local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = {} L0_1.MainID = 11102 L0_1.ActorAlias = "11102" L1_1 = {} L1_1.q1110201 = 1110201 L1_1.q1110202 = 1110202 L1_1.q1110203 = 1110203 L1_1.q1110204 = 1110204 L1_1.q1110205 = 1110205 L1_1.q1110206 = 1110206 L1_1.q1110207 = 1110207 L1_1.q1110208 = 1110208 L1_1.q1110209 = 1110209 L1_1.q1110210 = 1110210 L0_1.SubIDs = L1_1 L1_1 = {} L1_1.Alias = "Paimon" L1_1.Script = "Actor/Quest/Q352/Paimon" L1_1.ID = 1005 L0_1.PaimonData = L1_1 L1_1 = {} L1_1.Alias = "Xiao" L1_1.Script = "Actor/Quest/Q301/Gaia301" L1_1.ID = 10204 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q1110202Xiao" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.keypos = L2_1 L0_1.XiaoData = L1_1 L1_1 = {} L1_1.Alias = "Npc10202" L1_1.script = "Actor/Npc/TempNPC" L1_1.ID = 10202 L0_1.CheatData = L1_1 L1_1 = {} L1_1.Alias = "Npc10217" L1_1.script = "Actor/Npc/TempNPC" L1_1.ID = 10217 L0_1.Crowd1Data = L1_1 L1_1 = {} L1_1.Alias = "Npc10218" L1_1.script = "Actor/Npc/TempNPC" L1_1.ID = 10218 L0_1.Crowd2Data = L1_1 L1_1 = {} L1_1.Alias = "Npc10219" L1_1.script = "Actor/Npc/TempNPC" L1_1.ID = 10219 L0_1.Crowd3Data = L1_1 L1_1 = {} L1_1.Alias = "Npc10227" L1_1.script = "Actor/Npc/TempNPC" L1_1.ID = 10227 L0_1.QQ1Data = L1_1 L1_1 = {} L1_1.Alias = "Npc10228" L1_1.script = "Actor/Npc/TempNPC" L1_1.ID = 10228 L0_1.QQ2Data = L1_1 L1_1 = {} L1_1.Alias = "Npc10229" L1_1.script = "Actor/Npc/TempNPC" L1_1.ID = 10229 L0_1.QQ3Data = L1_1 L1_1 = {} L1_1.narratorId = 111020101 L1_1.pauseLen = 10 L1_1.resumeLen = 5 L1_1.tag = "StoryCut" L0_1.NarratorData1 = L1_1 L1_1 = {} L1_1.narratorId = 111020230 L1_1.pauseLen = 10 L1_1.resumeLen = 5 L1_1.tag = "StoryCut" L0_1.NarratorData2 = L1_1 L1_1 = {} L1_1.narratorId = 111020641 L1_1.pauseLen = 10 L1_1.resumeLen = 5 L1_1.tag = "StoryCut" L0_1.NarratorData3 = L1_1 L1_1 = {} L1_1.narratorId = 111020104 L1_1.pauseLen = 10 L1_1.resumeLen = 5 L1_1.tag = "StoryCut" L0_1.NarratorData4 = L1_1 return L0_1