local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = {} L0_1.group_id = 111101057 L1_1 = {} L1_1.option_1 = 201 L1_1.option_2 = 202 L1_1.option_3 = 203 L1_1.gadget_1 = 57002 L1_1.water_1 = 57001 L2_1 = {} L3_1 = {} L4_1 = L1_1.option_1 L3_1[0] = L4_1 L4_1 = L1_1.option_2 L3_1[1] = L4_1 L4_1 = L1_1.option_3 L3_1[2] = L4_1 L2_1.options = L3_1 L3_1 = {} L3_1[0] = 0 L3_1[1] = 201 L3_1[2] = 203 L3_1[3] = 204 L3_1[4] = 901 L3_1[5] = 902 L3_1[6] = 903 L2_1.colors = L3_1 L3_1 = {} monsters = L3_1 L3_1 = {} npcs = L3_1 L3_1 = {} L4_1 = {} L4_1.config_id = 57002 L4_1.gadget_id = 70360002 L5_1 = {} L5_1.x = 2554.158 L5_1.y = 357.057 L5_1.z = -1738.064 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L3_1[1] = L4_1 gadgets = L3_1 L3_1 = {} L4_1 = {} L4_1.config_id = 57001 L5_1 = RegionShape L5_1 = L5_1.POLYGON L4_1.shape = L5_1 L5_1 = {} L5_1.x = 2552.927 L5_1.y = 356.346 L5_1.z = -1736.421 L4_1.pos = L5_1 L4_1.height = 47.625 L5_1 = {} L6_1 = {} L6_1.x = 2554.28 L6_1.y = -1726.399 L7_1 = {} L7_1.x = 2562.313 L7_1.y = -1731.105 L8_1 = {} L8_1.x = 2562.535 L8_1.y = -1739.043 L9_1 = {} L9_1.x = 2557.802 L9_1.y = -1746.305 L10_1 = {} L10_1.x = 2546.547 L10_1.y = -1746.443 L11_1 = {} L11_1.x = 2543.319 L11_1.y = -1734.129 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L5_1[6] = L11_1 L4_1.point_array = L5_1 L5_1 = {} L5_1.config_id = 57003 L6_1 = RegionShape L6_1 = L6_1.CYLINDER L5_1.shape = L6_1 L5_1.radius = 10 L6_1 = {} L6_1.x = 2554.158 L6_1.y = 357.057 L6_1.z = -1738.064 L5_1.pos = L6_1 L5_1.height = 10.0 L6_1 = {} L6_1.config_id = 57004 L7_1 = RegionShape L7_1 = L7_1.SPHERE L6_1.shape = L7_1 L6_1.radius = 30 L7_1 = {} L7_1.x = 2556.633 L7_1.y = 353.983 L7_1.z = -1739.103 L6_1.pos = L7_1 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 regions = L3_1 L3_1 = {} L4_1 = {} L4_1.config_id = 1057001 L4_1.name = "ENTER_REGION_57001" L5_1 = EventType L5_1 = L5_1.EVENT_ENTER_REGION L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ENTER_REGION_57001" L4_1.action = "action_EVENT_ENTER_REGION_57001" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1057003 L5_1.name = "ENTER_REGION_57003" L6_1 = EventType L6_1 = L6_1.EVENT_ENTER_REGION L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ENTER_REGION_57003" L5_1.action = "action_EVENT_ENTER_REGION_57003" L5_1.trigger_count = 0 L3_1[1] = L4_1 L3_1[2] = L5_1 triggers = L3_1 L3_1 = {} L4_1 = {} L4_1.configId = 1 L4_1.name = "is_used" L4_1.value = 0 L4_1.no_refresh = true L3_1[1] = L4_1 variables = L3_1 L3_1 = {} L3_1.suite = 1 L3_1.end_suite = 0 L3_1.rand_suite = false init_config = L3_1 L3_1 = {} L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L6_1 = 57002 L5_1[1] = L6_1 L4_1.gadgets = L5_1 L5_1 = {} L6_1 = 57003 L7_1 = 57004 L5_1[1] = L6_1 L5_1[2] = L7_1 L4_1.regions = L5_1 L5_1 = {} L6_1 = "ENTER_REGION_57003" L5_1[1] = L6_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L7_1 = 57002 L6_1[1] = L7_1 L5_1.gadgets = L6_1 L6_1 = {} L7_1 = 57001 L8_1 = 57004 L6_1[1] = L7_1 L6_1[2] = L8_1 L5_1.regions = L6_1 L6_1 = {} L7_1 = "ENTER_REGION_57001" L6_1[1] = L7_1 L5_1.triggers = L6_1 L5_1.rand_weight = 100 L3_1[1] = L4_1 L3_1[2] = L5_1 suites = L3_1 function L3_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 57001 then L2_2 = false return L2_2 end L2_2 = A1_2.param1 if 57001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_57001 = L3_1 function L3_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetPlayerEyePointStream L3_2 = A0_2 L4_2 = 57001 L5_2 = 57004 L6_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "## ret2 = " L6_2 = L2_2 L5_2 = L5_2 .. L6_2 L3_2(L4_2, L5_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_57001 = L3_1 function L3_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 57003 then L2_2 = false return L2_2 end L2_2 = A1_2.param1 if 57003 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_57003 = L3_1 function L3_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetPlayerEyePointStream L3_2 = A0_2 L4_2 = 57003 L5_2 = 57004 L6_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "## ret1 = " L6_2 = L2_2 L5_2 = L5_2 .. L6_2 L3_2(L4_2, L5_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_57003 = L3_1