local L0_1, L1_1 L0_1 = {} L0_1.LEVEL_NONE = 0 L0_1.LEVEL_1 = 1 L0_1.LEVEL_2 = 2 L0_1.LEVEL_3 = 3 WorldAreaType = L0_1 L0_1 = {} L0_1.AREA_TERRAIN_NONE = 0 L0_1.AREA_TERRAIN_CITY = 1 L0_1.AREA_TERRAIN_OUTDOOR = 2 AreaTerrainType = L0_1 L0_1 = {} L0_1.EXPLORE_EVENT_NONE = 0 L0_1.EXPLORE_EVENT_UNLOCK_POINT = 1 L0_1.EXPLORE_EVENT_OPEN_CHEST = 2 L0_1.EXPLORE_EVENT_CLEAR_GROUP_MONSTER = 3 L0_1.EXPLORE_EVENT_ITEM_ADD = 4 L0_1.EXPLORE_EVENT_ENTER_FORCE = 5 L0_1.EXPLORE_EVENT_OPEN_CHEST_BY_GADGET = 6 ExploreEventType = L0_1 L0_1 = {} L0_1.WORLD_AREA_ACTION_NONE = 0 L0_1.WORLD_AREA_ACTION_REWARD = 1 L0_1.WORLD_AREA_ACTION_IMPROVE_STAMINA = 2 L0_1.WORLD_AREA_ACTION_UNLOCK_FORCE = 3 L0_1.WORLD_AREA_ACTION_UNLOCK_DUNGEON_ENTRANCE = 4 L0_1.WORLD_AREA_ACTION_ACTIVATE_ITEM = 5 L0_1.WORLD_AREA_ACTION_UNLOCK_DYNAMIC_HARD = 6 L0_1.WORLD_AREA_ACTION_UNLOCK_AIR_PORTAL = 7 L0_1.WORLD_AREA_ACTION_NOTIFY_GROUP = 8 WorldAreaLevelupActionType = L0_1