local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 11031 L0_1.ActorAlias = "11031" L1_1 = {} L1_1.q1103101 = 1103101 L1_1.q1103102 = 1103102 L1_1.q1103103 = 1103103 L1_1.q1103104 = 1103104 L1_1.q1103105 = 1103105 L1_1.q1103106 = 1103106 L1_1.q1103107 = 1103107 L1_1.q1103112 = 1103112 L1_1.q1103108 = 1103108 L1_1.q1103109 = 1103109 L1_1.q1103110 = 1103110 L1_1.q1103111 = 1103111 L1_1.q1103113 = 1103113 L1_1.q1103114 = 1103114 L1_1.q1103115 = 1103115 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 1015 L2_1.alias = "Npc1015" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q11031GanyuStart" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1015Data = L2_1 L2_1 = {} L2_1.id = 10324 L2_1.alias = "Npc10324" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q11031YurenzhongV2" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc10324Data = L2_1 L2_1 = {} L2_1.id = 200302 L2_1.alias = "Npc200302" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q11031Tian" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc200302Data = L2_1 L2_1 = {} L2_1.id = 202901 L2_1.alias = "Npc202901" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q11031HuiXinBorn" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc202901Data = L2_1 L2_1 = {} L2_1.id = 201301 L2_1.alias = "Npc201301" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q11031Bolai" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc201301Data = L2_1 L2_1 = {} L2_1.id = 231002 L2_1.alias = "Npc231002" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q11031Luye1" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc231002Data = L2_1 L2_1 = {} L2_1.id = 2454 L2_1.alias = "Npc2454" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q11031DongSheng" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc2454Data = L2_1 L2_1 = {} L2_1.id = 231002 L2_1.alias = "Npc231002" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q11031Luye1" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc231002Data2 = L2_1 L2_1 = {} L2_1.id = 1005 L2_1.alias = "Paimon" L2_1.script = "Actor/Quest/Q352/Paimon" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q11031StartPaimon" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.PaimonDataStart = L2_1 L2_1 = {} L2_1.id = 1005 L2_1.alias = "Paimon" L2_1.script = "Actor/Quest/Q352/Paimon" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q11031PortPaimon" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.PaimonDataPort = L2_1 L2_1 = {} L2_1.id = 1015 L2_1.alias = "Npc1015" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q11031PortPaimon" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1015Data2 = L2_1 L0_1.Npcs = L1_1 return L0_1