local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.MainID = 19068 L0_1.ActorAlias = "19068" L1_1 = {} L1_1.q1906801 = 1906801 L1_1.q1906802 = 1906802 L1_1.q1906803 = 1906803 L1_1.q1906804 = 1906804 L1_1.q1906806 = 1906806 L1_1.q1906808 = 1906808 L1_1.q1906809 = 1906809 L1_1.q1906811 = 1906811 L1_1.q1906805 = 1906805 L1_1.q1906810 = 1906810 L1_1.q1906807 = 1906807 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 1027 L2_1.alias = "Npc1027" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q19067BeiyaNoel" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1027DataBeiya = L2_1 L2_1 = {} L2_1.id = 140101 L2_1.alias = "Npc140101" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q19069Beiya" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc140101DataGive = L2_1 L2_1 = {} L2_1.id = 1027 L2_1.alias = "Npc1027" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q19068BeiyaLunchRoute2" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1027DataLunch = L2_1 L2_1 = {} L2_1.id = 140101 L2_1.alias = "Npc140101" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q19070BeiyaTryBeiya" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc140101DataTry = L2_1 L2_1 = {} L2_1.id = 1027 L2_1.alias = "Npc1027" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q19070BeiyaTryNoel" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1027DataTry = L2_1 L2_1 = {} L2_1.id = 1027 L2_1.alias = "Npc1027" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 1004 L6_1 = "Q19068DateBENoel" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1027DataBE = L2_1 L2_1 = {} L2_1.id = 140301 L2_1.alias = "Npc140301" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q20517_Quinn_InitPos" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc140301Data = L2_1 L2_1 = {} L2_1.id = 20218 L2_1.alias = "NPC20218" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 1004 L6_1 = "Q19068DateNotebook" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc20218Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q19068BeiyaLunchRoute1" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L4_1 = sceneData L5_1 = L4_1 L4_1 = L4_1.GetDummyPoint L6_1 = 3 L7_1 = "Q19068BeiyaLunchRoute2" L4_1 = L4_1(L5_1, L6_1, L7_1) L4_1 = L4_1.pos L5_1 = sceneData L6_1 = L5_1 L5_1 = L5_1.GetDummyPoint L7_1 = 3 L8_1 = "Q19068BeiyaLunchRoute3" L5_1 = L5_1(L6_1, L7_1, L8_1) L5_1 = L5_1.pos L6_1 = sceneData L7_1 = L6_1 L6_1 = L6_1.GetDummyPoint L8_1 = 3 L9_1 = "Q19068BeiyaLunchRoute4" L6_1, L7_1, L8_1, L9_1 = L6_1(L7_1, L8_1, L9_1) L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L1_1.RoutePointsData = L2_1 L2_1 = {} L2_1.point_id = 1 L2_1.scene_id = 3 L2_1.pos = "Q19068BeiyaLunchRoute2" L1_1.TransmitPointLunch = L2_1 L2_1 = {} L2_1.narratorId = 1906807 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L1_1.NarratorAfterLunch = L2_1 L2_1 = {} L2_1.narratorId = 1906809 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L1_1.NarratorLibrary = L2_1 L0_1.Datas = L1_1 return L0_1