local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 22035 L0_1.ActorAlias = "22035" L1_1 = {} L1_1.q2203501 = 2203501 L1_1.q2203502 = 2203502 L1_1.q2203503 = 2203503 L1_1.q2203508 = 2203508 L1_1.q2203504 = 2203504 L1_1.q2203505 = 2203505 L1_1.q2203509 = 2203509 L1_1.q2203506 = 2203506 L1_1.q2203507 = 2203507 L1_1.q2203510 = 2203510 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 3042 L2_1.alias = "Npc3042" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3042Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.narratorId = 2203501 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L2_1.startCheckPause = false L1_1.Kaiche = L2_1 L0_1.Datas = L1_1 return L0_1