local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 72141 L0_1.ActorAlias = "72141" L1_1 = {} L1_1.q7214101 = 7214101 L1_1.q7214112 = 7214112 L1_1.q7214113 = 7214113 L1_1.q7214102 = 7214102 L1_1.q7214103 = 7214103 L1_1.q7214104 = 7214104 L1_1.q7214114 = 7214114 L1_1.q7214115 = 7214115 L1_1.q7214105 = 7214105 L1_1.q7214106 = 7214106 L1_1.q7214107 = 7214107 L1_1.q7214116 = 7214116 L1_1.q7214117 = 7214117 L1_1.q7214108 = 7214108 L1_1.q7214109 = 7214109 L1_1.q7214118 = 7214118 L1_1.q7214119 = 7214119 L1_1.q7214120 = 7214120 L1_1.q7214110 = 7214110 L1_1.q7214111 = 7214111 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 20239 L2_1.alias = "Npc20239" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc20239Data = L2_1 L0_1.Npcs = L1_1 return L0_1