local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 201032003 L1_1 = {} L2_1 = {} L2_1.config_id = 3012 L2_1.monster_id = 21020201 L3_1 = {} L3_1.x = -59.988 L3_1.y = 251.942 L3_1.z = -82.195 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 61.802 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L4_1 = 1101 L3_1[1] = L4_1 L2_1.affix = L3_1 L3_1 = {} L3_1.config_id = 3013 L3_1.monster_id = 21020201 L4_1 = {} L4_1.x = -60.325 L4_1.y = 251.915 L4_1.z = -77.274 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 133.069 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L5_1 = 1101 L4_1[1] = L5_1 L3_1.affix = L4_1 L4_1 = {} L4_1.config_id = 3014 L4_1.monster_id = 21030401 L5_1 = {} L5_1.x = -54.389 L5_1.y = 251.91 L5_1.z = -79.499 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 269.795 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.disableWander = true L5_1 = {} L6_1 = 1101 L5_1[1] = L6_1 L4_1.affix = L5_1 L5_1 = {} L5_1.config_id = 3015 L5_1.monster_id = 21010501 L6_1 = {} L6_1.x = -55.559 L6_1.y = 251.901 L6_1.z = -81.862 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 334.841 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.disableWander = true L6_1 = {} L7_1 = 1101 L6_1[1] = L7_1 L5_1.affix = L6_1 L5_1.pose_id = 32 L6_1 = {} L6_1.config_id = 3016 L6_1.monster_id = 21011001 L7_1 = {} L7_1.x = -55.829 L7_1.y = 251.893 L7_1.z = -76.919 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 220.196 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.disableWander = true L7_1 = {} L8_1 = 1101 L7_1[1] = L8_1 L6_1.affix = L7_1 L6_1.pose_id = 32 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 3001 L2_1.gadget_id = 70360097 L3_1 = {} L3_1.x = -57.995 L3_1.y = 255.107 L3_1.z = -68.107 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 3002 L3_1.gadget_id = 70360097 L4_1 = {} L4_1.x = -67.898 L4_1.y = 260.254 L4_1.z = -79.839 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.257 L4_1.y = 0.001 L4_1.z = 0.359 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 3003 L4_1.gadget_id = 70360097 L5_1 = {} L5_1.x = -65.167 L5_1.y = 258.345 L5_1.z = -70.931 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 3004 L5_1.gadget_id = 70900039 L6_1 = {} L6_1.x = -67.84 L6_1.y = 261.094 L6_1.z = -80.017 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = GadgetState L6_1 = L6_1.GearStop L5_1.state = L6_1 L6_1 = {} L6_1.config_id = 3006 L6_1.gadget_id = 70900201 L7_1 = {} L7_1.x = -24.823 L7_1.y = 265.139 L7_1.z = -120.866 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 3019 L7_1.gadget_id = 70211012 L8_1 = {} L8_1.x = -24.653 L8_1.y = 262.985 L8_1.z = -121.028 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 148.451 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 11 L7_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136" L8_1 = GadgetState L8_1 = L8_1.ChestLocked L7_1.state = L8_1 L7_1.showcutscene = true L7_1.isOneoff = true L7_1.persistent = true L8_1 = {} L8_1.config_id = 3020 L8_1.gadget_id = 70900201 L9_1 = {} L9_1.x = -67.563 L9_1.y = 263.061 L9_1.z = -80.119 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 3007 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 7 L3_1 = {} L3_1.x = -24.946 L3_1.y = 263.021 L3_1.z = -120.87 L2_1.pos = L3_1 L1_1[1] = L2_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1003005 L2_1.name = "GADGET_STATE_CHANGE_3005" L3_1 = EventType L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_3005" L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_3005" L3_1 = {} L3_1.config_id = 1003007 L3_1.name = "ENTER_REGION_3007" L4_1 = EventType L4_1 = L4_1.EVENT_ENTER_REGION L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ENTER_REGION_3007" L3_1.action = "action_EVENT_ENTER_REGION_3007" L4_1 = {} L4_1.config_id = 1003017 L4_1.name = "ANY_MONSTER_DIE_3017" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3017" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_3017" L4_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "stageFlag" L2_1.value = 0 L2_1.no_refresh = false L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 3001 L5_1 = 3002 L6_1 = 3003 L7_1 = 3004 L8_1 = 3019 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 3007 L3_1[1] = L4_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "GADGET_STATE_CHANGE_3005" L5_1 = "ENTER_REGION_3007" L6_1 = "ANY_MONSTER_DIE_3017" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 3006 L4_1[1] = L5_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 3012 L7_1 = 3013 L8_1 = 3014 L9_1 = 3015 L10_1 = 3016 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L7_1 = 3020 L6_1[1] = L7_1 L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 3004 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_3005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 201032003 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 3020 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_3005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 3007 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_3007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 3006 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 201032005 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 201032005 L5_2 = 5002 L6_2 = GadgetState L6_2 = L6_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_3007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 201032003 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "stageFlag" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_3017 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "stageFlag" L5_2 = 2 L6_2 = 201032003 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 201032003 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 201032005 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 3019 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_3017 = L1_1