local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 111101044 L1_1 = {} L1_1.gadget_id = 44004 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 44001 L3_1.gadget_id = 70900051 L4_1 = {} L4_1.x = 2366.951 L4_1.y = 258.481 L4_1.z = -1436.664 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.persistent = true L4_1 = {} L4_1.config_id = 44002 L4_1.gadget_id = 70900039 L5_1 = {} L5_1.x = 2367.218 L5_1.y = 264.477 L5_1.z = -1440.719 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.persistent = true L5_1 = {} L5_1.config_id = 44003 L5_1.gadget_id = 70900051 L6_1 = {} L6_1.x = 2355.394 L6_1.y = 255.588 L6_1.z = -1437.744 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.persistent = true L6_1 = {} L6_1.config_id = 44004 L6_1.gadget_id = 70211111 L7_1 = {} L7_1.x = 2360.344 L7_1.y = 262.375 L7_1.z = -1443.877 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 6 L6_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\232\146\153\229\190\183" L6_1.showcutscene = true L6_1.isOneoff = true L6_1.persistent = true L7_1 = {} L7_1.config_id = 44008 L7_1.gadget_id = 70900039 L8_1 = {} L8_1.x = 2357.012 L8_1.y = 261.791 L8_1.z = -1443.033 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1044005 L3_1.name = "GADGET_STATE_CHANGE_44005" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_44005" L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_44005" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1044006 L4_1.name = "GADGET_STATE_CHANGE_44006" L5_1 = EventType L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "" L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_44006" L5_1 = {} L5_1.config_id = 1044007 L5_1.name = "GADGET_CREATE_44007" L6_1 = EventType L6_1 = L6_1.EVENT_GADGET_CREATE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_GADGET_CREATE_44007" L5_1.action = "action_EVENT_GADGET_CREATE_44007" L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "start" L3_1.value = 0 L3_1.no_refresh = true L2_1[1] = L3_1 variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 44001 L6_1 = 44002 L7_1 = 44003 L8_1 = 44008 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "GADGET_STATE_CHANGE_44005" L6_1 = "GADGET_STATE_CHANGE_44006" L7_1 = "GADGET_CREATE_44007" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L2_1[1] = L3_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "start" L2_2 = L2_2(L3_2, L4_2) L3_2 = suites L3_2 = L3_2[1] L3_2 = L3_2.gadgets L3_2 = #L3_2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_44005 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "start" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) else L2_2 = A1_2.param1 L3_2 = GadgetState L3_2 = L3_2.Default if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "start" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) end end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "start" L2_2 = L2_2(L3_2, L4_2) L3_2 = suites L3_2 = L3_2[1] L3_2 = L3_2.gadgets L3_2 = #L3_2 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L5_2 = L1_1.gadget_id L4_2.config_id = L5_2 L2_2(L3_2, L4_2) end end action_EVENT_GADGET_STATE_CHANGE_44005 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 1008 L5_2 = 1 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_44006 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = L1_1.gadget_id L3_2 = A1_2.param1 if L2_2 ~= L3_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_CREATE_44007 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 1008 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_CREATE_44007 = L2_1