local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 220007003 L1_1 = {} L1_1.gadget_id_1 = 43 L1_1.gadget_id_2 = 6 L1_1.gadget_id_3 = 5 L1_1.gadget_id_4 = 1 L1_1.gadget_id_5 = 4 L1_1.gadget_id_6 = 26 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 4 L3_1.gadget_id = 70380001 L4_1 = {} L4_1.x = 13.118 L4_1.y = 1.198 L4_1.z = -10.109 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.route_id = 20007014 L4_1 = {} L4_1.config_id = 5 L4_1.gadget_id = 70710010 L5_1 = {} L5_1.x = 5.0 L5_1.y = 23.0 L5_1.z = 20.0 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 270.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.route_id = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} triggers = L2_1 L2_1 = {} variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 4 L6_1 = 5 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L2_1[1] = L3_1 suites = L2_1