local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 20515 L0_1.ActorAlias = "20515" L1_1 = {} L1_1.q2051501 = 2051501 L1_1.q2051502 = 2051502 L1_1.q2051503 = 2051503 L1_1.q2051504 = 2051504 L1_1.q2051505 = 2051505 L1_1.q2051506 = 2051506 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 1408 L2_1.alias = "Npc1408" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q20514_AnDongNiInitPos" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1408Data = L2_1 L2_1 = {} L2_1.id = 1405 L2_1.alias = "Npc1405" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q20515_Ana_InitPos" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1405Data = L2_1 L2_1 = {} L2_1.id = 1602 L2_1.alias = "Npc1602" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q20515_Albert_InitPos" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1602Data = L2_1 L0_1.Npcs = L1_1 return L0_1