local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 11112 L0_1.ActorAlias = "11112" L1_1 = {} L1_1.q1111201 = 1111201 L1_1.q1111202 = 1111202 L1_1.q1111222 = 1111222 L1_1.q1111203 = 1111203 L1_1.q1111204 = 1111204 L1_1.q1111205 = 1111205 L1_1.q1111225 = 1111225 L1_1.q1111206 = 1111206 L1_1.q1111209 = 1111209 L1_1.q1111223 = 1111223 L1_1.q1111224 = 1111224 L1_1.q1111208 = 1111208 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 1021 L2_1.alias = "Npc1021" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1021Data = L2_1 L2_1 = {} L2_1.id = 10343 L2_1.alias = "Npc10343" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc10343Data = L2_1 L2_1 = {} L2_1.id = 10344 L2_1.alias = "Npc10344" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc10344Data = L2_1 L2_1 = {} L2_1.id = 10346 L2_1.alias = "Npc10346" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc10346Data = L2_1 L2_1 = {} L2_1.id = 10347 L2_1.alias = "Npc10347" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc10347Data = L2_1 L2_1 = {} L2_1.id = 10346 L2_1.alias = "Npc10346" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc10346Data2 = L2_1 L2_1 = {} L2_1.id = 10347 L2_1.alias = "Npc10347" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc10347Data2 = L2_1 L2_1 = {} L2_1.id = 10348 L2_1.alias = "Npc10348" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc10348Data2 = L2_1 L2_1 = {} L2_1.id = 1005 L2_1.alias = "Paimon" L2_1.script = "Actor/Quest/Q352/Paimon" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.PaimonData = L2_1 L2_1 = {} L2_1.id = 2084 L2_1.alias = "Npc2084" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc2084Data = L2_1 L2_1 = {} L2_1.id = 10366 L2_1.alias = "Npc10366" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc10366Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.narratorId = 1111201 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "StoryCut" L1_1.NarratorWithId_1111201 = L2_1 L2_1 = {} L2_1.narratorId = 1111208 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "StoryCut" L1_1.NarratorWithId_1111208 = L2_1 L2_1 = {} L2_1.narratorId = 1111206 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "StoryCut" L1_1.NarratorWithId_1111206 = L2_1 L2_1 = {} L2_1.narratorId = 1111209 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "StoryCut" L1_1.NarratorWithId_1111209 = L2_1 L2_1 = {} L2_1.alias = "Q11112Trigger" L2_1.script = "Actor/Gadget/Q11112Trigger" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q11112_Wangsheng_Pos" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q11112Trigger_ = L2_1 L0_1.Datas = L1_1 return L0_1