local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 70501 L0_1.ActorAlias = "70501" L1_1 = {} L1_1.q7050117 = 7050117 L1_1.q7050101 = 7050101 L1_1.q7050102 = 7050102 L1_1.q7050103 = 7050103 L1_1.q7050104 = 7050104 L1_1.q7050105 = 7050105 L1_1.q7050106 = 7050106 L1_1.q7050114 = 7050114 L1_1.q7050107 = 7050107 L1_1.q7050108 = 7050108 L1_1.q7050116 = 7050116 L1_1.q7050113 = 7050113 L1_1.q7050111 = 7050111 L1_1.q7050109 = 7050109 L1_1.q7050112 = 7050112 L1_1.q7050110 = 7050110 L1_1.q7050115 = 7050115 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 10258 L2_1.alias = "Npc10258" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc10258Data = L2_1 L2_1 = {} L2_1.id = 20395 L2_1.alias = "Npc20395" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc20395Data = L2_1 L2_1 = {} L2_1.id = 20397 L2_1.alias = "Npc20397" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc20397Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L3_1 = "QUEST_Message_Q7050106" L2_1[1] = L3_1 L1_1.TextmapId = L2_1 L2_1 = {} L2_1.point_id = 1 L2_1.scene_id = 3 L2_1.pos = "Q70501player" L1_1.TransmitPoint = L2_1 L2_1 = {} L2_1.point_id = 2 L2_1.scene_id = 3 L2_1.pos = "Q70501failPos" L1_1.TransmitPoint2 = L2_1 L2_1 = {} L2_1.alias = "Q7050105Trigger" L2_1.script = "Actor/Gadget/Q7050105Trigger" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q70501player" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q7050105Trigger = L2_1 L0_1.Datas = L1_1 return L0_1