local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 111101195 L1_1 = {} L2_1 = {} L3_1 = 195001 L4_1 = 195002 L5_1 = 195003 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.order = L2_1 L1_1.region_Enter = 195004 L1_1.region_Leave = 195005 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 195001 L3_1.gadget_id = 70800043 L4_1 = {} L4_1.x = 2270.975 L4_1.y = 240.953 L4_1.z = -1356.216 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 195002 L4_1.gadget_id = 70800043 L5_1 = {} L5_1.x = 2258.726 L5_1.y = 239.94 L5_1.z = -1355.753 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 195003 L5_1.gadget_id = 70800043 L6_1 = {} L6_1.x = 2260.609 L6_1.y = 239.819 L6_1.z = -1342.24 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 195004 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 15 L4_1 = {} L4_1.x = 2262.51 L4_1.y = 239.662 L4_1.z = -1349.66 L3_1.pos = L4_1 L4_1 = {} L4_1.config_id = 195005 L5_1 = RegionShape L5_1 = L5_1.SPHERE L4_1.shape = L5_1 L4_1.radius = 20 L5_1 = {} L5_1.x = 2262.51 L5_1.y = 239.662 L5_1.z = -1349.66 L4_1.pos = L5_1 L2_1[1] = L3_1 L2_1[2] = L4_1 regions = L2_1 L2_1 = {} triggers = L2_1 L2_1 = {} variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 195004 L6_1 = 195005 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L2_1[1] = L3_1 suites = L2_1 L2_1 = require L3_1 = "V2_2/Ayesha" L2_1(L3_1)