local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 220006007 L1_1 = {} L1_1.gadget_id_1 = 1 L1_1.gadget_id_2 = 2 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 84 L3_1.gadget_id = 70360002 L4_1 = {} L4_1.x = 213.952 L4_1.y = 46.073 L4_1.z = 177.67 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 225.02 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 141 L4_1.gadget_id = 70211021 L5_1 = {} L5_1.x = 199.5 L5_1.y = 58.3 L5_1.z = 285.6 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 180.9 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 6 L4_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\232\146\153\229\190\183" L4_1.isOneoff = true L2_1[1] = L3_1 L2_1[2] = L4_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1000024 L3_1.name = "GADGET_CREATE_24" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_CREATE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_CREATE_24" L3_1.action = "action_EVENT_GADGET_CREATE_24" L4_1 = {} L4_1.config_id = 1000025 L4_1.name = "SELECT_OPTION_25" L5_1 = EventType L5_1 = L5_1.EVENT_SELECT_OPTION L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_SELECT_OPTION_25" L4_1.action = "action_EVENT_SELECT_OPTION_25" L4_1.forbid_guest = false L5_1 = {} L5_1.config_id = 1000027 L5_1.name = "SELECT_OPTION_27" L6_1 = EventType L6_1 = L6_1.EVENT_SELECT_OPTION L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_SELECT_OPTION_27" L5_1.action = "action_EVENT_SELECT_OPTION_27" L5_1.forbid_guest = false L6_1 = {} L6_1.config_id = 1000033 L6_1.name = "SELECT_OPTION_33" L7_1 = EventType L7_1 = L7_1.EVENT_SELECT_OPTION L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_SELECT_OPTION_33" L6_1.action = "action_EVENT_SELECT_OPTION_33" L6_1.trigger_count = 0 L6_1.forbid_guest = false L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 triggers = L2_1 L2_1 = {} variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = true init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 84 L6_1 = 141 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "GADGET_CREATE_24" L6_1 = "SELECT_OPTION_25" L7_1 = "SELECT_OPTION_27" L8_1 = "SELECT_OPTION_33" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L2_1[1] = L3_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 84 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_CREATE_24 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptions L3_2 = A0_2 L4_2 = {} L5_2 = 2 L4_2[1] = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_work_options" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_CREATE_24 = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 84 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_SELECT_OPTION_25 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = L1_1.gadget_id_2 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.UnlockForce L3_2 = A0_2 L4_2 = L1_1.gadget_id_1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 1030001 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end end action_EVENT_SELECT_OPTION_25 = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 84 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_SELECT_OPTION_27 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param2 if 2 == L2_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 84 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_option" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_SELECT_OPTION_27 = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 84 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_SELECT_OPTION_33 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = {} L2_2.x = 236 L2_2.y = 52.8 L2_2.z = 181.6 pos = L2_2 L2_2 = ScriptLib L2_2 = L2_2.BeginCameraSceneLook L3_2 = A0_2 L4_2 = {} L5_2 = pos L4_2.look_pos = L5_2 L4_2.duration = 3.5 L4_2.is_force = true L4_2.is_broadcast = false L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_SELECT_OPTION_33 = L2_1