 64 L4_1[1] = L5_1 L3_1.regions = L4_1 L4_1 = {} L5_1 = "ENTER_REGION_64" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 56 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_56 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 220010001 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_56 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 1007 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 220010001 L5_2 = {} L4_2.monsters = L5_2 L5_2 = {} L6_2 = 1008 L5_2[1] = L6_2 L4_2.gadgets = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 1009 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 220010001 L5_2 = {} L4_2.monsters = L5_2 L5_2 = {} L6_2 = 1010 L5_2[1] = L6_2 L4_2.gadgets = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 220010001 L5_2 = 139 L6_2 = GadgetState L6_2 = L6_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 220010001 L5_2 = 140 L6_2 = GadgetState L6_2 = L6_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGroupTimerEvent L3_2 = A0_2 L4_2 = 220010001 L5_2 = "W1_2" L6_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_timerevent_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_TIMER_EVENT_58 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 220010001 L5_2 = {} L4_2.monsters = L5_2 L5_2 = {} L6_2 = 1007 L5_2[1] = L6_2 L4_2.gadgets = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 1008 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 220010001 L5_2 = {} L4_2.monsters = L5_2 L5_2 = {} L6_2 = 1009 L5_2[1] = L6_2 L4_2.gadgets = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 1010 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGroupTimerEvent L3_2 = A0_2 L4_2 = 220010001 L5_2 = "W1_1" L6_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_timerevent_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 220010001 L5_2 = 139 L6_2 = GadgetState L6_2 = L6_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 220010001 L5_2 = 140 L6_2 = GadgetState L6_2 = L6_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_TIMER_EVENT_59 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 64 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_64 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 220010001 L5_2 = {} L4_2.monsters = L5_2 L5_2 = {} L6_2 = 1019 L5_2[1] = L6_2 L4_2.gadgets = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 1020 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_64 = L1_1