local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.MainID = 463 L0_1.ActorAlias = "463" L1_1 = {} L1_1.q46300 = 46300 L1_1.q46301 = 46301 L1_1.q46302 = 46302 L1_1.q46303 = 46303 L1_1.q46304 = 46304 L1_1.q46307 = 46307 L0_1.SubIDs = L1_1 L1_1 = {} L1_1.Alias = "Paimon" L1_1.Script = "Actor/Quest/Q352/Paimon" L1_1.ID = 1005 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q462PuzzleEnd" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.Pos1 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q462PuzzleEnd" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.Dir1 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q463Dungeon" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.Pos2 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q463Dungeon" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.Dir2 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 20016 L5_1 = "Q463Paimon" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.Pos3 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 20016 L5_1 = "Q463Paimon" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.Dir3 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 20016 L5_1 = "Q463Born" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.BornPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 20016 L5_1 = "Q463Born" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.BornDir = L2_1 L0_1.PaimonData = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = {} L5_1 = InteractionType L5_1 = L5_1.DIALOG L4_1.type = L5_1 L5_1 = DialogType L5_1 = L5_1.LOCK_FRAME L4_1.dialogType = L5_1 L4_1.dialogID = 3500001 L3_1[1] = L4_1 L2_1[1] = L3_1 L1_1.NoReplyInter = L2_1 L0_1.InterData = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.dialogID = 4630339 L3_1.audioEvtName = "" L3_1.duration = 4 L4_1 = {} L4_1.dialogID = 4630340 L4_1.audioEvtName = "" L4_1.duration = 6 L5_1 = {} L5_1.dialogID = 4630341 L5_1.audioEvtName = "" L5_1.duration = 3 L6_1 = {} L6_1.dialogID = 4630342 L6_1.audioEvtName = "" L6_1.duration = 6 L7_1 = {} L7_1.dialogID = 4630343 L7_1.audioEvtName = "" L7_1.duration = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.Story1 = L2_1 L0_1.NarratorData = L1_1 L1_1 = {} L1_1.Kaeya = "Gaia" L1_1.KaeyaScript = "Actor/Quest/Q301/Gaia301" L1_1.KaeyaID = 1004 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 20016 L5_1 = "Q463Kaeya" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.InPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 20016 L5_1 = "Q463Kaeya" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.InDir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 20016 L5_1 = "Q463Born" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.BornPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 20016 L5_1 = "Q463Born" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.BornDir = L2_1 L0_1.KaeyaData = L1_1 L1_1 = {} L1_1.NpcBoss = "KaeyaNpcBoss" L1_1.NpcBossScript = "Actor/Npc/TempNPC" L1_1.NpcBossID = 1214 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 20016 L5_1 = "Q463NPC" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.NpcBossPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 20016 L5_1 = "Q463NPC" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.NpcBossDir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 20016 L5_1 = "Q463Trap" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.TrapPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 20016 L5_1 = "Q463Trap" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.TrapDir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 20016 L5_1 = "Q46303NpcLaste" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.LastPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 20016 L5_1 = "Q46303NpcLaste" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.LastDir = L2_1 L0_1.KaeyaNPCBossData = L1_1 L1_1 = {} L1_1.Invisible = "Invisible" L1_1.NpcScript = "Actor/Npc/TempNPC" L1_1.InvisibleID = 1234 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 20016 L5_1 = "Q463Dummy" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.InvisiblePos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 20016 L5_1 = "Q463Dummy" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.InvisibleDir = L2_1 L0_1.Invisible = L1_1 L1_1 = {} L1_1.Alias = "Dungeon" L1_1.DoorID = 70800010 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q463DungeonDoorEffect" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.Pos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q463DungeonDoorEffect" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.Dir = L2_1 L0_1.DungeonData = L1_1 L1_1 = {} L1_1.Alias1 = "Soldier1" L1_1.Alias2 = "Soldier2" L1_1.ID1 = 1215 L1_1.ID2 = 1240 L1_1.Script = "Actor/Npc/TempNPC" L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 20016 L5_1 = "Q463SoldierBorn" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.BornPos1 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 20016 L5_1 = "Q463SoldierBorn" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.BornDir1 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 20016 L5_1 = "Q463SoldierBorn2" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.BornPos2 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 20016 L5_1 = "Q463SoldierBorn2" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.BornDir2 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 20016 L5_1 = "Q463Soldier" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.Pos1 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 20016 L5_1 = "Q463Soldier" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.Dir1 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 20016 L5_1 = "Q463Soldier2" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.Pos2 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 20016 L5_1 = "Q463Soldier2" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.Dir2 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 20016 L5_1 = "Q463Soldier3" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.Pos3 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 20016 L5_1 = "Q463Soldier3" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.Dir3 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 20016 L5_1 = "Q463Soldier4" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.Pos4 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 20016 L5_1 = "Q463Soldier4" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.Dir4 = L2_1 L0_1.SoldierData = L1_1 return L0_1