local L0_1, L1_1 L0_1 = {} L0_1.OPEN_STATE_NONE = 0 L0_1.OPEN_STATE_PAIMON = 1 L0_1.OPEN_STATE_PAIMON_NAVIGATION = 2 L0_1.OPEN_STATE_AVATAR_PROMOTE = 3 L0_1.OPEN_STATE_AVATAR_TALENT = 4 L0_1.OPEN_STATE_WEAPON_PROMOTE = 5 L0_1.OPEN_STATE_WEAPON_AWAKEN = 6 L0_1.OPEN_STATE_QUEST_REMIND = 7 L0_1.OPEN_STATE_GAME_GUIDE = 8 L0_1.OPEN_STATE_COOK = 9 L0_1.OPEN_STATE_WEAPON_UPGRADE = 10 L0_1.OPEN_STATE_RELIQUARY_UPGRADE = 11 L0_1.OPEN_STATE_RELIQUARY_PROMOTE = 12 L0_1.OPEN_STATE_WEAPON_PROMOTE_GUIDE = 13 L0_1.OPEN_STATE_WEAPON_CHANGE_GUIDE = 14 L0_1.OPEN_STATE_PLAYER_LVUP_GUIDE = 15 L0_1.OPEN_STATE_FRESHMAN_GUIDE = 16 L0_1.OPEN_STATE_SKIP_FRESHMAN_GUIDE = 17 L0_1.OPEN_STATE_GUIDE_MOVE_CAMERA = 18 L0_1.OPEN_STATE_GUIDE_SCALE_CAMERA = 19 L0_1.OPEN_STATE_GUIDE_KEYBOARD = 20 L0_1.OPEN_STATE_GUIDE_MOVE = 21 L0_1.OPEN_STATE_GUIDE_JUMP = 22 L0_1.OPEN_STATE_GUIDE_SPRINT = 23 L0_1.OPEN_STATE_GUIDE_MAP = 24 L0_1.OPEN_STATE_GUIDE_ATTACK = 25 L0_1.OPEN_STATE_GUIDE_FLY = 26 L0_1.OPEN_STATE_GUIDE_TALENT = 27 L0_1.OPEN_STATE_GUIDE_RELIC = 28 L0_1.OPEN_STATE_GUIDE_RELIC_PROM = 29 L0_1.OPEN_STATE_COMBINE = 30 L0_1.OPEN_STATE_GACHA = 31 L0_1.OPEN_STATE_GUIDE_GACHA = 32 L0_1.OPEN_STATE_GUIDE_TEAM = 33 L0_1.OPEN_STATE_GUIDE_PROUD = 34 L0_1.OPEN_STATE_GUIDE_AVATAR_PROMOTE = 35 L0_1.OPEN_STATE_GUIDE_ADVENTURE_CARD = 36 L0_1.OPEN_STATE_FORGE = 37 L0_1.OPEN_STATE_GUIDE_BAG = 38 L0_1.OPEN_STATE_GUIDE_ADVENTURE_DAILYTASK = 40 L0_1.OPEN_STATE_GUIDE_ADVENTURE_DUNGEON = 41 L0_1.OPEN_STATE_SHOP_TYPE_PAIMON = 1001 L0_1.OPEN_STATE_SHOP_TYPE_CITY = 1002 L0_1.OPEN_STATE_SHOP_TYPE_BLACKSMITH = 1003 L0_1.OPEN_STATE_SHOP_TYPE_GROCERY = 1004 L0_1.OPEN_STATE_SHOP_TYPE_FOOD = 1005 GuideOpenStateType = L0_1 L0_1 = {} L0_1.Normal = 0 L0_1.EquipPromote = 1 L0_1.RelicPromote = 2 L0_1.TalentInfo = 3 L0_1.RelicInfo = 4 L0_1.WeaponInfo = 5 L0_1.SkillInfo = 6 GuidePageType = L0_1 L0_1 = {} L0_1.Normal = 0 L0_1.Move = 1 L0_1.CanFly = 2 L0_1.Fly = 3 L0_1.TryToMove = 4 L0_1.CanPromote = 5 L0_1.CanUpGrade = 6 GuideAvatarState = L0_1 L0_1 = {} L0_1.Click = 0 L0_1.PressDown = 1 L0_1.Charge = 2 L0_1.Toggle = 3 GuideButtonClick = L0_1 L0_1 = {} L0_1.Normal = 0 L0_1.Weapon = 1 L0_1.Relic = 2 L0_1.Any = 3 GuideItemType = L0_1 L0_1 = {} L0_1.Move = 0 L0_1.Scale = 1 GuideCameraAction = L0_1 L0_1 = {} L0_1.Move = 0 L0_1.Attack = 1 GuideAvatarAction = L0_1 L0_1 = {} L0_1.Normal = 0 L0_1.InTeam = 1 GuideHasAvatarType = L0_1 L0_1 = {} L0_1.ID = 0 L0_1.Level = 1 GuideHasAvatarConType = L0_1 L0_1 = {} L0_1.None = 0 L0_1.iOS = 1 L0_1.Standalone = 2 L0_1.Android = 3 L0_1.PS4 = 4 L0_1.Switch = 5 GuidePlatform = L0_1 L0_1 = {} L0_1.All = 0 L0_1.NotDungeon = 1 L0_1.OnlyBigWorld = 2 GuideLevelType = L0_1 L0_1 = {} L0_1.PressDown = 0 L0_1.Click = 1 L0_1.Charge = 2 GuideKeyClick = L0_1 L0_1 = {} L0_1.Normal = 0 L0_1.Red = 1 L0_1.Blink = 2 ButtonGuideType = L0_1 L0_1 = {} L0_1.Normal = 0 L0_1.Black = 1 MaskGuideType = L0_1 L0_1 = {} L0_1.TL = 0 L0_1.T = 1 L0_1.TR = 2 L0_1.L = 3 L0_1.R = 4 L0_1.BL = 5 L0_1.B = 6 L0_1.BR = 7 WidgetInfoPos = L0_1 L0_1 = {} L0_1.Normal = 0 L0_1.Slot = 1 L0_1.CharacterAvatarBtn = 2 L0_1.CharacterFuncBtn = 3 L0_1.CharacterAvatarBtnByLevel = 4 GuideWidgetSpecialType = L0_1