local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 20520 L0_1.ActorAlias = "20520" L1_1 = {} L1_1.q2052001 = 2052001 L1_1.q2052002 = 2052002 L1_1.q2052003 = 2052003 L1_1.q2052004 = 2052004 L1_1.q2052005 = 2052005 L1_1.q2052006 = 2052006 L1_1.q2052007 = 2052007 L1_1.q2052009 = 2052009 L1_1.q2052010 = 2052010 L1_1.q2052011 = 2052011 L1_1.q2052008 = 2052008 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 167201 L2_1.alias = "Npc167201" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc167201Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.dialogID = 205200701 L3_1.audioEvtName = "" L3_1.duration = 3 L4_1 = {} L4_1.dialogID = 205200702 L4_1.audioEvtName = "" L4_1.duration = 3 L5_1 = {} L5_1.dialogID = 205200703 L5_1.audioEvtName = "" L5_1.duration = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.NarratorTable = L2_1 L2_1 = {} L3_1 = {} L3_1.dialogID = 205200704 L3_1.audioEvtName = "" L3_1.duration = 3 L2_1[1] = L3_1 L1_1.NarratorTable2 = L2_1 L2_1 = {} L2_1.alias = "Q20520Trigger" L2_1.script = "Actor/Gadget/Q20520Trigger" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q2052008point" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q20520Trigger_ = L2_1 L2_1 = {} L2_1.alias = "Q20520Trigger2" L2_1.script = "Actor/Gadget/Q20520Trigger2" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q2052004point" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q20520Trigger2_ = L2_1 L0_1.Datas = L1_1 return L0_1