local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = {} L0_1.MainID = 22014 L0_1.ActorAlias = "22014" L1_1 = {} L1_1.q2201401 = 2201401 L1_1.q2201402 = 2201402 L1_1.q2201403 = 2201403 L1_1.q2201404 = 2201404 L1_1.q2201405 = 2201405 L1_1.q2201406 = 2201406 L1_1.q2201407 = 2201407 L1_1.q2201408 = 2201408 L1_1.q2201409 = 2201409 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 20268 L2_1.alias = "Npc20268" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc20268Data = L2_1 L2_1 = {} L2_1.id = 2045 L2_1.alias = "Npc2045" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc2045Data = L2_1 L2_1 = {} L2_1.id = 1012 L2_1.alias = "Xiangling" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.XianglingData = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.dialogID = 220149901 L3_1.audioEvtName = "" L3_1.duration = 3 L4_1 = {} L4_1.dialogID = 220149902 L4_1.audioEvtName = "" L4_1.duration = 3 L5_1 = {} L5_1.dialogID = 220149903 L5_1.audioEvtName = "" L5_1.duration = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.NarratorTable = L2_1 L0_1.Datas = L1_1 return L0_1