local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1 L0_1 = {} L0_1.group_id = 111101166 L1_1 = {} L1_1.group_ID = 111101166 L1_1.trigger_playRegion = 166006 L1_1.gadget_1 = 166002 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 166001 L3_1.gadget_id = 70950068 L4_1 = {} L4_1.x = 2951.351 L4_1.y = 260.542 L4_1.z = -1377.236 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 166002 L4_1.gadget_id = 70290117 L5_1 = {} L5_1.x = 2963.766 L5_1.y = 261.756 L5_1.z = -1356.303 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 166003 L5_1.gadget_id = 70950069 L6_1 = {} L6_1.x = 2962.568 L6_1.y = 261.472 L6_1.z = -1371.611 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L6_1.config_id = 166004 L6_1.gadget_id = 70950069 L7_1 = {} L7_1.x = 2953.968 L7_1.y = 261.069 L7_1.z = -1362.249 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 166005 L7_1.gadget_id = 70211111 L8_1 = {} L8_1.x = 2970.185 L8_1.y = 262.069 L8_1.z = -1354.796 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 26 L7_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\232\146\153\229\190\183" L7_1.isOneoff = true L7_1.persistent = true L8_1 = {} L8_1.config_id = 166008 L8_1.gadget_id = 70950068 L9_1 = {} L9_1.x = 2939.464 L9_1.y = 262.833 L9_1.z = -1357.554 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = {} L9_1.config_id = 166009 L9_1.gadget_id = 70950068 L10_1 = {} L10_1.x = 2963.564 L10_1.y = 266.344 L10_1.z = -1339.342 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L10_1 = {} L10_1.config_id = 166010 L10_1.gadget_id = 70950069 L11_1 = {} L11_1.x = 2960.598 L11_1.y = 263.568 L11_1.z = -1351.925 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L11_1 = {} L11_1.config_id = 166011 L11_1.gadget_id = 70950069 L12_1 = {} L12_1.x = 2961.678 L12_1.y = 261.842 L12_1.z = -1364.194 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 0.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L12_1 = {} L12_1.config_id = 166012 L12_1.gadget_id = 70950069 L13_1 = {} L13_1.x = 2953.354 L13_1.y = 262.51 L13_1.z = -1354.958 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 0.0 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 166006 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 23 L4_1 = {} L4_1.x = 2958.523 L4_1.y = 262.856 L4_1.z = -1360.1 L3_1.pos = L4_1 L4_1 = {} L5_1 = "Move_Electric_Stake_Play" L4_1[1] = L5_1 L3_1.ability_group_list = L4_1 L2_1[1] = L3_1 regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1166007 L3_1.name = "VARIABLE_CHANGE_166007" L4_1 = EventType L4_1 = L4_1.EVENT_VARIABLE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_166007" L3_1.action = "" L2_1[1] = L3_1 triggers = L2_1 L2_1 = {} variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 166001 L6_1 = 166002 L7_1 = 166003 L8_1 = 166004 L9_1 = 166008 L10_1 = 166009 L11_1 = 166010 L12_1 = 166011 L13_1 = 166012 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L4_1[9] = L13_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L6_1 = 166006 L5_1[1] = L6_1 L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L7_1 = 166005 L6_1[1] = L7_1 L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "successed" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_166007 = L2_1 L2_1 = require L3_1 = "BlackBoxPlay/ChargingPort" L2_1(L3_1)