local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 70030 L0_1.ActorAlias = "70030" L1_1 = {} L1_1.q7003001 = 7003001 L1_1.q7003002 = 7003002 L1_1.q7003003 = 7003003 L1_1.q7003004 = 7003004 L1_1.q7003006 = 7003006 L1_1.q7003007 = 7003007 L1_1.q7003008 = 7003008 L1_1.q7003009 = 7003009 L1_1.q7003010 = 7003010 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 2433 L2_1.alias = "Npc2433" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q70030JuzaStart" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc2433Data = L2_1 L2_1 = {} L2_1.id = 1032 L2_1.alias = "Npc1032" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q70030KazuhaStart" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1032Data = L2_1 L2_1 = {} L2_1.id = 1005 L2_1.alias = "Paimon" L2_1.script = "Actor/Quest/Q352/Paimon" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.PaimonData = L2_1 L0_1.Npcs = L1_1 return L0_1