local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 111101106 L1_1 = {} L1_1.groupID = 111101106 L1_1.rewardChestID = 106004 L1_1.isLoop = 0 L1_1.maxCount = 3 L1_1.minCount = 3 L1_1.gadget_1 = 106001 L1_1.gadget_2 = 106002 L1_1.gadget_3 = 106003 L1_1.gadget_4 = 0 L1_1.gadget_5 = 0 minCount = 3 L2_1 = {} L3_1 = {} L3_1.index = 1 L3_1.name = "gadget_1" L4_1 = {} L4_1.index = 2 L4_1.name = "gadget_2" L5_1 = {} L5_1.index = 3 L5_1.name = "gadget_3" L6_1 = {} L6_1.index = 4 L6_1.name = "gadget_4" L7_1 = {} L7_1.index = 5 L7_1.name = "gadget_5" L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 gadgetInfo = L2_1 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 106001 L3_1.gadget_id = 70950055 L4_1 = {} L4_1.x = 2635.26 L4_1.y = 229.527 L4_1.z = -1327.835 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 189.505 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = GadgetState L4_1 = L4_1.Action03 L3_1.state = L4_1 L3_1.persistent = true L4_1 = {} L4_1.config_id = 106002 L4_1.gadget_id = 70950055 L5_1 = {} L5_1.x = 2634.997 L5_1.y = 229.516 L5_1.z = -1330.366 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 190.825 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = GadgetState L5_1 = L5_1.Action02 L4_1.state = L5_1 L4_1.persistent = true L5_1 = {} L5_1.config_id = 106003 L5_1.gadget_id = 70950055 L6_1 = {} L6_1.x = 2634.601 L6_1.y = 229.662 L6_1.z = -1332.832 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 190.825 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = GadgetState L6_1 = L6_1.Action01 L5_1.state = L6_1 L5_1.persistent = true L6_1 = {} L6_1.config_id = 106007 L6_1.gadget_id = 70210004 L7_1 = {} L7_1.x = 2631.688 L7_1.y = 228.163 L7_1.z = -1329.863 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 269.823 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.chest_drop_id = 1000100 L6_1.drop_count = 1 L6_1.isOneoff = true L6_1.persistent = true L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1106004 L3_1.name = "GADGET_STATE_CHANGE_106004" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_106004" L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_106004" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1106014 L4_1.name = "GADGET_STATE_CHANGE_106014" L5_1 = EventType L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_106014" L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_106014" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1106015 L5_1.name = "GADGET_STATE_CHANGE_106015" L6_1 = EventType L6_1 = L6_1.EVENT_GADGET_STATE_CHANGE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_106015" L5_1.action = "action_EVENT_GADGET_STATE_CHANGE_106015" L5_1.trigger_count = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "isFinished" L3_1.value = 0 L3_1.no_refresh = true L4_1 = {} L4_1.configId = 2 L4_1.name = "midChecker" L4_1.value = 0 L4_1.no_refresh = true L5_1 = {} L5_1.configId = 3 L5_1.name = "RightChecker" L5_1.value = 0 L5_1.no_refresh = true L6_1 = {} L6_1.configId = 4 L6_1.name = "LeftChecker" L6_1.value = 0 L6_1.no_refresh = true L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 2 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 106001 L6_1 = 106002 L7_1 = 106003 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "GADGET_STATE_CHANGE_106004" L6_1 = "GADGET_STATE_CHANGE_106014" L7_1 = "GADGET_STATE_CHANGE_106015" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L6_1 = 106001 L7_1 = 106002 L8_1 = 106003 L9_1 = 106007 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L4_1.ban_refresh = true L2_1[1] = L3_1 L2_1[2] = L4_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "isFinished" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "midChecker" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_106004 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2, L15_2 L2_2 = "" L3_2 = 0 L4_2 = 0 L5_2 = "" L6_2 = 0 L7_2 = "" L8_2 = 0 L3_2 = A1_2.param2 L9_2 = pairs L10_2 = L1_1 L9_2, L10_2, L11_2 = L9_2(L10_2) for L12_2, L13_2 in L9_2, L10_2, L11_2 do if L13_2 == L3_2 then L2_2 = L12_2 end end L9_2 = pairs L10_2 = gadgetInfo L9_2, L10_2, L11_2 = L9_2(L10_2) for L12_2, L13_2 in L9_2, L10_2, L11_2 do L14_2 = L13_2.name if L14_2 == L2_2 then L4_2 = L13_2.index L14_2 = L1_1.isLoop if L14_2 == 0 then L14_2 = L13_2.index if L14_2 <= 1 then L8_2 = -1 L6_2 = L4_2 + 1 break end L14_2 = L13_2.index L15_2 = L1_1.maxCount if L14_2 >= L15_2 then L6_2 = -1 L8_2 = L4_2 - 1 break end L8_2 = L4_2 - 1 L6_2 = L4_2 + 1 break end L14_2 = L1_1.isLoop if L14_2 == 1 then L14_2 = L13_2.index if L14_2 <= 1 then L8_2 = L1_1.maxCount L6_2 = L4_2 + 1 break end L14_2 = L13_2.index L15_2 = L1_1.maxCount if L14_2 >= L15_2 then L6_2 = 1 L8_2 = L4_2 - 1 break end L8_2 = L4_2 - 1 L6_2 = L4_2 + 1 end break end end if L6_2 ~= -1 then L9_2 = gadgetInfo L9_2 = L9_2[L6_2] L5_2 = L9_2.name else L5_2 = nil end if L8_2 ~= -1 then L9_2 = gadgetInfo L9_2 = L9_2[L8_2] L7_2 = L9_2.name else L7_2 = nil end L9_2 = ScriptLib L9_2 = L9_2.SetGroupVariableValue L10_2 = A0_2 L11_2 = "midChecker" L12_2 = 1 L9_2(L10_2, L11_2, L12_2) if L5_2 ~= nil then L9_2 = ScriptLib L9_2 = L9_2.GetGroupVariableValue L10_2 = A0_2 L11_2 = "isFinished" L9_2 = L9_2(L10_2, L11_2) if L9_2 == 0 then L9_2 = ScriptLib L9_2 = L9_2.SetGroupVariableValue L10_2 = A0_2 L11_2 = "RightChecker" L12_2 = 1 L9_2(L10_2, L11_2, L12_2) L9_2 = GadgetState L9_2 = L9_2.Default L10_2 = ScriptLib L10_2 = L10_2.GetGadgetStateByConfigId L11_2 = A0_2 L12_2 = L1_1.groupID L13_2 = L1_1[L5_2] L10_2 = L10_2(L11_2, L12_2, L13_2) if L9_2 == L10_2 then L9_2 = ScriptLib L9_2 = L9_2.SetGadgetStateByConfigId L10_2 = A0_2 L11_2 = L1_1[L5_2] L12_2 = GadgetState L12_2 = L12_2.Action01 L9_2(L10_2, L11_2, L12_2) else L9_2 = GadgetState L9_2 = L9_2.Action01 L10_2 = ScriptLib L10_2 = L10_2.GetGadgetStateByConfigId L11_2 = A0_2 L12_2 = L1_1.groupID L13_2 = L1_1[L5_2] L10_2 = L10_2(L11_2, L12_2, L13_2) if L9_2 == L10_2 then L9_2 = ScriptLib L9_2 = L9_2.SetGadgetStateByConfigId L10_2 = A0_2 L11_2 = L1_1[L5_2] L12_2 = GadgetState L12_2 = L12_2.Action02 L9_2(L10_2, L11_2, L12_2) else L9_2 = GadgetState L9_2 = L9_2.Action02 L10_2 = ScriptLib L10_2 = L10_2.GetGadgetStateByConfigId L11_2 = A0_2 L12_2 = L1_1.groupID L13_2 = L1_1[L5_2] L10_2 = L10_2(L11_2, L12_2, L13_2) if L9_2 == L10_2 then L9_2 = ScriptLib L9_2 = L9_2.SetGadgetStateByConfigId L10_2 = A0_2 L11_2 = L1_1[L5_2] L12_2 = GadgetState L12_2 = L12_2.Action03 L9_2(L10_2, L11_2, L12_2) else L9_2 = GadgetState L9_2 = L9_2.Action03 L10_2 = ScriptLib L10_2 = L10_2.GetGadgetStateByConfigId L11_2 = A0_2 L12_2 = L1_1.groupID L13_2 = L1_1[L5_2] L10_2 = L10_2(L11_2, L12_2, L13_2) if L9_2 == L10_2 then L9_2 = ScriptLib L9_2 = L9_2.SetGadgetStateByConfigId L10_2 = A0_2 L11_2 = L1_1[L5_2] L12_2 = GadgetState L12_2 = L12_2.Action01 L9_2(L10_2, L11_2, L12_2) end end end end end end if L7_2 ~= nil then L9_2 = ScriptLib L9_2 = L9_2.GetGroupVariableValue L10_2 = A0_2 L11_2 = "isFinished" L9_2 = L9_2(L10_2, L11_2) if L9_2 == 0 then L9_2 = ScriptLib L9_2 = L9_2.SetGroupVariableValue L10_2 = A0_2 L11_2 = "LeftChecker" L12_2 = 1 L9_2(L10_2, L11_2, L12_2) L9_2 = GadgetState L9_2 = L9_2.Default L10_2 = ScriptLib L10_2 = L10_2.GetGadgetStateByConfigId L11_2 = A0_2 L12_2 = L1_1.groupID L13_2 = L1_1[L7_2] L10_2 = L10_2(L11_2, L12_2, L13_2) if L9_2 == L10_2 then L9_2 = ScriptLib L9_2 = L9_2.SetGadgetStateByConfigId L10_2 = A0_2 L11_2 = L1_1[L7_2] L12_2 = GadgetState L12_2 = L12_2.Action01 L9_2(L10_2, L11_2, L12_2) else L9_2 = GadgetState L9_2 = L9_2.Action01 L10_2 = ScriptLib L10_2 = L10_2.GetGadgetStateByConfigId L11_2 = A0_2 L12_2 = L1_1.groupID L13_2 = L1_1[L7_2] L10_2 = L10_2(L11_2, L12_2, L13_2) if L9_2 == L10_2 then L9_2 = ScriptLib L9_2 = L9_2.SetGadgetStateByConfigId L10_2 = A0_2 L11_2 = L1_1[L7_2] L12_2 = GadgetState L12_2 = L12_2.Action02 L9_2(L10_2, L11_2, L12_2) else L9_2 = GadgetState L9_2 = L9_2.Action02 L10_2 = ScriptLib L10_2 = L10_2.GetGadgetStateByConfigId L11_2 = A0_2 L12_2 = L1_1.groupID L13_2 = L1_1[L7_2] L10_2 = L10_2(L11_2, L12_2, L13_2) if L9_2 == L10_2 then L9_2 = ScriptLib L9_2 = L9_2.SetGadgetStateByConfigId L10_2 = A0_2 L11_2 = L1_1[L7_2] L12_2 = GadgetState L12_2 = L12_2.Action03 L9_2(L10_2, L11_2, L12_2) else L9_2 = GadgetState L9_2 = L9_2.Action03 L10_2 = ScriptLib L10_2 = L10_2.GetGadgetStateByConfigId L11_2 = A0_2 L12_2 = L1_1.groupID L13_2 = L1_1[L7_2] L10_2 = L10_2(L11_2, L12_2, L13_2) if L9_2 == L10_2 then L9_2 = ScriptLib L9_2 = L9_2.SetGadgetStateByConfigId L10_2 = A0_2 L11_2 = L1_1[L7_2] L12_2 = GadgetState L12_2 = L12_2.Action01 L9_2(L10_2, L11_2, L12_2) end end end end end end L9_2 = 0 return L9_2 end action_EVENT_GADGET_STATE_CHANGE_106004 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "RightChecker" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "isFinished" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_106014 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2 L2_2 = 1 L3_2 = 1 L4_2 = L1_1.maxCount L5_2 = 1 for L6_2 = L3_2, L4_2, L5_2 do L7_2 = ScriptLib L7_2 = L7_2.GetGadgetStateByConfigId L8_2 = A0_2 L9_2 = L1_1.groupID L10_2 = gadgetInfo L10_2 = L10_2[L6_2] L10_2 = L10_2.name L10_2 = L1_1[L10_2] L7_2 = L7_2(L8_2, L9_2, L10_2) L8_2 = A1_2.param1 if L7_2 ~= L8_2 then L2_2 = 0 break end end if L2_2 == 1 then L3_2 = ScriptLib L3_2 = L3_2.GetGroupVariableValue L4_2 = A0_2 L5_2 = "isFinished" L3_2 = L3_2(L4_2, L5_2) if L3_2 ~= 1 then L3_2 = ScriptLib L3_2 = L3_2.SetGroupVariableValue L4_2 = A0_2 L5_2 = "isFinished" L6_2 = 1 L3_2(L4_2, L5_2, L6_2) L3_2 = ScriptLib L3_2 = L3_2.SetGroupVariableValue L4_2 = A0_2 L5_2 = "midChecker" L6_2 = 2 L3_2(L4_2, L5_2, L6_2) L3_2 = ScriptLib L3_2 = L3_2.SetGroupVariableValue L4_2 = A0_2 L5_2 = "RightChecker" L6_2 = 2 L3_2(L4_2, L5_2, L6_2) L3_2 = ScriptLib L3_2 = L3_2.SetGroupVariableValue L4_2 = A0_2 L5_2 = "LeftChecker" L6_2 = 2 L3_2(L4_2, L5_2, L6_2) L3_2 = pairs L4_2 = gadgetInfo L3_2, L4_2, L5_2 = L3_2(L4_2) for L6_2, L7_2 in L3_2, L4_2, L5_2 do L8_2 = L7_2.name L8_2 = L1_1[L8_2] if L8_2 ~= 0 then L8_2 = ScriptLib L8_2 = L8_2.SetGadgetStateByConfigId L9_2 = A0_2 L10_2 = L1_1[L7_2] L11_2 = GadgetState L11_2 = L11_2.GearStart L8_2(L9_2, L10_2, L11_2) end end L3_2 = ScriptLib L3_2 = L3_2.GoToGroupSuite L4_2 = A0_2 L5_2 = L1_1.groupID L6_2 = 2 L3_2(L4_2, L5_2, L6_2) L3_2 = 0 return L3_2 end end L3_2 = ScriptLib L3_2 = L3_2.SetGroupVariableValue L4_2 = A0_2 L5_2 = "RightChecker" L6_2 = 0 L3_2(L4_2, L5_2, L6_2) L3_2 = ScriptLib L3_2 = L3_2.GetGroupVariableValue L4_2 = A0_2 L5_2 = "RightChecker" L3_2 = L3_2(L4_2, L5_2) if L3_2 == 0 then L3_2 = ScriptLib L3_2 = L3_2.GetGroupVariableValue L4_2 = A0_2 L5_2 = "LeftChecker" L3_2 = L3_2(L4_2, L5_2) if L3_2 == 0 then L3_2 = ScriptLib L3_2 = L3_2.SetGroupVariableValue L4_2 = A0_2 L5_2 = "midChecker" L6_2 = 0 L3_2(L4_2, L5_2, L6_2) end end L3_2 = 0 return L3_2 end action_EVENT_GADGET_STATE_CHANGE_106014 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "LeftChecker" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "isFinished" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_106015 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2 L2_2 = 1 L3_2 = 1 L4_2 = L1_1.maxCount L5_2 = 1 for L6_2 = L3_2, L4_2, L5_2 do L7_2 = ScriptLib L7_2 = L7_2.GetGadgetStateByConfigId L8_2 = A0_2 L9_2 = L1_1.groupID L10_2 = gadgetInfo L10_2 = L10_2[L6_2] L10_2 = L10_2.name L10_2 = L1_1[L10_2] L7_2 = L7_2(L8_2, L9_2, L10_2) L8_2 = A1_2.param1 if L7_2 ~= L8_2 then L2_2 = 0 break end end if L2_2 == 1 then L3_2 = ScriptLib L3_2 = L3_2.GetGroupVariableValue L4_2 = A0_2 L5_2 = "isFinished" L3_2 = L3_2(L4_2, L5_2) if L3_2 ~= 1 then L3_2 = ScriptLib L3_2 = L3_2.SetGroupVariableValue L4_2 = A0_2 L5_2 = "isFinished" L6_2 = 1 L3_2(L4_2, L5_2, L6_2) L3_2 = ScriptLib L3_2 = L3_2.SetGroupVariableValue L4_2 = A0_2 L5_2 = "midChecker" L6_2 = 2 L3_2(L4_2, L5_2, L6_2) L3_2 = ScriptLib L3_2 = L3_2.SetGroupVariableValue L4_2 = A0_2 L5_2 = "RightChecker" L6_2 = 2 L3_2(L4_2, L5_2, L6_2) L3_2 = ScriptLib L3_2 = L3_2.SetGroupVariableValue L4_2 = A0_2 L5_2 = "LeftChecker" L6_2 = 2 L3_2(L4_2, L5_2, L6_2) L3_2 = pairs L4_2 = gadgetInfo L3_2, L4_2, L5_2 = L3_2(L4_2) for L6_2, L7_2 in L3_2, L4_2, L5_2 do L8_2 = L7_2.name L8_2 = L1_1[L8_2] if L8_2 ~= 0 then L8_2 = ScriptLib L8_2 = L8_2.SetGadgetStateByConfigId L9_2 = A0_2 L10_2 = L1_1[L7_2] L11_2 = GadgetState L11_2 = L11_2.GearStart L8_2(L9_2, L10_2, L11_2) end end L3_2 = ScriptLib L3_2 = L3_2.GoToGroupSuite L4_2 = A0_2 L5_2 = L1_1.groupID L6_2 = 2 L3_2(L4_2, L5_2, L6_2) L3_2 = 0 return L3_2 end end L3_2 = ScriptLib L3_2 = L3_2.SetGroupVariableValue L4_2 = A0_2 L5_2 = "LeftChecker" L6_2 = 0 L3_2(L4_2, L5_2, L6_2) L3_2 = ScriptLib L3_2 = L3_2.GetGroupVariableValue L4_2 = A0_2 L5_2 = "RightChecker" L3_2 = L3_2(L4_2, L5_2) if L3_2 == 0 then L3_2 = ScriptLib L3_2 = L3_2.GetGroupVariableValue L4_2 = A0_2 L5_2 = "LeftChecker" L3_2 = L3_2(L4_2, L5_2) if L3_2 == 0 then L3_2 = ScriptLib L3_2 = L3_2.SetGroupVariableValue L4_2 = A0_2 L5_2 = "midChecker" L6_2 = 0 L3_2(L4_2, L5_2, L6_2) end end L3_2 = 0 return L3_2 end action_EVENT_GADGET_STATE_CHANGE_106015 = L2_1