local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 2003 L0_1.ActorAlias = "2003" L1_1 = {} L1_1.q200305 = 200305 L1_1.q200301 = 200301 L1_1.q200302 = 200302 L1_1.q200303 = 200303 L1_1.q200304 = 200304 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 1033 L2_1.alias = "Npc1033" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1033Data = L2_1 L2_1 = {} L2_1.id = 1013 L2_1.alias = "Npc1013" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1013Data = L2_1 L2_1 = {} L2_1.id = 12021 L2_1.alias = "Npc12021" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc12021Data = L2_1 L2_1 = {} L2_1.id = 3009 L2_1.alias = "Npc3009" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3009Data = L2_1 L2_1 = {} L2_1.id = 1005 L2_1.alias = "Paimon" L2_1.script = "Actor/Quest/Q352/Paimon" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.PaimonData = L2_1 L2_1 = {} L2_1.id = 3010 L2_1.alias = "Npc3010" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3010Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.alias = "Q200301Trigger" L2_1.script = "Actor/Gadget/Q200301Trigger" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 1060 L6_1 = "Q2003neta" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q200301Trigger_ = L2_1 L2_1 = {} L2_1.alias = "Q200302Trigger" L2_1.script = "Actor/Gadget/Q200302Trigger" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q200302trigger" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q200302Trigger_ = L2_1 L2_1 = {} L2_1.alias = "Q200304Trigger" L2_1.script = "Actor/Gadget/Q200304Trigger" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 1061 L6_1 = "Q2004trigger" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q200304Trigger_ = L2_1 L2_1 = {} L2_1.alias = "Q200305Trigger" L2_1.script = "Actor/Gadget/Q200305Trigger" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q200301trigger" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q200305Trigger_ = L2_1 L0_1.Datas = L1_1 return L0_1