local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 111101145 L1_1 = {} L1_1.gadget_temple = 145001 L1_1.gadget_chest = 145002 L1_1.group_ID = 111101145 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 145001 L3_1.gadget_id = 70900383 L4_1 = {} L4_1.x = 2933.192 L4_1.y = 272.349 L4_1.z = -1254.825 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 288.011 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 32 L3_1.isOneoff = true L3_1.persistent = true L3_1.interact_id = 42 L4_1 = {} L4_1.config_id = 145002 L4_1.gadget_id = 70211131 L5_1 = {} L5_1.x = 2933.171 L5_1.y = 273.114 L5_1.z = -1254.854 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 288.472 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 26 L4_1.drop_tag = "\231\129\181\233\190\155\232\146\153\229\190\183" L5_1 = GadgetState L5_1 = L5_1.ChestLocked L4_1.state = L5_1 L4_1.isOneoff = true L4_1.persistent = true L2_1[1] = L3_1 L2_1[2] = L4_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1145003 L3_1.name = "GADGET_STATE_CHANGE_145003" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_145003" L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_145003" L4_1 = {} L4_1.config_id = 1145004 L4_1.name = "GADGET_CREATE_145004" L5_1 = EventType L5_1 = L5_1.EVENT_GADGET_CREATE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_GADGET_CREATE_145004" L4_1.action = "" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1145005 L5_1.name = "ANY_GADGET_DIE_145005" L6_1 = EventType L6_1 = L6_1.EVENT_ANY_GADGET_DIE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ANY_GADGET_DIE_145005" L5_1.action = "" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1145006 L6_1.name = "GADGET_STATE_CHANGE_145006" L7_1 = EventType L7_1 = L7_1.EVENT_GADGET_STATE_CHANGE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_145006" L6_1.action = "" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1145007 L7_1.name = "GROUP_LOAD_145007" L8_1 = EventType L8_1 = L8_1.EVENT_GROUP_LOAD L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "" L7_1.action = "action_EVENT_GROUP_LOAD_145007" L7_1.trigger_count = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 triggers = L2_1 L2_1 = {} variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 145001 L6_1 = 145002 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "GADGET_STATE_CHANGE_145003" L6_1 = "GADGET_CREATE_145004" L7_1 = "ANY_GADGET_DIE_145005" L8_1 = "GADGET_STATE_CHANGE_145006" L9_1 = "GROUP_LOAD_145007" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L2_1[1] = L3_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 145001 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_145003 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 145002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 145001 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_145003 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "## TEMPLE_LOG : Gadget_Create | " L5_2 = A1_2.param1 L4_2 = L4_2 .. L5_2 L2_2(L3_2, L4_2) L2_2 = true return L2_2 end condition_EVENT_GADGET_CREATE_145004 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "## TEMPLE_LOG : Gadget_Die | " L5_2 = A1_2.param1 L4_2 = L4_2 .. L5_2 L2_2(L3_2, L4_2) L2_2 = true return L2_2 end condition_EVENT_ANY_GADGET_DIE_145005 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "## TEMPLE_LOG : Gadget_State_Change | " L5_2 = A1_2.param2 L6_2 = " : " L7_2 = A1_2.param3 L8_2 = " -> " L9_2 = A1_2.param1 L4_2 = L4_2 .. L5_2 .. L6_2 .. L7_2 .. L8_2 .. L9_2 L2_2(L3_2, L4_2) L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_145006 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_ID L5_2 = L1_1.gadget_temple L2_2 = L2_2(L3_2, L4_2, L5_2) if L2_2 ~= -1 then L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_ID L5_2 = L1_1.gadget_temple L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 ~= L3_2 then goto lbl_34 end end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_ID L5_2 = L1_1.gadget_chest L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L5_2 = L1_1.gadget_temple L4_2.config_id = L5_2 L2_2(L3_2, L4_2) ::lbl_34:: L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_145007 = L2_1