local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = {} L0_1.group_id = 111102002 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 2003 L2_1.gadget_id = 70950149 L3_1 = {} L3_1.x = 1553.221 L3_1.y = 269.142 L3_1.z = -1487.863 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1002001 L2_1.name = "LUA_NOTIFY_2001" L3_1 = EventType L3_1 = L3_1.EVENT_LUA_NOTIFY L2_1.event = L3_1 L2_1.source = "test" L2_1.condition = "" L2_1.action = "action_EVENT_LUA_NOTIFY_2001" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1002002 L3_1.name = "LUA_NOTIFY_2002" L4_1 = EventType L4_1 = L4_1.EVENT_LUA_NOTIFY L3_1.event = L4_1 L3_1.source = "fail" L3_1.condition = "" L3_1.action = "action_EVENT_LUA_NOTIFY_2002" L3_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 2003 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "LUA_NOTIFY_2001" L5_1 = "LUA_NOTIFY_2002" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "out|" L5_2 = A1_2.param1 L6_2 = "|" L7_2 = A1_2.param2 L8_2 = "|" L9_2 = A1_2.param3 L4_2 = L4_2 .. L5_2 .. L6_2 .. L7_2 .. L8_2 .. L9_2 L2_2(L3_2, L4_2) L2_2 = 0 return L2_2 end action_EVENT_LUA_NOTIFY_2001 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "LUANOTIFY\233\148\153\232\175\175\232\167\166\229\143\145" L2_2(L3_2, L4_2) L2_2 = 0 return L2_2 end action_EVENT_LUA_NOTIFY_2002 = L1_1