local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 111101194 L1_1 = {} L2_1 = {} L3_1 = 194004 L4_1 = 1 L5_1 = 194003 L6_1 = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1[194001] = L2_1 L2_1 = {} L3_1 = 194001 L4_1 = 1 L5_1 = 194004 L6_1 = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1[194002] = L2_1 L2_1 = {} L3_1 = 194004 L4_1 = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1[194003] = L2_1 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 194001 L3_1.gadget_id = 70360180 L4_1 = {} L4_1.x = 2586.445 L4_1.y = 226.887 L4_1.z = -1101.501 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 194002 L4_1.gadget_id = 70360181 L5_1 = {} L5_1.x = 2586.316 L5_1.y = 226.992 L5_1.z = -1105.748 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 194003 L5_1.gadget_id = 70360182 L6_1 = {} L6_1.x = 2594.061 L6_1.y = 227.555 L6_1.z = -1105.732 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L6_1.config_id = 194004 L6_1.gadget_id = 70360183 L7_1 = {} L7_1.x = 2593.127 L7_1.y = 227.598 L7_1.z = -1101.574 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} triggers = L2_1 L2_1 = {} variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 194001 L6_1 = 194002 L7_1 = 194003 L8_1 = 194004 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L2_1[1] = L3_1 suites = L2_1 L2_1 = require L3_1 = "V2_1/PirateHelm" L2_1(L3_1)