local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 40039 L0_1.ActorAlias = "40039" L1_1 = {} L1_1.q4003901 = 4003901 L1_1.q4003902 = 4003902 L1_1.q4003903 = 4003903 L1_1.q4003904 = 4003904 L1_1.q4003922 = 4003922 L1_1.q4003905 = 4003905 L1_1.q4003917 = 4003917 L1_1.q4003910 = 4003910 L1_1.q4003915 = 4003915 L1_1.q4003906 = 4003906 L1_1.q4003907 = 4003907 L1_1.q4003921 = 4003921 L1_1.q4003908 = 4003908 L1_1.q4003916 = 4003916 L1_1.q4003923 = 4003923 L1_1.q4003918 = 4003918 L1_1.q4003909 = 4003909 L1_1.q4003919 = 4003919 L1_1.q4003920 = 4003920 L1_1.q4003911 = 4003911 L1_1.q4003913 = 4003913 L1_1.q4003924 = 4003924 L1_1.q4003925 = 4003925 L1_1.q4003914 = 4003914 L1_1.q4003912 = 4003912 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 10211 L2_1.alias = "Npc10211" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc10211Data = L2_1 L2_1 = {} L2_1.id = 1031 L2_1.alias = "Npc1031" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1031Data = L2_1 L2_1 = {} L2_1.id = 30086 L2_1.alias = "Npc30086" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc30086Data = L2_1 L2_1 = {} L2_1.id = 30087 L2_1.alias = "Npc30087" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc30087Data = L2_1 L2_1 = {} L2_1.id = 1042 L2_1.alias = "Npc1042" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1042Data = L2_1 L2_1 = {} L2_1.id = 30101 L2_1.alias = "Npc30101" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc30101Data = L2_1 L2_1 = {} L2_1.id = 30109 L2_1.alias = "Npc30109" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc30109Data = L2_1 L2_1 = {} L2_1.id = 30111 L2_1.alias = "Npc30111" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc30111Data = L2_1 L2_1 = {} L2_1.id = 30134 L2_1.alias = "Npc30134" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc30134Data = L2_1 L2_1 = {} L2_1.id = 30135 L2_1.alias = "Npc30135" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc30135Data = L2_1 L2_1 = {} L2_1.id = 30136 L2_1.alias = "Npc30136" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc30136Data = L2_1 L2_1 = {} L2_1.id = 2433 L2_1.alias = "Npc2433" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc2433Data = L2_1 L2_1 = {} L2_1.id = 2434 L2_1.alias = "Npc2434" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc2434Data = L2_1 L2_1 = {} L2_1.id = 2437 L2_1.alias = "Npc2437" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc2437Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.narratorId = 4003901 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "StoryInMainPage" L2_1.startCheckPause = false L1_1.Narrator1 = L2_1 L2_1 = {} L2_1.narratorId = 4003902 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Tag" L2_1.startCheckPause = false L1_1.Narrator2 = L2_1 L2_1 = {} L2_1.narratorId = 4003903 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Tag" L2_1.startCheckPause = false L1_1.Narrator3 = L2_1 L2_1 = {} L2_1.narratorId = 4003904 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "StoryInMainPage" L2_1.startCheckPause = false L1_1.Narrator4 = L2_1 L2_1 = {} L2_1.narratorId = 4003905 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "StoryInMainPage" L2_1.startCheckPause = false L1_1.Narrator5 = L2_1 L2_1 = {} L2_1.narratorId = 4003906 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Tag" L2_1.startCheckPause = false L1_1.Narrator6 = L2_1 L0_1.Datas = L1_1 return L0_1