local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 41414 L0_1.ActorAlias = "41414" L1_1 = {} L1_1.q4141401 = 4141401 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 1004 L2_1.alias = "Gaia" L2_1.script = "Actor/Quest/Q301/Gaia301" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.GaiaData = L2_1 L2_1 = {} L2_1.id = 1009 L2_1.alias = "Diluc" L2_1.script = "Actor/Quest/Q376/Diluc" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.DilucData = L2_1 L2_1 = {} L2_1.id = 1020 L2_1.alias = "Npc1020" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1020Data = L2_1 L0_1.Npcs = L1_1 return L0_1