local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 111101089 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 89001 L2_1.gadget_id = 70950091 L3_1 = {} L3_1.x = 2390.431 L3_1.y = 280.801 L3_1.z = -1560.785 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.mark_flag = 2 L3_1 = {} L3_1.config_id = 89002 L3_1.gadget_id = 70950091 L4_1 = {} L4_1.x = 2372.443 L4_1.y = 278.965 L4_1.z = -1556.166 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.mark_flag = 2 L4_1 = {} L4_1.config_id = 89003 L4_1.gadget_id = 70950091 L5_1 = {} L5_1.x = 2360.193 L5_1.y = 277.412 L5_1.z = -1551.099 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = GadgetState L5_1 = L5_1.GearStop L4_1.state = L5_1 L4_1.mark_flag = 2 L5_1 = {} L5_1.config_id = 89004 L5_1.gadget_id = 70950091 L6_1 = {} L6_1.x = 2359.754 L6_1.y = 282.62 L6_1.z = -1566.175 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = GadgetState L6_1 = L6_1.GearStop L5_1.state = L6_1 L5_1.mark_flag = 2 L6_1 = {} L6_1.config_id = 89005 L6_1.gadget_id = 70950091 L7_1 = {} L7_1.x = 2342.6 L7_1.y = 276.592 L7_1.z = -1551.873 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = GadgetState L7_1 = L7_1.GearAction1 L6_1.state = L7_1 L6_1.mark_flag = 2 L7_1 = {} L7_1.config_id = 89006 L7_1.gadget_id = 70950091 L8_1 = {} L8_1.x = 2336.755 L8_1.y = 273.878 L8_1.z = -1539.004 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = GadgetState L8_1 = L8_1.GearAction2 L7_1.state = L8_1 L7_1.mark_flag = 2 L8_1 = {} L8_1.config_id = 89007 L8_1.gadget_id = 70290069 L9_1 = {} L9_1.x = 2375.838 L9_1.y = 280.395 L9_1.z = -1563.641 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 89001 L5_1 = 89002 L6_1 = 89003 L7_1 = 89004 L8_1 = 89005 L9_1 = 89006 L10_1 = 89007 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1