local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.MainID = 20009 L0_1.ActorAlias = "20009" L1_1 = {} L1_1.q2000901 = 2000901 L1_1.q2000902 = 2000902 L1_1.q2000903 = 2000903 L1_1.q2000904 = 2000904 L1_1.q2000905 = 2000905 L1_1.q2000906 = 2000906 L1_1.q2000907 = 2000907 L1_1.q2000908 = 2000908 L1_1.q2000909 = 2000909 L1_1.q2000910 = 2000910 L1_1.q2000911 = 2000911 L1_1.q2000908 = 2000912 L1_1.q2000909 = 2000913 L1_1.q2000910 = 2000914 L1_1.q2000911 = 2000915 L0_1.SubIDs = L1_1 L1_1 = {} L1_1.Npc = "Npc156501" L1_1.NPCScript = "Actor/Npc/TempNPC" L1_1.NpcID = 156501 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q20009NPC01" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.NPCPos1 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q20009NPC01" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.NPCDir1 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q20009NPC05" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.NPCPos2 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q20009NPC05" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.NPCDir2 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q20009NPC04" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.NPCDir3 = L2_1 L0_1.NPCData = L1_1 L1_1 = {} L1_1.Npc = "Npc20025" L1_1.NPCScript = "Actor/Npc/TempNPC" L1_1.NpcID = 20025 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q20009Hili01" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.NPCPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q20009Hili01" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.NPCDir = L2_1 L0_1.HiliData = L1_1 L1_1 = {} L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q20009PlayerPos" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.PlayerPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q20009PlayerPos" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.PlayerDir = L2_1 L0_1.PlayerData = L1_1 L1_1 = {} L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q20009NPC02" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q20009NPC03" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L4_1 = sceneData L5_1 = L4_1 L4_1 = L4_1.GetDummyPoint L6_1 = 3 L7_1 = "Q20009NPC04" L4_1 = L4_1(L5_1, L6_1, L7_1) L4_1 = L4_1.pos L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L0_1.RoutePoints = L1_1 L1_1 = {} L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q20009NPCLeave01" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q20009NPCLeave02" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L4_1 = sceneData L5_1 = L4_1 L4_1 = L4_1.GetDummyPoint L6_1 = 3 L7_1 = "Q20009NPCLeave03" L4_1 = L4_1(L5_1, L6_1, L7_1) L4_1 = L4_1.pos L5_1 = sceneData L6_1 = L5_1 L5_1 = L5_1.GetDummyPoint L7_1 = 3 L8_1 = "Q20009NPCLeave04" L5_1 = L5_1(L6_1, L7_1, L8_1) L5_1 = L5_1.pos L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L0_1.RoutePoints1 = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.dialogID = 200091101 L3_1.audioEvtName = "" L3_1.duration = 5 L2_1[1] = L3_1 L1_1.Story1 = L2_1 L0_1.NarratorData = L1_1 return L0_1