local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 72105 L0_1.ActorAlias = "72105" L1_1 = {} L1_1.q7210501 = 7210501 L1_1.q7210502 = 7210502 L1_1.q7210503 = 7210503 L1_1.q7210508 = 7210508 L1_1.q7210504 = 7210504 L1_1.q7210505 = 7210505 L1_1.q7210506 = 7210506 L1_1.q7210509 = 7210509 L1_1.q7210510 = 7210510 L1_1.q7210511 = 7210511 L1_1.q7210507 = 7210507 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 20221 L2_1.alias = "Npc20221" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc20221Data = L2_1 L2_1 = {} L2_1.id = 1005 L2_1.alias = "Paimon" L2_1.script = "Actor/Quest/Q352/Paimon" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.PaimonData = L2_1 L0_1.Npcs = L1_1 return L0_1