local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 111101155 function L1_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = ScriptLib L1_2 = L1_2.RefreshGroup L2_2 = A0_2 L3_2 = {} L3_2.group_id = 111101155 L3_2.suite = 2 L1_2(L2_2, L3_2) L1_2 = 0 return L1_2 end Modifier_TD_Test_A = L1_1 function L1_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = ScriptLib L1_2 = L1_2.RefreshGroup L2_2 = A0_2 L3_2 = {} L3_2.group_id = 111101155 L3_2.suite = 1 L1_2(L2_2, L3_2) L1_2 = 0 return L1_2 end Modifier_TD_Test_B = L1_1 function L1_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = ScriptLib L1_2 = L1_2.RefreshGroup L2_2 = A0_2 L3_2 = {} L3_2.group_id = 111101155 L3_2.suite = 4 L1_2(L2_2, L3_2) L1_2 = 0 return L1_2 end Modifier_TD_Test_C = L1_1 function L1_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = ScriptLib L1_2 = L1_2.RefreshGroup L2_2 = A0_2 L3_2 = {} L3_2.group_id = 111101155 L3_2.suite = 3 L1_2(L2_2, L3_2) L1_2 = 0 return L1_2 end Modifier_TD_Test_D = L1_1 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 155003 L2_1.gadget_id = 70360002 L3_1 = {} L3_1.x = 2335.447 L3_1.y = 283.898 L3_1.z = -1704.789 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 155001 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 10 L3_1 = {} L3_1.x = 2335.697 L3_1.y = 283.898 L3_1.z = -1703.377 L2_1.pos = L3_1 L3_1 = {} L4_1 = "AbilityGroup_TD_Test_Modifier_A" L3_1[1] = L4_1 L2_1.team_ability_group_list = L3_1 L3_1 = {} L3_1.config_id = 155002 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 10 L4_1 = {} L4_1.x = 2335.697 L4_1.y = 283.898 L4_1.z = -1703.377 L3_1.pos = L4_1 L4_1 = {} L5_1 = "AbilityGroup_TD_Test_Modifier_B" L4_1[1] = L5_1 L3_1.team_ability_group_list = L4_1 L4_1 = {} L4_1.config_id = 155004 L5_1 = RegionShape L5_1 = L5_1.SPHERE L4_1.shape = L5_1 L4_1.radius = 10 L5_1 = {} L5_1.x = 2335.697 L5_1.y = 283.898 L5_1.z = -1703.377 L4_1.pos = L5_1 L5_1 = {} L6_1 = "AbilityGroup_TD_Test_Modifier_C" L5_1[1] = L6_1 L4_1.ability_group_list = L5_1 L5_1 = {} L5_1.config_id = 155005 L6_1 = RegionShape L6_1 = L6_1.SPHERE L5_1.shape = L6_1 L5_1.radius = 10 L6_1 = {} L6_1.x = 2335.697 L6_1.y = 283.898 L6_1.z = -1703.377 L5_1.pos = L6_1 L6_1 = {} L7_1 = "AbilityGroup_TD_Test_Modifier_D" L6_1[1] = L7_1 L5_1.ability_group_list = L6_1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 155003 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 155001 L3_1[1] = L4_1 L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 155003 L4_1[1] = L5_1 L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 155002 L4_1[1] = L5_1 L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L6_1 = 155003 L5_1[1] = L6_1 L4_1.gadgets = L5_1 L5_1 = {} L6_1 = 155004 L5_1[1] = L6_1 L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L7_1 = 155003 L6_1[1] = L7_1 L5_1.gadgets = L6_1 L6_1 = {} L7_1 = 155005 L6_1[1] = L7_1 L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 suites = L1_1