local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 111101223 L1_1 = {} L1_1.gadget_Teleport_1 = 223001 L1_1.gadget_Teleport_2 = 223002 L1_1.pointarray_1 = 110100043 L1_1.moveSpeed = 10 L1_1.groupID = 111101223 L2_1 = {} L3_1 = {} L4_1 = L1_1.gadget_Teleport_1 L5_1 = L1_1.gadget_Teleport_2 L6_1 = L1_1.pointarray_1 L7_1 = 10 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L4_1 = {} L5_1 = L1_1.gadget_Teleport_2 L6_1 = L1_1.gadget_Teleport_1 L7_1 = L1_1.pointarray_1 L8_1 = 10 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L2_1[1] = L3_1 L2_1[2] = L4_1 connectInfo = L2_1 L2_1 = {} L3_1 = 1 L4_1 = 2 L5_1 = 3 L6_1 = 4 L7_1 = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 staticForwardSet = L2_1 L2_1 = {} L3_1 = 5 L4_1 = 4 L5_1 = 3 L6_1 = 2 L7_1 = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 staticBackwardSet = L2_1 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 223001 L3_1.gadget_id = 70950095 L4_1 = {} L4_1.x = 2926.414 L4_1.y = 269.875 L4_1.z = -1301.322 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 223002 L4_1.gadget_id = 70950095 L5_1 = {} L5_1.x = 2926.273 L5_1.y = 269.683 L5_1.z = -1284.189 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 180.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 223003 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 1 L4_1 = {} L4_1.x = 2926.455 L4_1.y = 269.875 L4_1.z = -1301.38 L3_1.pos = L4_1 L4_1 = {} L4_1.config_id = 223004 L5_1 = RegionShape L5_1 = L5_1.SPHERE L4_1.shape = L5_1 L4_1.radius = 1 L5_1 = {} L5_1.x = 2926.267 L5_1.y = 269.95 L5_1.z = -1284.078 L4_1.pos = L5_1 L2_1[1] = L3_1 L2_1[2] = L4_1 regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1223003 L3_1.name = "ENTER_REGION_223003" L4_1 = EventType L4_1 = L4_1.EVENT_ENTER_REGION L3_1.event = L4_1 L3_1.source = "1" L3_1.condition = "condition_EVENT_ENTER_REGION_223003" L3_1.action = "action_EVENT_ENTER_REGION_223003" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1223004 L4_1.name = "ENTER_REGION_223004" L5_1 = EventType L5_1 = L5_1.EVENT_ENTER_REGION L4_1.event = L5_1 L4_1.source = "1" L4_1.condition = "condition_EVENT_ENTER_REGION_223004" L4_1.action = "action_EVENT_ENTER_REGION_223004" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1223005 L5_1.name = "GROUP_LOAD_223005" L6_1 = EventType L6_1 = L6_1.EVENT_GROUP_LOAD L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "" L5_1.action = "action_EVENT_GROUP_LOAD_223005" L5_1.trigger_count = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 triggers = L2_1 L2_1 = {} variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 223001 L6_1 = 223002 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 223003 L6_1 = 223004 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.regions = L4_1 L4_1 = {} L5_1 = "ENTER_REGION_223003" L6_1 = "ENTER_REGION_223004" L7_1 = "GROUP_LOAD_223005" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L2_1[1] = L3_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 223003 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_223003 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.groupID L5_2 = L1_1.gadget_Teleport_2 L2_2 = L2_2(L3_2, L4_2, L5_2) if L2_2 == 0 then L3_2 = -1 return L3_2 elseif L2_2 == 201 then L3_2 = ScriptLib L3_2 = L3_2.MoveAvatarByPointArray L4_2 = A0_2 L5_2 = A0_2.uid L6_2 = L1_1.pointarray_1 L7_2 = staticBackwardSet L8_2 = {} L9_2 = L1_1.moveSpeed L8_2.speed = L9_2 L9_2 = "{\"MarkType\":1}" L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) end L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_223003 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 223004 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_223004 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.groupID L5_2 = L1_1.gadget_Teleport_2 L2_2 = L2_2(L3_2, L4_2, L5_2) if L2_2 == 0 then L3_2 = -1 return L3_2 elseif L2_2 == 201 then L3_2 = ScriptLib L3_2 = L3_2.MoveAvatarByPointArray L4_2 = A0_2 L5_2 = A0_2.uid L6_2 = L1_1.pointarray_1 L7_2 = staticBackwardSet L8_2 = {} L9_2 = L1_1.moveSpeed L8_2.speed = L9_2 L9_2 = "{\"MarkType\":1}" L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) end L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_223004 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 223001 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 223002 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_223005 = L2_1