local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 111101017 L1_1 = {} L1_1.maxRouteCount = 3 L2_1 = {} L3_1 = {} L4_1 = 1 L3_1[1] = L4_1 L2_1.route_1 = L3_1 L3_1 = {} L4_1 = 2 L3_1[1] = L4_1 L2_1.route_2 = L3_1 L3_1 = {} L4_1 = 3 L3_1[1] = L4_1 L2_1.route_3 = L3_1 routeInfo = L2_1 function L2_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L1_2 = ScriptLib L1_2 = L1_2.PrintLog L2_2 = "Hit platform to move" L1_2(A0_2, L2_2) L1_2 = ScriptLib L1_2 = L1_2.GetGroupVariableValue L2_2 = A0_2 L3_2 = "route" L1_2 = L1_2(L2_2, L3_2) L2_2 = ScriptLib L2_2 = L2_2.PrintLog L3_2 = "Hit platform to move : get index = " L4_2 = L1_2 L3_2 = L3_2 .. L4_2 L2_2(A0_2, L3_2) L2_2 = "route_" L3_2 = L1_2 L2_2 = L2_2 .. L3_2 L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = "Hit platform to move : get key = " L5_2 = L2_2 L4_2 = L4_2 .. L5_2 L3_2(A0_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.SetPlatformPointArray L4_2 = A0_2 L5_2 = 17002 L6_2 = 110100010 L7_2 = routeInfo L7_2 = L7_2[L2_2] L8_2 = {} L8_2.route_type = 0 L3_2(L4_2, L5_2, L6_2, L7_2, L8_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = "Hit platform to move : start platform" L3_2(A0_2, L4_2) L1_2 = L1_2 + 1 L3_2 = L1_1.maxRouteCount if L1_2 > L3_2 then L1_2 = 1 end L3_2 = ScriptLib L3_2 = L3_2.SetGroupVariableValue L4_2 = A0_2 L5_2 = "route" L6_2 = L1_2 L3_2(L4_2, L5_2, L6_2) L3_2 = 0 return L3_2 end MovePlatform = L2_1 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 17002 L3_1.gadget_id = 70950081 L4_1 = {} L4_1.x = 2478.369 L4_1.y = 218.804 L4_1.z = -1340.456 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.is_use_point_array = true L2_1[1] = L3_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1017003 L3_1.name = "AVATAR_NEAR_PLATFORM_17003" L4_1 = EventType L4_1 = L4_1.EVENT_AVATAR_NEAR_PLATFORM L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_17003" L3_1.action = "action_EVENT_AVATAR_NEAR_PLATFORM_17003" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1017008 L4_1.name = "GROUP_LOAD_17008" L5_1 = EventType L5_1 = L5_1.EVENT_GROUP_LOAD L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "" L4_1.action = "action_EVENT_GROUP_LOAD_17008" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1017009 L5_1.name = "PLATFORM_REACH_POINT_17009" L6_1 = EventType L6_1 = L6_1.EVENT_PLATFORM_REACH_POINT L5_1.event = L6_1 L5_1.source = "17002" L5_1.condition = "" L5_1.action = "action_EVENT_PLATFORM_REACH_POINT_17009" L5_1.trigger_count = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "route" L3_1.value = 1 L3_1.no_refresh = false L2_1[1] = L3_1 variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 17002 L4_1[1] = L5_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "AVATAR_NEAR_PLATFORM_17003" L6_1 = "GROUP_LOAD_17008" L7_1 = "PLATFORM_REACH_POINT_17009" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L2_1[1] = L3_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 17002 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_AVATAR_NEAR_PLATFORM_17003 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 17002 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2(L3_2, L4_2, L5_2) L2_2 = MovePlatform L3_2 = A0_2 L2_2(L3_2) L2_2 = 0 return L2_2 end action_EVENT_AVATAR_NEAR_PLATFORM_17003 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = MovePlatform L3_2 = A0_2 L2_2(L3_2) L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_17008 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.StopPlatform L3_2 = A0_2 L4_2 = 17002 L2_2(L3_2, L4_2) L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 17002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "route" L2_2 = L2_2(L3_2, L4_2) L3_2 = L1_1.maxRouteCount if L2_2 == L3_2 then end L3_2 = 0 return L3_2 end action_EVENT_PLATFORM_REACH_POINT_17009 = L2_1