local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 72215 L0_1.ActorAlias = "72215" L1_1 = {} L1_1.q7221501 = 7221501 L1_1.q7221502 = 7221502 L1_1.q7221504 = 7221504 L1_1.q7221505 = 7221505 L1_1.q7221506 = 7221506 L1_1.q7221507 = 7221507 L1_1.q7221503 = 7221503 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 3189 L2_1.alias = "Npc3189" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3189Data = L2_1 L2_1 = {} L2_1.id = 3182 L2_1.alias = "Npc3182" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3182Data = L2_1 L0_1.Npcs = L1_1 return L0_1