local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 1031 L0_1.ActorAlias = "1031" L1_1 = {} L1_1.q103101 = 103101 L1_1.q103102 = 103102 L1_1.q103107 = 103107 L1_1.q103103 = 103103 L1_1.q103104 = 103104 L1_1.q103109 = 103109 L1_1.q103105 = 103105 L1_1.q103106 = 103106 L1_1.q103108 = 103108 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 1048 L2_1.alias = "Npc1048" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1048Data = L2_1 L2_1 = {} L2_1.id = 1049 L2_1.alias = "Npc1049" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1049Data = L2_1 L2_1 = {} L2_1.id = 10204 L2_1.alias = "Xiao" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.XiaoData = L2_1 L2_1 = {} L2_1.id = 1044 L2_1.alias = "Npc1044" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1044Data = L2_1 L2_1 = {} L2_1.id = 1030 L2_1.alias = "Npc1030" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1030Data = L2_1 L2_1 = {} L2_1.id = 12544 L2_1.alias = "Npc12544" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc12544Data = L2_1 L0_1.Npcs = L1_1 return L0_1