local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.MainID = 20010 L0_1.ActorAlias = "20010" L1_1 = {} L1_1.q2001001 = 2001001 L1_1.q2001002 = 2001002 L1_1.q2001003 = 2001003 L1_1.q2001004 = 2001004 L1_1.q2001005 = 2001005 L1_1.q2001006 = 2001006 L1_1.q2001007 = 2001007 L1_1.q2001008 = 2001008 L1_1.q2001009 = 2001009 L1_1.q2001010 = 2001010 L1_1.q2001011 = 2001011 L1_1.q2001008 = 2001012 L1_1.q2001009 = 2001013 L1_1.q2001010 = 2001014 L1_1.q2001011 = 2001015 L0_1.SubIDs = L1_1 L1_1 = {} L1_1.Npc = "Npc156501" L1_1.NPCScript = "Actor/Npc/TempNPC" L1_1.NpcID = 156501 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q20010NPC01" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.NPCPos1 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q20010NPC01" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.NPCDir1 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q20010NPC05" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.NPCPos2 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q20010NPC05" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.NPCDir2 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q20010NPC04" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.NPCDir3 = L2_1 L0_1.NPCData = L1_1 L1_1 = {} L1_1.Npc = "Npc20025" L1_1.NPCScript = "Actor/Npc/TempNPC" L1_1.NpcID = 20025 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q20010Hili01" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.NPCPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q20010Hili01" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.NPCDir = L2_1 L0_1.HiliData = L1_1 L1_1 = {} L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q20010PlayerPos" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.PlayerPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q20010PlayerPos" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.PlayerDir = L2_1 L0_1.PlayerData = L1_1 L1_1 = {} L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q20010NPC02" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q20010NPC03" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L4_1 = sceneData L5_1 = L4_1 L4_1 = L4_1.GetDummyPoint L6_1 = 3 L7_1 = "Q20010NPC04" L4_1 = L4_1(L5_1, L6_1, L7_1) L4_1 = L4_1.pos L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L0_1.RoutePoints = L1_1 L1_1 = {} L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q20010NPCLeave01" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q20010NPCLeave02" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L4_1 = sceneData L5_1 = L4_1 L4_1 = L4_1.GetDummyPoint L6_1 = 3 L7_1 = "Q20010NPCLeave03" L4_1 = L4_1(L5_1, L6_1, L7_1) L4_1 = L4_1.pos L5_1 = sceneData L6_1 = L5_1 L5_1 = L5_1.GetDummyPoint L7_1 = 3 L8_1 = "Q20010NPCLeave04" L5_1 = L5_1(L6_1, L7_1, L8_1) L5_1 = L5_1.pos L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L0_1.RoutePoints1 = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.dialogID = 200101101 L3_1.audioEvtName = "" L3_1.duration = 5 L2_1[1] = L3_1 L1_1.Story1 = L2_1 L0_1.NarratorData = L1_1 return L0_1