local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.MainID = 71824 L0_1.ActorAlias = "71824" L1_1 = {} L1_1.q7182415 = 7182415 L1_1.q7182401 = 7182401 L1_1.q7182402 = 7182402 L1_1.q7182403 = 7182403 L1_1.q7182414 = 7182414 L1_1.q7182404 = 7182404 L1_1.q7182405 = 7182405 L1_1.q7182406 = 7182406 L1_1.q7182407 = 7182407 L1_1.q7182408 = 7182408 L1_1.q7182409 = 7182409 L1_1.q7182410 = 7182410 L1_1.q7182411 = 7182411 L1_1.q7182412 = 7182412 L1_1.q7182413 = 7182413 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 220401 L2_1.alias = "Npc220401" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q41330YanxiaoBorn" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc220401Data = L2_1 L2_1 = {} L2_1.id = 220801 L2_1.alias = "Npc220801" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q71824LandLady" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc220801Data = L2_1 L2_1 = {} L2_1.id = 231102 L2_1.alias = "Npc231102" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q71824Hide1P1" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc231102Data1 = L2_1 L2_1 = {} L2_1.id = 231102 L2_1.alias = "Npc231102" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q71824Hide2P1" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc231102Data2 = L2_1 L2_1 = {} L2_1.id = 231102 L2_1.alias = "Npc231102" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q71824Hide3P1" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc231102Data3 = L2_1 L2_1 = {} L2_1.id = 231102 L2_1.alias = "Npc231102" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q71824HideSeek3" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc231102DataEnd = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q71824Hide1P2" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L4_1 = sceneData L5_1 = L4_1 L4_1 = L4_1.GetDummyPoint L6_1 = 3 L7_1 = "Q71824HideSeek1" L4_1 = L4_1(L5_1, L6_1, L7_1) L4_1 = L4_1.pos L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.RouteHide1 = L2_1 L2_1 = {} L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q71824Hide2P2" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L2_1[1] = L3_1 L1_1.RouteHide2 = L2_1 L2_1 = {} L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q71824HideSeek3" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L2_1[1] = L3_1 L1_1.RouteHide3 = L2_1 L2_1 = {} L2_1.narratorId = 7182410 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L1_1.NarratorWithId = L2_1 L2_1 = {} L3_1 = {} L3_1.dialogID = 718241001 L3_1.audioEvtName = "" L3_1.duration = 4 L4_1 = {} L4_1.dialogID = 718241002 L4_1.audioEvtName = "" L4_1.duration = 5 L5_1 = {} L5_1.dialogID = 718241003 L5_1.audioEvtName = "" L5_1.duration = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.NarratorTable = L2_1 L2_1 = {} L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q71824HideSeekEnd" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L2_1[1] = L3_1 L1_1.RouteHide4 = L2_1 L0_1.Datas = L1_1 return L0_1